Barbarian Pagus (Purple Dye)
Riches grow when people work together.Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.
Minor Settlement (Purple Dye)
Building Name Barbarian Pagus (Purple Dye) |
Level Name rom_BARBARIAN_city_minor_purple_dye_4 |
Building Chain Minor Settlement (Purple Dye) |
Building Level 4 |
Create Time 16 |
Create Cost 7200 |
Require Resource Lead |
Require Technology Dry Stone Construction |
Effects
-8 food (this_region)+20% wealth from all commerce (all regions)
1350 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
120 purple dye (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tribute Collection Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 purple dye (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
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120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
2 |
Melee Infantry / Missile Infantry / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
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300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
3 |
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
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175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
4 |
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
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300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
5 |
Elephants / Elephant / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
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36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
6 |
Melee Infantry / Melee Infantry / (bri_caledonian_clubmen) Lorgowiri (Caledonian Clubmen) The disadvantage of fighting naked is that these men have no armour to protect them, and so must survive on skill alone. Their primitive maces and targe shields at least give them something to defend themselves with, but it is their ability to frighten the enemy with a good charge that give Caledonians the edge in battle. |
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300 | 487 | 487 | 34 | 11 | 18 | 41 | 1 | 20 | 35 | |||||||||
7 |
Melee Infantry / Spear Infantry / (bri_caledonian_levy_inf) Slowgoi Skamno (Caledonian Levy Infantry) In times of war, farmers are forced from their farms and grouped hastily, and if they are lucky, given some kind of simple weapon to fight with. Unsurprisingly, these levies are undisciplined troops who are better at fleeing than fighting. |
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300 | 300 | 300 | 20 | 9 | 8 | 36 | 1 | 20 | 30 | |||||||||
8 |
Melee Infantry / Spear Infantry / (bri_caledonian_militia) Kombrogoi (Caledonian Militia) Common throughout Britain, spear-armed militias are composed of commoners and peasants who have been called or forced into local warbands to defend settlements and bolster armies. Given some brief instruction and a long spear and shield, these units are useful in support roles for heavier and better units. |
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300 | 417 | 417 | 28 | 9 | 14 | 49 | 1 | 20 | 40 | |||||||||
9 |
Missile Infantry / Missile Infantry / (bri_caledonian_skirmishers) Gaisowiri (Caledonian Skirmishers) The javelin is a common sight on the battlefields of Britain. The Caledonians have used this weapon for as long as their elders can recall, and make good use of their experience with the weapon. Caledonian Javelinmen arm themselves lightly and make up for this with speed and skill. |
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175 | 437 | 437 | 14 | 85 | 8 | 5 | 22 | 9 | 12 | 47 | 1 | 20 | 35 | |||||
10 |
Cavalry / Melee Cavalry / (Supply_Barbarian) Baggage Train Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
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60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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