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Minor Settlement (Gold) Buildings




Minor Settlement (Gold)

Barbarian Hamlet (Gold)
Barbarian Village (Gold)
Barbarian Town (Gold)
Barbarian Pagus (Gold)
Minor Settlement (Gold)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Barbarian Hamlet (Gold) Minor Settlement (Gold) Level 1
Barbarian Hamlet (Gold)
From tiny acorns great oaks grow.
4 1950 338 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 gold talents (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
2 Barbarian Village (Gold) Minor Settlement (Gold) Level 2
Barbarian Village (Gold)
The village is the heart of the people.
6 3150 -2 food (this_region)
591 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
3 Barbarian Town (Gold) Minor Settlement (Gold) Level 3
Barbarian Town (Gold)
Many hungry mouths are filled in a town.
10 4950 -4 food (this_region)
845 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+3% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
4 Barbarian Pagus (Gold) Minor Settlement (Gold) Level 4
Barbarian Pagus (Gold)
Riches grow when people work together.
16 8460 -8 food (this_region)
1098 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% tax rate (all provinces)
Tribute Collection Edict:
+3% tax rate (this_province)
Bread and Games Edict:
+6% wealth generated by cultural buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
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