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Hellenistic Hamlet SpartaSparta Minor Settlement (Purple Dye) Level 1

Hellenistic Hamlet

Small communities thrive through shared endeavour.

Based on agriculture, fishing, trade, or mining small communities supported the growth of Greek city-states and the later Hellenic empires, providing every raw material needed. Villages only happen where there is something worth exploiting, and the best placed ones soon grow into larger towns. In the Greek world, such settlements could be as varied as the hamlets of the Spartan perioikoi, who helped keep the helots enslaved inside the state and acted as intermediaries with the outside world, to the "thousand golden cities" of Bactria which thrived on agriculture and flourishing trade in Asia Minor.

Minor Settlement (Purple Dye)

Hellenistic Hamlet
Hellenistic Hamlet
(rom_HELLENIC_city_minor_purple_dye_1)
Minor Settlement (Purple Dye) Level 0
Hellenistic Village
Hellenistic Village
(rom_HELLENIC_city_minor_purple_dye_2)
Minor Settlement (Purple Dye) Level 1
Hellenistic Komai
Hellenistic Komai
(rom_HELLENIC_city_minor_purple_dye_3)
Minor Settlement (Purple Dye) Level 2
Hellenistic Town
Hellenistic Town
(rom_HELLENIC_city_minor_purple_dye_4)
Minor Settlement (Purple Dye) Level 3
Hellenistic Hamlet

Building Name

Hellenistic Hamlet

Level Name

rom_HELLENIC_city_minor_purple_dye_1

Building Chain

Minor Settlement (Purple Dye)

Building Level

1

Create Time

4

Create Cost

1650

Effects

+2% wealth from all commerce (all regions)
168 wealth from maritime commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% research rate (this_faction)
10 purple dye (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 purple dye (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Greek Militia
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
175 Heilotes Toxotai
175 Heilotes Toxotai
175 Heilotes Toxotai
Heilotes Toxotai
(Gre_Helot_Archers)
Missile Infantry
200 Perioikoi Hoplitai
Perioikoi Hoplitai
(Gre_Periokoi_Hoplites)
Hoplite/Pike Infantry
300 Heilotes
300 Heilotes
300 Heilotes
300 Heilotes
Heilotes
(Gre_Spartan_Helots)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Mitnag'him Numidim
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen)
Mitnag'him Numidim
(Numidian Javelinmen)

These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay.

300 433 433 15 90 7 5 30 10 6 39 1 20 30
2
175 Qala'im Numidim
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers)
Qala'im Numidim
(Numidian Slingers)

Tribesmen that are employed in the army due to their skill with the slingshot.

175 452 452 5 165 5 20 21 10 6 32 3 20 25
3
300 Pantodapoi Syriakoi
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
4
175 Heilotes Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Helot_Slingers)
Heilotes Sphendonetai
(Helot Slingers)

Even the most stupid, recalcitrant slave can be taught to use a sling.

175 435 435 5 165 5 20 18 7 6 37 1 20 35
5
200 Perioikoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Periokoi_Hoplites)
Perioikoi Hoplitai
(Perioikoi Hoplites)

Subjects of the Spartan kingdom are called to war to fight amongst the phalanx. While they are not Spartan citizens, their combat prowess is still above that of the average Greek, and they form a solid hoplite unit.

200 1013 1013 28 9 15 67 12 20 50
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