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Port Eastern RebelsEastern Rebels Port Level 1

Port

The sea-road leads to the wider world.

Many ancient civilisations relied on naval power, both mercantile and military, to maintain their empires. At its height, the Seleucid Empire reached the Persian Gulf, the Caspian Sea, and the Mediterranean, where its trade influence spread into the Black Sea beyond. Closer to home, fish were a vital food resource for many cultures, supplementing agriculture especially in arid coastal regions. In comparison to the dangers of drought and flood that could destroy crops, fish were a resource that could be relied upon whatever the weather.

Port

Port
Port
(rom_EASTERN_port_1)
Port Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_food_2)
Port Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_food_3)
Port Level 2
Seafood Market
Seafood Market
(rom_EASTERN_port_food_4)
Port Level 3
Military Pier
Military Pier
(rom_EASTERN_port_military_2)
Port Level 1
Naval Yard
Naval Yard
(rom_EASTERN_port_military_3)
Port Level 2
Drydock
Drydock
(rom_EASTERN_port_military_4)
Port Level 3
Harbour
Harbour
(rom_EASTERN_port_trade_2)
Port Level 1
Trading Port
Trading Port
(rom_EASTERN_port_trade_3)
Port Level 2
Seaside Market
Seaside Market
(rom_EASTERN_port_trade_4)
Port Level 3
Port

Building Name

Port

Level Name

rom_EASTERN_port_1

Building Chain

Port

Building Level

1

Create Time

4

Create Cost

1650

Effects

45 wealth from maritime commerce (this_building)

Provides Garrison Army

80 Raiding Hemiolia - Zubindar-i Payahdag
80 Raiding Hemiolia - Zubindar-i Payahdag
Raiding Hemiolia - Zubindar-i Payahdag
(Eas_Raiding_Hemolia)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Pursuit Trihemiolia - Zubindar-i Payahdag
Light Ship / Missile Ship / (Eas_Pursuit_Hemolia)
Pursuit Trihemiolia - Zubindar-i Payahdag
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Iranian Foot Archers)

Weight of numbers brings its own quality to arrow fire from eastern archers.

100 812 812 585 4 9 165 5 31 15 7 2 41 1 20 40
2
80 Raiding Hemiolia - Zubindar-i Payahdag
Light Ship / Missile Ship / (Eas_Raiding_Hemolia)
Raiding Hemiolia - Zubindar-i Payahdag
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Iranian Foot Archers)

Weight of numbers brings its own quality to arrow fire from eastern archers.

80 688 688 402 4 9 165 5 31 15 7 2 41 1 20 40
3
100 Supply Ship - Supply Crew
Light Ship / Transport Ship / (Supply_Ship_Eastern)
Supply Ship - Supply Crew
These merchant ships can carry vast amounts of supplies, and are the best solution to supply forces operating on land.

A fleet with a supply ship can supply nearby land forces until the fleet runs out of supplies. Supply lines by sea are generally less expensive than those on land.

100 550 550 6 10 1 22 2 20 20
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