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Pergamon SpartaSparta Ancient Capital Level 2

Pergamon

Strategic Hellenistic capital.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Pergamon
Pergamon
(dei_main_city_PERGAMON_1)
Ancient Capital Level 0
Pergamon
Pergamon
(dei_main_city_PERGAMON_2)
Ancient Capital Level 1
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_3_fort)
Ancient Capital Level 2
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_3)
Ancient Capital Level 2
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_3_trade)
Ancient Capital Level 2
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Pergamon

Building Name

Pergamon

Level Name

dei_main_city_PERGAMON_2

Building Chain

Ancient Capital

Building Level

2

Create Time

6

Create Cost

3900

Effects

-5 food (this_region)
+10% wealth from all sources (regions_in_this_province)
844 wealth from subsistence (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Greek Militia
200 Greek Militia
200 Greek Militia
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
175 Heilotes Toxotai
175 Heilotes Toxotai
175 Heilotes Toxotai
175 Heilotes Toxotai
175 Heilotes Toxotai
Heilotes Toxotai
(Gre_Helot_Archers)
Missile Infantry
200 Perioikoi Hoplitai
200 Perioikoi Hoplitai
Perioikoi Hoplitai
(Gre_Periokoi_Hoplites)
Hoplite/Pike Infantry
300 Heilotes
300 Heilotes
Heilotes
(Gre_Spartan_Helots)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Kares Pezoi
Melee Infantry / Melee Infantry / (AOR_33_Karian_Axemen)
Kares Pezoi
(Karian Axemen)

These lightly-armoured axemen can hack their way into the flanks and rear of enemies.

300 885 885 39 11 15 70 8 20 50
2
175 Mysoi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_33_Mysian_Slingers)
Mysoi Sphendonetai
(Mysian Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 449 449 6 190 5 20 18 7 6 32 1 20 25
3
300 Phrygioi Pantodapoi
Melee Infantry / Spear Infantry / (AOR_33_Phrygian_Levies)
Phrygioi Pantodapoi
(Phrygian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 562 562 26 9 11 66 4 20 30
4
175 Heilotes Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Helot_Slingers)
Heilotes Sphendonetai
(Helot Slingers)

Even the most stupid, recalcitrant slave can be taught to use a sling.

175 435 435 5 165 5 20 18 7 6 37 1 20 35
5
200 Perioikoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Periokoi_Hoplites)
Perioikoi Hoplitai
(Perioikoi Hoplites)

Subjects of the Spartan kingdom are called to war to fight amongst the phalanx. While they are not Spartan citizens, their combat prowess is still above that of the average Greek, and they form a solid hoplite unit.

200 1013 1013 28 9 15 67 12 20 50
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