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Clay Pit BoiiBoii Economic Level 2

Clay Pit

Many beautiful items can be made from simple clay.

The tribes of ancient Europe kept very few written records, so much of what we know of their way of life comes from archaeological discoveries. For example, we know that the ancient Celts fired pots in kilns that allowed air, or rather oxygen, to be introduced, thus allowing the potter to control the colour of his work. It is clear from later finds that potters learnt that the introduction of liquid to the clay, before firing, could also affect its colour, and this led to new and more complicated patterns emerging. The differences in pattern design also reveals the differences between the tribes. Pottery discovered in Gaul and Britannia tends to favour elaborate scenes of hunting, sports or deities compared to the more basic patterns found in other areas of Europe.

Economic

Enclosed Land
Enclosed Land
(rom_BARBARIAN_enclosure_1)
Economic Level 0
Limited Warhorse Breeding
Limited Warhorse Breeding
(rom_BARBARIAN_Warbreed_2)
Economic Level 1
Limited Warhorse Breeding
Limited Warhorse Breeding
(rom_BARBARIAN_Warbreed_3)
Economic Level 2
Limited Warhorse Breeding
Limited Warhorse Breeding
(rom_BARBARIAN_Warbreed_4)
Economic Level 3
Cattle Pens
Cattle Pens
(rom_BARBARIAN_enclosure_food_cattle_2)
Economic Level 1
Cattle Farm
Cattle Farm
(rom_BARBARIAN_enclosure_food_cattle_3)
Economic Level 2
Cattle Ranch
Cattle Ranch
(rom_BARBARIAN_enclosure_food_cattle_4)
Economic Level 3
Field
Field
(rom_BARBARIAN_enclosure_food_grain_2)
Economic Level 1
Farm
Farm
(rom_BARBARIAN_enclosure_food_grain_3)
Economic Level 2
Lynchet
Lynchet
(rom_BARBARIAN_enclosure_food_grain_4)
Economic Level 3
Clay Pit
Clay Pit
(rom_BARBARIAN_enclosure_industry_2)
Economic Level 1
Potter
Potter
(rom_BARBARIAN_enclosure_industry_3)
Economic Level 2
Potter's Workshop
Potter's Workshop
(rom_BARBARIAN_enclosure_industry_4)
Economic Level 3
Brine Distiller
Brine Distiller
(rom_BARBARIAN_artisans_major_salt_2)
Economic Level 1
Salt Kiln
Salt Kiln
(rom_BARBARIAN_artisans_major_salt_3)
Economic Level 2
Salt Workshop
Salt Workshop
(rom_BARBARIAN_artisans_major_salt_4)
Economic Level 3
Goldsmith
Goldsmith
(rom_BARBARIAN_artisans_major_gold_2)
Economic Level 1
Mint
Mint
(rom_BARBARIAN_artisans_major_gold_3)
Economic Level 2
Jewelsmith
Jewelsmith
(rom_BARBARIAN_artisans_major_gold_4)
Economic Level 3
Reservoir
Reservoir
(rom_BARBARIAN_enclosure_water_2)
Economic Level 1
Well
Well
(rom_BARBARIAN_enclosure_water_3)
Economic Level 2
Canals
Canals
(rom_BARBARIAN_enclosure_water_4)
Economic Level 3
Sewage Ditch
Sewage Ditch
(rom_BARBARIAN_enclosure_drain_2)
Economic Level 1
Drainage Ditch
Drainage Ditch
(rom_BARBARIAN_enclosure_drain_3)
Economic Level 2
River Drainage
River Drainage
(rom_BARBARIAN_enclosure_drain_4)
Economic Level 3
Clay Pit

Building Name

Clay Pit

Level Name

rom_BARBARIAN_enclosure_industry_2

Building Chain

Economic

Building Level

2

Create Time

6

Create Cost

1800

Require Technology

Craft Specialisation
Craft Specialisation

Effects

1 food (this_region)
150 wealth from manufacturing (industry) (this_building)
+0.1% 2nd Class Citizen (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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