menu
HomeHome / Divide et Impera / Scordisci / Buildings / Enclosed Fishery
Enclosed Fishery ScordisciScordisci Fish Resource Level 4

Enclosed Fishery

Set aside for gifts from the sea.

Most Greeks lived off the land, even in the 'city-states'. They lived and worked in largely self-sufficient homesteads growing barley, olives and figs, and herding sheep and goats. Life for a Greek farmer was harsh: good agricultural land was scarce, and rich landlords bought the best plots. The climate did not help much either: regular and rigorous ploughing was the only method of retaining the soil’s moisture following autumn's rains. This life bred hardy individuals, and freemen were often the best fighters in hoplite armies. Not only were they strong physical specimens, but they were well-motivated to defend their farmlands!

Fish Resource

Fishing Boats
Fishing Boats
(dei_resource_chain_minor_fish_1)
Fish Resource Level 0
Fishmonger
Fishmonger
(dei_resource_chain_minor_fish_2_trade)
Fish Resource Level 1
Fish Trader
Fish Trader
(dei_resource_chain_minor_fish_3_trade)
Fish Resource Level 2
Fish Market
Fish Market
(dei_resource_chain_minor_fish_4_trade)
Fish Resource Level 3
Fishery
Fishery
(dei_resource_chain_minor_fish_2_mine)
Fish Resource Level 1
Fish Traps
Fish Traps
(dei_resource_chain_minor_fish_3_mine)
Fish Resource Level 2
Enclosed Fishery
Enclosed Fishery
(dei_resource_chain_minor_fish_4_mine)
Fish Resource Level 3
Enclosed Fishery

Building Name

Enclosed Fishery

Level Name

dei_resource_chain_minor_fish_4_mine

Building Chain

Fish Resource

Building Level

4

Create Time

16

Create Cost

16808

Require Technology

Intensified Production
Intensified Production

Effects

+0.5% empire maintenance (this_faction)
6 food (this_region)
260 wealth from maritime commerce (this_building)
-8 public order(squalor) (this_province)
+0.7% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
40 fish (this_building)
Export Food Edict: -5 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -3 growth (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Disqus
Facebook