Sparta Ancient Capital Level 4
Commercial Roma (Occupied)
The Eternal City, focused on trade and wealth.Ancient Capital
Building Name Commercial Roma (Occupied) |
Level Name dei_main_city_ROME_4_trade |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 14400 |
Require Resource Marble |
Require Technology City Planning |
Effects
+6 artillery on walls (this_region)-10 food (this_region)
+60% wealth from all sources (regions_in_this_province)
2025 wealth from subsistence (this_building)
+5 growth per turn (this_province)
-10 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 army recruitment capacity (this_province)
+6 artillery on walls (this_region)
Ostia: +450 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
Local Citizens
(GAR_Ita_Armed_Citizens_Foreign)
Melee Infantry
(GAR_Ita_Armed_Citizens_Foreign)
Melee Infantry
Local Slingers
(GAR_Ita_Citizen_Javelinmen_Foreign)
Missile Infantry
(GAR_Ita_Citizen_Javelinmen_Foreign)
Missile Infantry
Local Town Guard
(GAR_Ita_Town_Guard_Foreign)
Spear Infantry
(GAR_Ita_Town_Guard_Foreign)
Spear Infantry
Lithobolos (Bastion)
(Gre_Ballista_Bastion)
Field Artillery
(Gre_Ballista_Bastion)
Field Artillery
Perioikoi Hoplitai
(Gre_Periokoi_Hoplites)
Hoplite/Pike Infantry
(Gre_Periokoi_Hoplites)
Hoplite/Pike Infantry
Oxybeles (Bastion)
(Gre_Scorpion_Bastion)
Fixed Artillery
(Gre_Scorpion_Bastion)
Fixed Artillery
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (Gre_Helot_Slingers) Heilotes Sphendonetai (Helot Slingers) Even the most stupid, recalcitrant slave can be taught to use a sling. |
|||||||||||||||||
175 | 435 | 435 | 5 | 165 | 5 | 20 | 18 | 7 | 6 | 37 | 1 | 20 | 35 | |||||
2 |
Melee Infantry / Hoplite/Pike Infantry / (Gre_Periokoi_Hoplites) Perioikoi Hoplitai (Perioikoi Hoplites) Subjects of the Spartan kingdom are called to war to fight amongst the phalanx. While they are not Spartan citizens, their combat prowess is still above that of the average Greek, and they form a solid hoplite unit. |
|||||||||||||||||
200 | 1013 | 1013 | 28 | 9 | 15 | 67 | 12 | 20 | 50 |
Disqus |
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