menu
HomeHome / Divide et Impera / Roma / Buildings / Forum Piscarium
Forum Piscarium RomaRoma Port Level 4

Forum Piscarium

The bounty of Neptune's depths feeds both gourmets and gutter-trash.

Seafood has always been important around the Mediterranean. The sea could be guaranteed to feed everyone even when crops failed. Fish was also important to the Romans for garum, a fish sauce that they added to many meals to give them extra pep and flavour. Garum, however, may not sound all that appetising to many modern diners: it was made from the salted intestines of fish, left to ferment for many months. The exact flavour of a particular garum depended on the fish used, and the herbs added during fermentation and bottling in amphorae. The varied and flavoursome garum trade was actually quite widespread and important in the Roman world. Troops expected garum to be available to season their food, even if they were on duty in far Britannia! As well as being a tasty, if not essential, addition to Roman meals, garum was also used as a medicine for all kinds of problems although, given the chief ingredients, it was probably most used as a cure for constipation! Even so, garum was not universally liked: Seneca, the Roman stoic philosopher, hated the filthy stuff even though his family came from a garum-making region of Hispania.

Port

Port
Port
(rom_ROMAN_port_1)
Port Level 0
Fishing Port
Fishing Port
(rom_ROMAN_port_food_2)
Port Level 1
Fishmongers
Fishmongers
(rom_ROMAN_port_food_3)
Port Level 2
Forum Piscarium
Forum Piscarium
(rom_ROMAN_port_food_4)
Port Level 3
Military Wharf
Military Wharf
(rom_ROMAN_port_large_military_2)
Port Level 1
Drydock
Drydock
(rom_ROMAN_port_large_military_3)
Port Level 2
Portus Classis
Portus Classis
(rom_ROMAN_port_large_military_4)
Port Level 3
Shipwright
Shipwright
(rom_ROMAN_port_small_military_2)
Port Level 1
Docks
Docks
(rom_ROMAN_port_small_military_3)
Port Level 2
Coastal Patrol
Coastal Patrol
(rom_ROMAN_port_small_military_4)
Port Level 3
Harbour
Harbour
(rom_ROMAN_port_trade_2)
Port Level 1
Trading Port
Trading Port
(rom_ROMAN_port_trade_3)
Port Level 2
Emporium
Emporium
(rom_ROMAN_port_trade_4)
Port Level 3
Forum Piscarium

Building Name

Forum Piscarium

Level Name

rom_ROMAN_port_food_4

Building Chain

Port

Building Level

4

Create Time

16

Create Cost

4320

Require Technology

Common Currency
Common Currency

Effects

11 food (this_region)
90 wealth from maritime commerce (this_building)
-10 public order(squalor) (this_province)
Bread and Games Edict:
1 food (this_province)
Supplies: +7 (this_building)
Export Food Edict: -4 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -3 growth (this_province)

Provides Garrison Army

80 Raiding Hemiolia - Leves Classiarii
80 Raiding Hemiolia - Leves Classiarii
80 Raiding Hemiolia - Leves Classiarii
Raiding Hemiolia - Leves Classiarii
(Rom_Raiding_Hemolia_GAR)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Assault Bireme - Classiarii
Light Ship / Melee Ship / (Rom_Assault_Bireme)
Assault Bireme - Classiarii
A bireme is a 30 meter long oared warship (galley) with two decks of oars, thought to have been invented by the Phoenicians in the 8th century BCE. Often called a liburnia in later Roman fleets, these swift yet durable warships are excellent for boarding actions and coastal patrols.

(Roman Marines)

60 938 938 501 4 24 10 13 79 14 22 65
2
60 Assault Bireme - Legionarii Classici
Light Ship / Melee Ship / (Rom_Assault_Bireme_Late)
Assault Bireme - Legionarii Classici
A bireme is a 30 meter long oared warship (galley) with two decks of oars, thought to have been invented by the Phoenicians in the 8th century BCE. Often called a liburnia in later Roman fleets, these swift yet durable warships are excellent for boarding actions and coastal patrols.

(Roman Legionary Marines)

60 938 938 501 4 31 10 11 75 16 24 65
3
100 Pursuit Trihemiolia - Leves Classiarii
Light Ship / Missile Ship / (Rom_Pursuit_Hemolia)
Pursuit Trihemiolia - Leves Classiarii
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Roman Levy Marines)

100 812 812 585 4 14 85 7 10 13 7 8 47 1 20 40
4
100 Pursuit Trihemiolia - Cohors Nauticorum
Light Ship / Missile Ship / (Rom_Pursuit_Hemolia_Late)
Pursuit Trihemiolia - Cohors Nauticorum
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Roman Auxiliary Marines)

100 812 812 585 4 15 90 8 10 23 10 11 51 12 22 55
5
80 Raiding Hemiolia - Leves Classiarii
Light Ship / Missile Ship / (Rom_Raiding_Hemolia)
Raiding Hemiolia - Leves Classiarii
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Roman Levy Marines)

80 688 688 402 4 14 85 7 10 13 7 8 47 1 20 40
6
80 Raiding Hemiolia - Cohors Nauticorum
Light Ship / Missile Ship / (Rom_Raiding_Hemolia_Late)
Raiding Hemiolia - Cohors Nauticorum
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Roman Auxiliary Marines)

80 688 688 402 4 15 90 8 10 23 10 11 51 12 22 55
7
100 Supply Ship - Supply Crew
Light Ship / Transport Ship / (Supply_Ship_Roman)
Supply Ship - Supply Crew
These merchant ships can carry vast amounts of supplies, and are the best solution to supply forces operating on land.

A fleet with a supply ship can supply nearby land forces until the fleet runs out of supplies. Supply lines by sea are generally less expensive than those on land.

100 550 550 6 10 1 22 2 20 20
Disqus
Facebook