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Chieftan's Gathering BoiiBoii City Centre Level 4

Chieftan's Gathering

A place of learning and training, this building increases the experience of garrisoned Generals and units.

Many of the tribal leaders who fought the Romans are remembered as noble adversaries who stood against the Roman war machine but were ultimately crushed by it. There were those who chose to accept Roman rule in order to protect their people. Cartimandua, queen of the Briganti tribe in Britannia, chose to ally herself with Rome after witnessing the devastation of the southern British tribes. Fleeing for his life, the leader of the Catuvellauni tribe, Caratacus, sought refuge with Cartimandua. Rather than break her alliance with Rome she gave up Caratacus to the Romans in chains. Her peace was eventually broken when her ex-husband rose up against her, plunging her people back into war with Rome.

City Centre

Commons
Commons
(rom_BARBARIAN_commons_1)
City Centre Level 0
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
City Centre Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(rom_BARBARIAN_commons_administration_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(rom_BARBARIAN_commons_administration_3)
City Centre Level 2
Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
City Centre Level 3
Storage Pit
Storage Pit
(rom_BARBARIAN_commons_major_storage_2)
City Centre Level 1
Souterrain
Souterrain
(rom_BARBARIAN_commons_major_storage_3)
City Centre Level 2
Smokehouse
Smokehouse
(rom_BARBARIAN_commons_major_storage_4)
City Centre Level 3
Meeting Hall
Meeting Hall
(rom_BARBARIAN_commons_public_2)
City Centre Level 1
Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
City Centre Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_BARBARIAN_commons_slave_2)
City Centre Level 1
Slave Market
Slave Market
(rom_BARBARIAN_commons_slave_3)
City Centre Level 2
Central Slave Pens
Central Slave Pens
(rom_BARBARIAN_commons_slave_4)
City Centre Level 3
Farmer's Market
Farmer's Market
(rom_BARBARIAN_commons_trade_2)
City Centre Level 1
Public Market
Public Market
(rom_BARBARIAN_commons_trade_3)
City Centre Level 2
Great Fair
Great Fair
(rom_BARBARIAN_commons_trade_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_BARBARIAN_commons_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_BARBARIAN_commons_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_BARBARIAN_commons_horse_4)
City Centre Level 3
Wargames
Wargames
(rom_BARBARIAN_commons_military_2)
City Centre Level 1
Veteran's Hall
Veteran's Hall
(rom_BARBARIAN_commons_military_3)
City Centre Level 2
Chieftan's Gathering
Chieftan's Gathering
(rom_BARBARIAN_commons_military_4)
City Centre Level 3
Chieftan's Gathering

Building Name

Chieftan's Gathering

Level Name

rom_BARBARIAN_commons_military_4

Building Chain

City Centre

Building Level

4

Create Time

16

Create Cost

13770

Require Resource

Marble
Marble

Require Technology

Infantry Drills
Infantry Drills

Effects

+6% empire maintenance (this_faction)
+3 experience rank(s) for light infantry recruits (this_province)
+1% 1st Class Citizen (this_building)
+3 recruited general experience level (this_province)
-15% provincial income (building upkeep) (regions_in_this_province)
+2 experience per turn for garrisoned generals (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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