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Iron Resource Buildings




Iron Resource

Iron Mine
Ironworks
Iron Market
Iron Trade Hub
Iron Mine Shaft
Deep Mine Shaft
Iron Mine Complex
Blacksmith
Weaponsmith
Master Weaponsmith
Shieldmaker
Armourer
Master Armourer
Iron Resource
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Iron Mine Iron Resource Level 1
Iron Mine
"Bronze? Pah! Bronze is for children!"
4 2025 150 wealth from mining (industry) (this_building)
10 iron (this_building)
+0.1% 2nd Class Citizen (this_building)
2 Shieldmaker Iron Resource Level 2
Shieldmaker
A good shield defends. An excellent shield is a weapon in itself.
6 4275 Level I armour (+5% armour) upon recruitment (all provinces)
+0.3% 2nd Class Citizen (this_building)
+0.1% 3rd Class Citizen (this_building)
3 Blacksmith Iron Resource Level 2
Blacksmith
"His work is unrivalled… they say he has a little of Vulcan in him."
6 4275 Level I weapons (+5% melee attack) upon recruitment (all provinces)
+0.3% 2nd Class Citizen (this_building)
+0.1% 3rd Class Citizen (this_building)
4 Iron Mine Shaft Iron Resource Level 2
Iron Mine Shaft
Rich veins of ore can be accessed via deep tunnels and shafts.
6 4275 180 wealth from mining (industry) (this_building)
20 iron (this_building)
+0.3% 2nd Class Citizen (this_building)
+0.1% 3rd Class Citizen (this_building)
5 Ironworks Iron Resource Level 2
Ironworks
“I would offer you a deal, but everything is on sale already!”
6 4275 300 wealth from local commerce (this_building)
10 iron (this_building)
+0.3% 2nd Class Citizen (this_building)
+0.1% Foreigner Population (this_building)
6 Armourer Iron Resource Level 3
Armourer
There is a line between craft and art which the greatest smiths straddle.
10 8775 -6 public order(squalor) (this_province)
Level II armour (+10% armour) upon recruitment (all provinces)
+0.5% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
7 Weaponsmith Iron Resource Level 3
Weaponsmith
There is a line between craft and art which the greatest smiths straddle.
10 8775 -6 public order(squalor) (this_province)
Level II weapons (+10% melee attack) upon recruitment (all provinces)
+0.5% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
8 Deep Mine Shaft Iron Resource Level 3
Deep Mine Shaft
Controlling the flow of water scours the soil to reveal ore deposits.
10 8775 250 wealth from mining (industry) (this_building)
+5% wealth from industry (regions_in_this_province)
-6 public order(squalor) (this_province)
30 iron (this_building)
+0.5% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
9 Iron Market Iron Resource Level 3
Iron Market
If they don’t have it, you don’t want it.
10 8775 +6% wealth from all commerce (regions_in_this_province)
650 wealth from local commerce (this_building)
-6 public order(squalor) (this_province)
10 iron (this_building)
+0.5% 2nd Class Citizen (this_building)
+0.2% Foreigner Population (this_building)
10 Master Weaponsmith Iron Resource Level 4
Master Weaponsmith
There is a line between craft and art which the greatest smiths straddle.
16 16808 +0.5% empire maintenance (this_faction)
-8 public order(squalor) (this_province)
Level III weapons (+20% melee attack) upon recruitment (all provinces)
+0.7% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
11 Iron Mine Complex Iron Resource Level 4
Iron Mine Complex
Open-pit mining enables the land to be easily milked of its resources.
16 16808 +0.5% empire maintenance (this_faction)
300 wealth from mining (industry) (this_building)
+8% wealth from industry (regions_in_this_province)
-8 public order(squalor) (this_province)
40 iron (this_building)
+0.7% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
12 Iron Trade Hub Iron Resource Level 4
Iron Trade Hub
If they don’t have it, you don’t want it.
16 16808 +0.5% empire maintenance (this_faction)
+8% wealth from all commerce (regions_in_this_province)
1250 wealth from local commerce (this_building)
-8 public order(squalor) (this_province)
10 iron (this_building)
+1% 2nd Class Citizen (this_building)
+0.3% Foreigner Population (this_building)
13 Master Armourer Iron Resource Level 4
Master Armourer
There is a line between craft and art which the greatest smiths straddle.
16 16808 +0.5% empire maintenance (this_faction)
-8 public order(squalor) (this_province)
Level III armour (+20% armour) upon recruitment (all provinces)
+0.7% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
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