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Port of Alexandria RomaRoma Strategic Port Level 1

Port of Alexandria

Pharos stands watch.

For all those states bordering the Mediterranean it was vital to command the seas around their land. Any people wishing to expand looked to control trade routes and invade other countries by sea. It was far easier to sail 1,000 km than march a tenth of that distance. Good ports were the key and became the hub where shipbuilding yards were found cheek-by-jowl with markets, naval garrisons and countless sea-based traders. The port that served Athens, Piraeus, was described by Aristophanes as a hectic, bustling concoction of sailors clamouring for pay, rations being served out, men trafficking for corn, onions, leeks, and figs, all to the sound of the hammering of the dockyards and boatswains’ pipes and flutes. Carthage made its wealth and name through its two artificial harbours, and Alexandria in Egypt was also one of the largest ports of the ancient world.

Strategic Port

Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_1)
Strategic Port Level 0
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_2)
Strategic Port Level 1
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Strategic Port Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Strategic Port Level 3
Port of Alexandria

Building Name

Port of Alexandria

Level Name

dei_port_ALEXANDRIA_1

Building Chain

Strategic Port

Building Level

1

Create Time

4

Create Cost

1650

Effects

68 wealth from maritime commerce (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Pursuit Trihemiolia - Leves Classiarii
Light Ship / Missile Ship / (Rom_Pursuit_Hemolia)
Pursuit Trihemiolia - Leves Classiarii
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Roman Levy Marines)

100 812 812 585 4 14 85 7 10 13 7 8 47 1 20 40
2
100 Pursuit Trihemiolia - Cohors Nauticorum
Light Ship / Missile Ship / (Rom_Pursuit_Hemolia_Late)
Pursuit Trihemiolia - Cohors Nauticorum
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Roman Auxiliary Marines)

100 812 812 585 4 15 90 8 10 23 10 11 51 12 22 55
3
80 Raiding Hemiolia - Leves Classiarii
Light Ship / Missile Ship / (Rom_Raiding_Hemolia)
Raiding Hemiolia - Leves Classiarii
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Roman Levy Marines)

80 688 688 402 4 14 85 7 10 13 7 8 47 1 20 40
4
80 Raiding Hemiolia - Cohors Nauticorum
Light Ship / Missile Ship / (Rom_Raiding_Hemolia_Late)
Raiding Hemiolia - Cohors Nauticorum
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Roman Auxiliary Marines)

80 688 688 402 4 15 90 8 10 23 10 11 51 12 22 55
5
100 Supply Ship - Supply Crew
Light Ship / Transport Ship / (Supply_Ship_Roman)
Supply Ship - Supply Crew
These merchant ships can carry vast amounts of supplies, and are the best solution to supply forces operating on land.

A fleet with a supply ship can supply nearby land forces until the fleet runs out of supplies. Supply lines by sea are generally less expensive than those on land.

100 550 550 6 10 1 22 2 20 20
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