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Barbarian Village (Trained Slaves) BoiiBoii Minor Settlement (Trained Slaves) Level 2

Barbarian Village (Trained Slaves)

The village is the heart of the people.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.

Minor Settlement (Trained Slaves)

Barbarian Hamlet (Trained Slaves)
Barbarian Hamlet (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_1)
Minor Settlement (Trained Slaves) Level 0
Barbarian Village (Trained Slaves)
Barbarian Village (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_2)
Minor Settlement (Trained Slaves) Level 1
Barbarian Town (Trained Slaves)
Barbarian Town (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_3)
Minor Settlement (Trained Slaves) Level 2
Barbarian Pagus (Trained Slaves)
Barbarian Pagus (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_4)
Minor Settlement (Trained Slaves) Level 3
Barbarian Village (Trained Slaves)

Building Name

Barbarian Village (Trained Slaves)

Level Name

rom_BARBARIAN_city_minor_slave_2

Building Chain

Minor Settlement (Trained Slaves)

Building Level

2

Create Time

6

Create Cost

3450

Effects

-3 food (this_region)
168 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+30% wealth generated by slaves (this_province)
-20% slave unrest (all provinces)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 trained slaves (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

300 Gallic Townsfolk
300 Gallic Townsfolk
Gallic Townsfolk
(GAR_Gal_Armed_Townsfolk)
Melee Infantry
300 Gallic Warriors
300 Gallic Warriors
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
Melee Infantry
175 Gallic Slingers
175 Gallic Slingers
175 Gallic Slingers
Gallic Slingers
(GAR_Gal_Local_Slingers)
Missile Infantry
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
Gallic Tribesmen
(GAR_Gal_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Parasim Lebiponnim
Cavalry / Missile Cavalry / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
2
175 Mitnagsim Lybim
Missile Infantry / Missile Infantry / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
3
300 Mishteret Lybim
Melee Infantry / Spear Infantry / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
4
300 Arabioi Katadromeis
Melee Infantry / Spear Infantry / (AOR_20_arabian_auxiliaries)
Arabioi Katadromeis
(Arabian Auxiliaries)

Arabian auxiliaries form irregular units useful for long-range operations, especially in the desert. They can afford a light and cheap helmet like the Boeotian one, also used by many other troops.

300 490 490 15 9 10 57 6 20 40
5
300 Erinamesh Ana-Arabim
Melee Infantry / Spear Infantry / (AOR_20_Arabian_Levies)
Erinamesh Ana-Arabim
(Arabian Levies)

The desert-canny fight only when they must.

300 407 407 26 9 10 56 1 20 35
6
300 Aeudi Lugoae
Melee Infantry / Spear Infantry / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
7
120 Leuce Epos
Cavalry / Melee Cavalry / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
8
175 Aeudi Gaeroas
Missile Infantry / Missile Infantry / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
9
300 Krobyzoi Thureophoroi
Melee Infantry / Spear Infantry / (AOR_38_krobyzi_spearmen)
Krobyzoi Thureophoroi
(Krobyzoi Thureos Spearmen)

The Krobyzoi are a Thracian tribe from northern Thrace, neighbours of the Getae in the East and the ferocious Triballi in the West. They wear no armour, but some have light pelt caps, others Phrygian and Thracian helmets.

300 466 466 24 9 10 71 3 20 40
10
175 Maedi Peltastai
Missile Infantry / Missile Infantry / (AOR_38_maedi_peltastai)
Maedi Peltastai
(Maedi Peltasts)

The Maedi are an ancient tribe inhabiting the southwestern fringe of Thrace. They are famous as the tribe of Spartacus. They are also famous for their wild Aurochs, the Bolinthos, which is one popular war emblem. With their raiding and contacts with the Greeks, they use more xiphos swords and Chalcidian helmets than their northeastern neighbours.

175 920 920 16 95 9 5 32 10 11 70 12 20 50
11
175 Thrakioi Peltastai
Missile Infantry / Missile Infantry / (AOR_38_Thracian_Peltasts)
Thrakioi Peltastai
(Thracian Peltasts)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 449 449 15 90 9 5 24 10 10 44 1 20 30
12
300 Thyni Rhomphaiaphoroi
Melee Infantry / Melee Infantry / (AOR_38_thyni_romphaiaphoroi)
Thyni Rhomphaiaphoroi
(Thyni Rhomphaia Warriors)

A famous Thracian tribe, the Thyni are renowned for their fearsome night attacks and lightning raids, as the Macedonians and Odrysians well know. This eastern coastal tribe is also made up of fishermen and merchants, and is one of the most Hellenised and prosperous Thracian kingdoms, due to their immediate contact with some Greek harbour colonies.

300 911 911 48 13 20 58 6 20 55
13
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
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