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Smokehouse ScordisciScordisci City Centre Level 4

Smokehouse

A live calf may not last the winter. A smoked one will.

Storing food for the winter months or for use during sieges was of vital importance. The tribes of Gaul, Germania and Britannia employed a number of techniques to keep people fed beyond harvest time. Storage pits were common to many of the tribes. Examples have been found in settlements all over Europe and have actually helped archaeologists to piece together the diets of the people who ate from them. Another common find is a primitive underground larder, the souterrain - known as a fogou in Cornwall. Most souterrains have timber roofs but the fogou at Carn Euny has a roof made of heavy stone slabs. Alongside the Halliggye fogou, it is one of the largest stores from the period ever discovered and runs for 65 metres underground.

City Centre

Commons
Commons
(rom_BARBARIAN_commons_1)
City Centre Level 0
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
City Centre Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(rom_BARBARIAN_commons_administration_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(rom_BARBARIAN_commons_administration_3)
City Centre Level 2
Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
City Centre Level 3
Storage Pit
Storage Pit
(rom_BARBARIAN_commons_major_storage_2)
City Centre Level 1
Souterrain
Souterrain
(rom_BARBARIAN_commons_major_storage_3)
City Centre Level 2
Smokehouse
Smokehouse
(rom_BARBARIAN_commons_major_storage_4)
City Centre Level 3
Meeting Hall
Meeting Hall
(rom_BARBARIAN_commons_public_2)
City Centre Level 1
Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
City Centre Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_BARBARIAN_commons_slave_2)
City Centre Level 1
Slave Market
Slave Market
(rom_BARBARIAN_commons_slave_3)
City Centre Level 2
Central Slave Pens
Central Slave Pens
(rom_BARBARIAN_commons_slave_4)
City Centre Level 3
Farmer's Market
Farmer's Market
(rom_BARBARIAN_commons_trade_2)
City Centre Level 1
Public Market
Public Market
(rom_BARBARIAN_commons_trade_3)
City Centre Level 2
Great Fair
Great Fair
(rom_BARBARIAN_commons_trade_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_BARBARIAN_commons_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_BARBARIAN_commons_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_BARBARIAN_commons_horse_4)
City Centre Level 3
Wargames
Wargames
(rom_BARBARIAN_commons_military_2)
City Centre Level 1
Veteran's Hall
Veteran's Hall
(rom_BARBARIAN_commons_military_3)
City Centre Level 2
Chieftan's Gathering
Chieftan's Gathering
(rom_BARBARIAN_commons_military_4)
City Centre Level 3
Smokehouse

Building Name

Smokehouse

Level Name

rom_BARBARIAN_commons_major_storage_4

Building Chain

City Centre

Building Level

4

Create Time

16

Create Cost

13158

Require Resource

Salt

Require Technology

Grain Kiln
Grain Kiln
Souterrain
Souterrain

Effects

-10 food (this_region)
+50% wealth from agriculture (regions_in_this_province)
150 wealth from subsistence (this_building)
+6% army replenishment (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
-40% attritional losses when under siege (your_characters_in_this_region)
Migration Edict:
+2 growth per turn (this_province)
+0.7% 3rd Class Citizen (this_building)
5 grain (this_building)
5 salt (this_building)
Requires the Salt resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)

Provides Garrison Army

300 Celtic Warriors
Celtic Warriors
(GAR_Cel_Garrisoned_Warriors)
Melee Infantry
175 Celtic Bowmen
175 Celtic Bowmen
Celtic Bowmen
(GAR_Cel_Local_Bowmen)
Missile Infantry
200 Celtic Tribesmen
Celtic Tribesmen
(GAR_Cel_Tribesmen)
Spear Infantry

Recruitable Units

No Recruitable Units
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