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Military (Training) Buildings




Military (Training)

Training Field
Academy
Military Academy
Famous Military Academy
Military (Training)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Training Field Military (Training) Level 1
Training Field
Drill should be a bloodless battle.
4 1200 +1 experience rank(s) for Roman infantry recruits (this_province)
2 Practice Castrum Military (Training) Level 2
Practice Castrum
A soldier needs more than skill with the blade. The shovel is important too.
6 1650
3 Combat Posts Military (Training) Level 2
Combat Posts
Strength in battle does not come without effort and sacrifice.
6 1950
4 Horse Corral Military (Training) Level 2
Horse Corral
Authority sees much from the saddle that is missed from a lowlier viewpoint.
6 1650
5 Academy Military (Training) Level 2
Academy
A place of learning and training, this building increases the experience of garrisoned Generals and units.
6 1950 +2% empire maintenance (this_faction)
+2 experience rank(s) for Roman infantry recruits (this_province)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
+1 recruited general experience level (this_province)
-8% provincial income (building upkeep) (regions_in_this_province)
+1 experience per turn for garrisoned generals (this_building)
6 Range Military (Training) Level 2
Range
Arrows do not shoot themselves, nor rocks hurl themselves at the enemy.
6 1650
7 Praetoria Military (Training) Level 3
Praetoria
The camp is home to proper soldiers, not a comfortable garrison.
10 2250
8 Assault Course Military (Training) Level 3
Assault Course
Skill in battle is useless without endurance and determination.
10 2850
9 Veterinary Military (Training) Level 3
Veterinary
Sensible care of valuable animals saves much effort and money.
10 2250
10 Military Academy Military (Training) Level 3
Military Academy
A place of learning and training, this building increases the experience of garrisoned Generals and units.
10 2700 +4% empire maintenance (this_faction)
+3 experience rank(s) for Roman infantry recruits (this_province)
+0.3% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
+2 recruited general experience level (this_province)
-12% provincial income (building upkeep) (regions_in_this_province)
+1 experience per turn for garrisoned generals (this_building)
11 Target Stands Military (Training) Level 3
Target Stands
Every shot practiced is an enemy life taken.
10 2250
12 Basilica Exercitoria Military (Training) Level 4
Basilica Exercitoria
Hard lessons are best learned before war's clarion blast is heard.
16 5220
13 Basilica Equestris Military (Training) Level 4
Basilica Equestris
Horsemanship and status are intertwined; the common man walks.
16 4500 Requires the Warhorse resource (this_building)
14 Famous Military Academy Military (Training) Level 4
Famous Military Academy
A place of learning and training, this building increases the experience of garrisoned Generals and units.
16 5580 +6% empire maintenance (this_faction)
+4 experience rank(s) for Roman infantry recruits (this_province)
+0.4% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
+3 recruited general experience level (this_province)
-15% provincial income (building upkeep) (regions_in_this_province)
+2 experience per turn for garrisoned generals (this_building)
15 Doctor Saggitariorum Military (Training) Level 4
Doctor Saggitariorum
Skill can be passed on, but what of the master's feel for bow, breeze, and arrow?
16 3960
16 Armidoctor Military (Training) Level 4
Armidoctor
The army that builds, conquers.
16 4140
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