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Wine Trader RomaRoma City Centre Level 2

Wine Trader

Hic!

Romans loved wine and drank it every day. The wine trade grew alongside the Empire and became a huge business. Merchants took wine from Italy, Spain, Greece, Gaul and elsewhere to all parts of the Empire using amphorae stacked in ships. Sea transport was key as it could cost less to import wine from Spain by sea than to move it by road from home-grown vineyards. At the height of the trade up to 40,000 amphorae of wine were exported annually from Italy to Gaul and it is estimated that 500,000 litres were drunk every day in Rome alone! The Forum Vinarium was, effectively, the biggest wine shop of the ancient world. Wine was made using slave labour in both the Italian countryside and conquered lands. It has to be noted that the Romans were, for much of the Empire's lifespan, favoured with a warm climate that allowed viniculture in many northern lands.

City Centre

Public Forum
Public Forum
(rom_ROMAN_forum_1)
City Centre Level 0
Supply Pit
Supply Pit
(rom_ROMAN_forum_storage_2)
City Centre Level 1
Supply Warehouse
Supply Warehouse
(rom_ROMAN_forum_storage_3)
City Centre Level 2
Supply Complex
Supply Complex
(rom_ROMAN_forum_storage_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_ROMAN_forum_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_ROMAN_forum_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_ROMAN_forum_horse_4)
City Centre Level 3
Circus Maximus
Circus Maximus
(rom_ROMAN_forum_entertainment_circus_5)
City Centre Level 4
Amphitheatre
Amphitheatre
(rom_ROMAN_forum_entertainment_2)
City Centre Level 1
Gladiator School
Gladiator School
(rom_ROMAN_forum_entertainment_3)
City Centre Level 2
Circus
Circus
(rom_ROMAN_forum_entertainment_4)
City Centre Level 3
Circus Maximus
Circus Maximus
(rom_ROMAN_forum_entertainment_circus_5)
City Centre Level 4
Colosseum
Colosseum
(rom_ROMAN_forum_entertainment_colosseum_5)
City Centre Level 4
Cattle Trader
Cattle Trader
(rom_ROMAN_forum_food_2)
City Centre Level 1
Slaughterhouse
Slaughterhouse
(rom_ROMAN_forum_food_3)
City Centre Level 2
Forum Boarium
Forum Boarium
(rom_ROMAN_forum_food_4)
City Centre Level 3
Delicatessen
Delicatessen
(rom_ROMAN_forum_public_2)
City Centre Level 1
Taberna
Taberna
(rom_ROMAN_forum_public_3)
City Centre Level 2
Forum Cuppedinis
Forum Cuppedinis
(rom_ROMAN_forum_public_4)
City Centre Level 3
Library
Library
(rom_ROMAN_forum_research_2)
City Centre Level 1
Archives
Archives
(rom_ROMAN_forum_research_3)
City Centre Level 2
Scriptorium
Scriptorium
(rom_ROMAN_forum_research_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_ROMAN_forum_slave_2)
City Centre Level 1
Graecostadium
Graecostadium
(rom_ROMAN_forum_slave_3)
City Centre Level 2
Central Slave Complex
Central Slave Complex
(rom_ROMAN_forum_slave_4)
City Centre Level 3
Wine Trader
Wine Trader
(rom_ROMAN_forum_trade_2)
City Centre Level 1
Wine Shop
Wine Shop
(rom_ROMAN_forum_trade_3)
City Centre Level 2
Forum Vinarium
Forum Vinarium
(rom_ROMAN_forum_trade_4)
City Centre Level 3
Wine Trader

Building Name

Wine Trader

Level Name

rom_ROMAN_forum_trade_2

Building Chain

City Centre

Building Level

2

Create Time

6

Create Cost

2700

Require Resource

Wine
Wine

Require Technology

Common Weights & Measures
Common Weights & Measures

Effects

+5% wealth from all commerce (regions_in_this_province)
300 wealth from local commerce (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+5% tariff income from trade agreements (this_faction)
+1% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -8% local farming income (this_province)
Import Food Edict: +1 growth (this_province)

Provides Garrison Army

200 Italian Citizens
Italian Citizens
(GAR_Ita_Armed_Citizens)
Melee Infantry
175 Italian Slingers
Italian Slingers
(GAR_Ita_Citizen_Javelinmen)
Missile Infantry
200 Italian Town Guard
Italian Town Guard
(GAR_Ita_Town_Guard)
Spear Infantry

Recruitable Units

No Recruitable Units
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