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Ptolemaioi Ptolemaioi Buildings

Wine Resource Buildings




Wine Resource

Vintner
Wine Trader
Wine Market
Wine Trade Hub
Vineyards
Wine Press
Terraced Vineyards
Wine Resource
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Vintner Wine Resource Level 1
Vintner
Even a poor wine can be improved with a little art.
4 2025 150 wealth from farming (agriculture) (this_building)
10 wine (this_building)
+0.1% 2nd Class Citizen (this_building)
2 Vineyards Wine Resource Level 2
Vineyards
"In vino sanitas."
6 4275 180 wealth from farming (agriculture) (this_building)
20 wine (this_building)
+0.3% 2nd Class Citizen (this_building)
+0.1% 3rd Class Citizen (this_building)
3 Wine Trader Wine Resource Level 2
Wine Trader
“I would offer you a deal, but everything is on sale already!”
6 4275 300 wealth from local commerce (this_building)
10 wine (this_building)
+0.3% 2nd Class Citizen (this_building)
+0.1% Foreigner Population (this_building)
4 Wine Press Wine Resource Level 3
Wine Press
A growing city is a thirsty city.
10 8775 4 food (this_region)
250 wealth from farming (agriculture) (this_building)
-6 public order(squalor) (this_province)
30 wine (this_building)
+0.5% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
5 Wine Market Wine Resource Level 3
Wine Market
If they don’t have it, you don’t want it.
10 8775 650 wealth from local commerce (this_building)
+2 growth per turn (this_province)
-6 public order(squalor) (this_province)
10 wine (this_building)
+0.5% 2nd Class Citizen (this_building)
+0.2% Foreigner Population (this_building)
6 Terraced Vineyards Wine Resource Level 4
Terraced Vineyards
A master vintner reserves the finest grapes. The rest are left for the masses.
16 16808 +0.5% empire maintenance (this_faction)
6 food (this_region)
300 wealth from farming (agriculture) (this_building)
-8 public order(squalor) (this_province)
40 wine (this_building)
+0.7% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Export Food Edict: -5 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -3 growth (this_province)
7 Wine Trade Hub Wine Resource Level 4
Wine Trade Hub
If they don’t have it, you don’t want it.
16 16808 +0.5% empire maintenance (this_faction)
1250 wealth from local commerce (this_building)
+4 growth per turn (this_province)
-8 public order(squalor) (this_province)
10 wine (this_building)
+1% 2nd Class Citizen (this_building)
+0.3% Foreigner Population (this_building)
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