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Sacred Enclosure BoiiBoii Religious Level 1

Sacred Enclosure

The gods need a place to call their own.

The tribes of ancient Gaul, Britannia and Germania seldom constructed temple buildings to their gods, preferring instead to use natural boundaries such as riverbanks, springs, lakes, and tree groves to divide the everyday world from the spiritual realm. The oak was particularly sacred to the Celts, therefore oak groves were places of great importance where tribal matters were discussed and the druids sought answers from the gods. Believing anything that grew on a sacred oak was a sign or gift from the gods and should be treated with great respect, the druids considered mistletoe particularly powerful, thinking it a cure for any known poison.

Religious

Sacred Enclosure
Sacred Enclosure
(rom_BARBARIAN_religious_celtic_minor_1)
Religious Level 0
Grove of Cernunnos
Grove of Cernunnos
(rom_BARBARIAN_religious_celtic_Cernunnos_minor_2)
Religious Level 1
Shrine of Cernunnos
Shrine of Cernunnos
(rom_BARBARIAN_religious_celtic_Cernunnos_minor_3)
Religious Level 2

()
Religious Level
Grove of Epona
Grove of Epona
(rom_BARBARIAN_religious_celtic_Epona_minor_2)
Religious Level 1
Shrine of Epona
Shrine of Epona
(rom_BARBARIAN_religious_celtic_Epona_minor_3)
Religious Level 2

()
Religious Level
Grove of Nodens
Grove of Nodens
(rom_BARBARIAN_religious_celtic_Nodens_minor_2)
Religious Level 1
Shrine of Nodens
Shrine of Nodens
(rom_BARBARIAN_religious_celtic_Nodens_minor_3)
Religious Level 2

()
Religious Level
Grove of Rosmerta
Grove of Rosmerta
(rom_BARBARIAN_religious_celtic_Rosmerta_minor_2)
Religious Level 1
Shrine of Rosmerta
Shrine of Rosmerta
(rom_BARBARIAN_religious_celtic_Rosmerta_minor_3)
Religious Level 2

()
Religious Level
Grove of Toutatis
Grove of Toutatis
(rom_BARBARIAN_religious_celtic_Tuotatis_minor_2)
Religious Level 1
Shrine of Toutatis
Shrine of Toutatis
(rom_BARBARIAN_religious_celtic_Tuotatis_minor_3)
Religious Level 2

()
Religious Level
Sacred Enclosure

Building Name

Sacred Enclosure

Level Name

rom_BARBARIAN_religious_celtic_minor_1

Building Chain

Religious

Building Level

1

Create Time

4

Create Cost

1050

Effects

+2 Celtic cultural influence (this_region)
+0.1% 1st and 2nd Class (this_building)
-3% provincial income (building upkeep) (regions_in_this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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