Barbarian Town (Purple Dye)
Many hungry mouths are filled in a town.Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.
Minor Settlement (Purple Dye)
Building Name Barbarian Town (Purple Dye) |
Level Name rom_BARBARIAN_city_minor_purple_dye_3 |
Building Chain Minor Settlement (Purple Dye) |
Building Level 3 |
Create Time 10 |
Create Cost 3600 |
Require Technology Raised Site |
Effects
-4 food (this_region)+10% wealth from all commerce (all regions)
675 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
60 purple dye (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 purple dye (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
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120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
2 |
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
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300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
3 |
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers) Qala'im Numidim (Numidian Slingers) Tribesmen that are employed in the army due to their skill with the slingshot. |
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175 | 452 | 452 | 5 | 165 | 5 | 20 | 21 | 10 | 6 | 32 | 3 | 20 | 25 | |||||
4 |
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
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175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
5 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
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300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
6 |
Elephants / Elephant / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
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36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
7 |
Missile Infantry / Missile Infantry / (Cel_Klappagnetoi) Klappagnetoi (Celtic Slinger Spearmen) Klappagnetoi are renowned for their use of slings. Although small in number, these Celtic slingers are excellent and considered the best in all of northern Europe. However, these men are not true warriors and are unfit for melee combat except against other slingers and light units. If kept at a distance, these men can rapidly inflict significant damage on the enemy, making armoured opponents think twice before entering within their range. |
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175 | 598 | 598 | 6 | 190 | 5 | 20 | 21 | 9 | 8 | 44 | 1 | 20 | 45 | |||||
8 |
Melee Infantry / Melee Infantry / (cel_tyl_clubmen) Batores (Celtic Clubmen) These men are a peasant levy, but are usually the strongest men around, chosen by the local chieftain. Their poor armament and protection makes them fast and well-suited for their task. The Batores are equipped with crude weapons, usually heavy clubs and various forestry and farming tools, like axes and other chopping instruments. |
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300 | 440 | 440 | 29 | 11 | 14 | 56 | 1 | 20 | 40 | |||||||||
9 |
Melee Infantry / Spear Infantry / (cel_tyl_levy_spearmen) Atecti (Celtic Levy Spearmen) These levies are recruited from outside the warrior class. Not well-trusted, they are poorly equipped with hastily-made wicker shields. Their main weapon is the spear, economical and efficient at short distances. |
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300 | 333 | 333 | 21 | 9 | 10 | 51 | 1 | 20 | 40 | |||||||||
10 |
Melee Infantry / Spear Infantry / (cel_tyl_light_spearmen) Bagaudas (Celtic Light Spearmen) These men carry a gaiso, a lancia, or any other intermediate-sized spear, which makes them usueful against enemy cavalry. They are not especially a defensive unit, but more a "guerilla warfare" unit, capable of fast tactical moves. |
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300 | 386 | 386 | 24 | 9 | 12 | 67 | 1 | 20 | 40 | |||||||||
11 |
Missile Infantry / Missile Infantry / (cel_tyl_slingers) Talmores (Celtic Slingers) These irregular slingers support the Celtic infantry line, and are capable of throwing their stones up to 230 or even 250 meters. In fact, they are devastating, but also easy prey in case of a counterattack, especially by cavalry. |
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175 | 578 | 578 | 6 | 190 | 5 | 20 | 21 | 11 | 9 | 40 | 1 | 20 | 35 | |||||
12 |
Missile Infantry / Missile Infantry / (cel_tyl_youth) Acubagaudas (Celtic Youth Skirmishers) These skirmishers are equipped with a dagger, or more rarely, a short sword for close combat. Young and agile, they are primarly posted on the flanks of an army, both to prevent enemy flanking manoeuvers, and to outflank the enemy themselves and support their own cavalry. |
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175 | 378 | 378 | 14 | 85 | 7 | 5 | 21 | 11 | 9 | 40 | 1 | 20 | 35 | |||||
13 |
Melee Infantry / Spear Infantry / (cel_tylis_spearmen) Kasegilo Gaelaiche (Celto-Thracian Spearmen) During the massive Celtic invasion of Thrace, many Celts passed through Thracian territory, ravaging, pillaging, and fighting all encountered forces, eventually seizing the village of Tylis, which became their capital in 278 BCE. Neighbouring tribes have been Celticised" after 60 years of life under Celtic rule, and these Gaelaiche represent a kind of typical "Celto-Thracian" infantry." |
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300 | 491 | 491 | 26 | 9 | 10 | 70 | 3 | 20 | 40 | |||||||||
14 |
Cavalry / Melee Cavalry / (Supply_Barbarian) Baggage Train Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
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60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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