Barbarian Town (Purple Dye)
Many hungry mouths are filled in a town.Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.
Minor Settlement (Purple Dye)
Building Name Barbarian Town (Purple Dye) |
Level Name rom_BARBARIAN_city_minor_purple_dye_3 |
Building Chain Minor Settlement (Purple Dye) |
Building Level 3 |
Create Time 10 |
Create Cost 3600 |
Require Technology Raised Site |
Effects
-4 food (this_region)+10% wealth from all commerce (all regions)
675 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
60 purple dye (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 purple dye (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
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120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
2 |
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
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300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
3 |
Missile Infantry / Missile Infantry / (AOR_14_Numidian_Slingers) Qala'im Numidim (Numidian Slingers) Tribesmen that are employed in the army due to their skill with the slingshot. |
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175 | 452 | 452 | 5 | 165 | 5 | 20 | 21 | 10 | 6 | 32 | 3 | 20 | 25 | |||||
4 |
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
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175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
5 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
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300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
6 |
Elephants / Elephant / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
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36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
7 |
Melee Infantry / Melee Infantry / (Ibe_Edetani_Ambacti) Ambacti (Edetani Guard) These men are of high birth, forming the faithful followers of Edetani chieftans and bound religiously by a promise of loyalty: they protect their lord in battle to the last man. They are skilled, hardy, and very competent in hand-to-hand combat, which makes them effective against the best troops the enemy has to offer. |
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200 | 1264 | 1264 | 44 | 11 | 18 | 84 | 14 | 20 | 65 | |||||||||
8 |
Melee Infantry / Melee Infantry / (Ibe_Edetani_Heavy_Infantry) Dunaminica (Iberian Heavy Infantry) The Dunaminica (Dun-a-min-eek-ah; "Fort Soldier") are the best regular footmen in Iberia. Their weapons and armour are those common to the Celtiberian elite. For weapons they have the famous Gladius Hispaniensis, which would become the standard Roman sword, complemented by javelins similar to the Roman light pilum. To protect themselves, they carry a scutum, a Celtic Montefortino helmet, Iberian bronze greaves, and an elaborate set of breastplates. |
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300 | 1028 | 1028 | 38 | 11 | 18 | 76 | 10 | 20 | 60 | |||||||||
9 |
Melee Infantry / Spear Infantry / (Ibe_Edetani_Levy_Spearmen) Neizes (Iberian Levy Spearmen) These levies prefer to fight only when their lands are in danger, because they cannot afford to lose what little they have, however they are able to participate in regional plundering against their neighbours if they can obtain some additional wealth through distributing loot after the battle. A precarious life with a simple diet makes a man dangerous; he becomes as cruel as the necessity he calls life. |
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300 | 383 | 383 | 25 | 9 | 13 | 49 | 1 | 20 | 40 | |||||||||
10 |
Melee Infantry / Spear Infantry / (Ibe_Edetani_Light_Inf) Iabarannta (Edetani Light Infantry) These men are hardened warriors and constitute the bulk of Edetani armies. They wear bronze helmets and round bronze breastplates above their short linen tunic. Their main weapons are the spear and the Soliferrum (a full-metal heavy javelin). |
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300 | 729 | 729 | 28 | 9 | 15 | 52 | 8 | 20 | 45 | |||||||||
11 |
Missile Infantry / Missile Infantry / (Ibe_Edetani_Slingers) Karsken (Iberian Slingers) Armed only with their sling and a knife, these slingers are largely unprotected aside from their small wicker buckler. This makes them extremely vulnerable to any troops that can catch them in a melee, and even light cavalry is likely to just run through them without breaking a sweat. |
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175 | 517 | 517 | 6 | 190 | 5 | 20 | 18 | 7 | 8 | 32 | 1 | 20 | 30 | |||||
12 |
Melee Infantry / Spear Infantry / (Ibe_Edetani_Tribesmen) Iberi Lugoae (Iberian Tribesmen) In essence, these tribesmen are a transition between skirmishers and light infantry, for they are relatively more fierce than other peoples' support troops, and expected to be a part of some of the hand-to-hand fighting if given an opportunity. However, armed with a bundle of javelins, a spear, and protected only by a small shield, they should not be confused with real light infantry, and should not be expected to fight a protracted melee against a well-organised and prepared enemy. |
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300 | 328 | 328 | 22 | 9 | 12 | 38 | 1 | 20 | 40 | |||||||||
13 |
Cavalry / Melee Cavalry / (Supply_Iberian) Baggage Train Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
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60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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