Roma Faction
Military (Training) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Military (Training) Level 1 Training Field Drill should be a bloodless battle. |
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4 | 1200 |
+1 experience rank(s) for Roman infantry recruits (this_province) |
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2 |
Military (Training) Level 2 Practice Castrum A soldier needs more than skill with the blade. The shovel is important too. |
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6 | 1650 | |||||
3 |
Military (Training) Level 2 Combat Posts Strength in battle does not come without effort and sacrifice. |
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6 | 1950 | |||||
4 |
Military (Training) Level 2 Horse Corral Authority sees much from the saddle that is missed from a lowlier viewpoint. |
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6 | 1650 | |||||
5 |
Military (Training) Level 2 Academy A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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6 | 1950 |
+2% empire maintenance (this_faction) +2 experience rank(s) for Roman infantry recruits (this_province) +0.2% 1st Class Citizen (this_building) +0.3% 2nd Class Citizen (this_building) +1 recruited general experience level (this_province) -8% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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6 |
Military (Training) Level 2 Range Arrows do not shoot themselves, nor rocks hurl themselves at the enemy. |
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6 | 1650 | |||||
7 |
Military (Training) Level 3 Praetoria The camp is home to proper soldiers, not a comfortable garrison. |
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10 | 2250 | |||||
8 |
Military (Training) Level 3 Assault Course Skill in battle is useless without endurance and determination. |
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10 | 2850 | |||||
9 |
Military (Training) Level 3 Veterinary Sensible care of valuable animals saves much effort and money. |
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10 | 2250 | |||||
10 |
Military (Training) Level 3 Military Academy A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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10 | 2700 |
+4% empire maintenance (this_faction) +3 experience rank(s) for Roman infantry recruits (this_province) +0.3% 1st Class Citizen (this_building) +0.5% 2nd Class Citizen (this_building) +2 recruited general experience level (this_province) -12% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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11 |
Military (Training) Level 3 Target Stands Every shot practiced is an enemy life taken. |
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10 | 2250 | |||||
12 |
Military (Training) Level 4 Basilica Exercitoria Hard lessons are best learned before war's clarion blast is heard. |
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16 | 5220 | |||||
13 |
Military (Training) Level 4 Basilica Equestris Horsemanship and status are intertwined; the common man walks. |
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16 | 4500 |
Requires the Warhorse resource (this_building) |
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14 |
Military (Training) Level 4 Famous Military Academy A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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16 | 5580 |
+6% empire maintenance (this_faction) +4 experience rank(s) for Roman infantry recruits (this_province) +0.4% 1st Class Citizen (this_building) +1% 2nd Class Citizen (this_building) +3 recruited general experience level (this_province) -15% provincial income (building upkeep) (regions_in_this_province) +2 experience per turn for garrisoned generals (this_building) |
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15 |
Military (Training) Level 4 Doctor Saggitariorum Skill can be passed on, but what of the master's feel for bow, breeze, and arrow? |
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16 | 3960 | |||||
16 |
Military (Training) Level 4 Armidoctor The army that builds, conquers. |
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16 | 4140 |
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