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Athens (Occupied) ScordisciScordisci Ancient Capital Level 4

Athens (Occupied)

Enlightened, it lights the world.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_1)
Ancient Capital Level 0
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_2)
Ancient Capital Level 1
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_3_fort)
Ancient Capital Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Ancient Capital Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_3_trade)
Ancient Capital Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Ancient Capital Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Ancient Capital Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Ancient Capital Level 3
Athens (Occupied)

Building Name

Athens (Occupied)

Level Name

dei_main_city_ATHENS_4

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

12600

Require Resource

Marble
Marble

Require Technology

Enclosed Settlement
Enclosed Settlement

Effects

+6 artillery on walls (this_region)
-10 food (this_region)
+40% wealth from all sources (regions_in_this_province)
1518 wealth from subsistence (this_building)
+4 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+8% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+6 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Cel_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Cel_Scorpion_Bastion)
Fixed Artillery
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
300 Celtic Warriors
Celtic Warriors
(GAR_Cel_Garrisoned_Warriors)
Melee Infantry
120 Celtic Cavalry
120 Celtic Cavalry
120 Celtic Cavalry
120 Celtic Cavalry
Celtic Cavalry
(GAR_Cel_Homestead_Cavalry)
Melee Cavalry
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Athenai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Athenian_Hoplites)
Athenai Hoplitai
(Athenian Hoplites)

Hoplites: no other word says Greeks at war in quite the same way.

200 1021 1021 29 9 13 62 12 20 40
2
200 Athenai Thorakitai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Athenian_Thorax_Hoplites)
Athenai Thorakitai Hoplitai
(Athenian Thorax Hoplites)

The phalanx is only as strong as the shield-arms of the warriors in it.

200 1117 1117 30 9 13 70 14 20 40
3
300 Korinthoi Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Greek_Levies)
Korinthoi Epistratoi Hoplitai
(Corinthian Levy Hoplites)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 23 9 11 56 4 20 30
4
200 Korinthoi Ekdromoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_35_Greek_Light_Hoplites)
Korinthoi Ekdromoi Hoplitai
(Corinthian Light Hoplites)

Discipline is needed to carry a spear and bear a shield in the phalanx.

200 615 615 27 9 13 57 4 20 40
5
200 Korinthoi Thureophoroi
Melee Infantry / Spear Infantry / (AOR_35_Greek_Thureos_Spears)
Korinthoi Thureophoroi
(Corinthian Thureos Spears)

These well-trained warriors are a flexible force of skirmishing spearmen.

200 765 765 30 9 10 67 8 20 40
6
300 Karotovas
Melee Infantry / Melee Infantry / (Cel_Karotovas)
Karotovas
(Fighting Men)

The Karotovas are wealthy tribal warriors heralding from the regions around the southern Baltic Sea. The possession of armour or iron weapons is unusual among the tribes who inhabit this area, and in this regard the Karotovas are unique. They carry well-made unique slashing swords, and can hit with a powerful - albeit disorderly - charge. As they are somewhat undisciplined, they often disregard notions of prudence and can charge at their own will.

300 580 580 39 11 15 65 1 20 55
7
175 Klappagnetoi
Missile Infantry / Missile Infantry / (Cel_Klappagnetoi)
Klappagnetoi
(Celtic Slinger Spearmen)

Klappagnetoi are renowned for their use of slings. Although small in number, these Celtic slingers are excellent and considered the best in all of northern Europe. However, these men are not true warriors and are unfit for melee combat except against other slingers and light units. If kept at a distance, these men can rapidly inflict significant damage on the enemy, making armoured opponents think twice before entering within their range.

175 598 598 6 190 5 20 21 9 8 44 1 20 45
8
300 Batores
Melee Infantry / Melee Infantry / (cel_tyl_clubmen)
Batores
(Celtic Clubmen)

These men are a peasant levy, but are usually the strongest men around, chosen by the local chieftain. Their poor armament and protection makes them fast and well-suited for their task. The Batores are equipped with crude weapons, usually heavy clubs and various forestry and farming tools, like axes and other chopping instruments.

300 440 440 29 11 14 56 1 20 40
9
300 Atecti
Melee Infantry / Spear Infantry / (cel_tyl_levy_spearmen)
Atecti
(Celtic Levy Spearmen)

These levies are recruited from outside the warrior class. Not well-trusted, they are poorly equipped with hastily-made wicker shields. Their main weapon is the spear, economical and efficient at short distances.

300 333 333 21 9 10 51 1 20 40
10
300 Bagaudas
Melee Infantry / Spear Infantry / (cel_tyl_light_spearmen)
Bagaudas
(Celtic Light Spearmen)

These men carry a gaiso, a lancia, or any other intermediate-sized spear, which makes them usueful against enemy cavalry. They are not especially a defensive unit, but more a "guerilla warfare" unit, capable of fast tactical moves.

300 386 386 24 9 12 67 1 20 40
11
175 Talmores
Missile Infantry / Missile Infantry / (cel_tyl_slingers)
Talmores
(Celtic Slingers)

These irregular slingers support the Celtic infantry line, and are capable of throwing their stones up to 230 or even 250 meters. In fact, they are devastating, but also easy prey in case of a counterattack, especially by cavalry.

175 578 578 6 190 5 20 21 11 9 40 1 20 35
12
175 Acubagaudas
Missile Infantry / Missile Infantry / (cel_tyl_youth)
Acubagaudas
(Celtic Youth Skirmishers)

These skirmishers are equipped with a dagger, or more rarely, a short sword for close combat. Young and agile, they are primarly posted on the flanks of an army, both to prevent enemy flanking manoeuvers, and to outflank the enemy themselves and support their own cavalry.

175 378 378 14 85 7 5 21 11 9 40 1 20 35
13
300 Kasegilo Gaelaiche
Melee Infantry / Spear Infantry / (cel_tylis_spearmen)
Kasegilo Gaelaiche
(Celto-Thracian Spearmen)

During the massive Celtic invasion of Thrace, many Celts passed through Thracian territory, ravaging, pillaging, and fighting all encountered forces, eventually seizing the village of Tylis, which became their capital in 278 BCE. Neighbouring tribes have been Celticised" after 60 years of life under Celtic rule, and these Gaelaiche represent a kind of typical "Celto-Thracian" infantry."

300 491 491 26 9 10 70 3 20 40
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