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Large Coin Mint BoiiBoii Gold Resource Level 3

Large Coin Mint

In an ugly world, beauty dictates value.

Most Greeks lived off the land, even in the 'city-states'. They lived and worked in largely self-sufficient homesteads growing barley, olives and figs, and herding sheep and goats. Life for a Greek farmer was harsh: good agricultural land was scarce, and rich landlords bought the best plots. The climate did not help much either: regular and rigorous ploughing was the only method of retaining the soil’s moisture following autumn's rains. This life bred hardy individuals, and freemen were often the best fighters in hoplite armies. Not only were they strong physical specimens, but they were well-motivated to defend their farmlands!

Gold Resource

Gold Mine
Gold Mine
(dei_resource_chain_minor_gold_1)
Gold Resource Level 0
Coin Mint
Coin Mint
(dei_resource_chain_minor_gold_2_trade)
Gold Resource Level 1
Large Coin Mint
Large Coin Mint
(dei_resource_chain_minor_gold_3_trade)
Gold Resource Level 2
Gold Repository
Gold Repository
(dei_resource_chain_minor_gold_4_trade)
Gold Resource Level 3
Mine Shaft
Mine Shaft
(dei_resource_chain_minor_gold_2_mine)
Gold Resource Level 1
Deep Mine Shaft
Deep Mine Shaft
(dei_resource_chain_minor_gold_3_mine)
Gold Resource Level 2
Gold Mine Complex
Gold Mine Complex
(dei_resource_chain_minor_gold_4_mine)
Gold Resource Level 3
Lead Processing
Lead Processing
(dei_resource_chain_minor_gold_2_lead)
Gold Resource Level 1
Lead Smelter
Lead Smelter
(dei_resource_chain_minor_gold_3_lead)
Gold Resource Level 2
Lead Repository
Lead Repository
(dei_resource_chain_minor_gold_4_lead)
Gold Resource Level 3
Large Coin Mint

Building Name

Large Coin Mint

Level Name

dei_resource_chain_minor_gold_3_trade

Building Chain

Gold Resource

Building Level

3

Create Time

10

Create Cost

8775

Require Technology

Mint
Mint
Craft Specialisation
Craft Specialisation

Effects

+8% wealth from all commerce (regions_in_this_province)
800 wealth from local commerce (this_building)
-6 public order(squalor) (this_province)
+0.5% 2nd Class Citizen (this_building)
+0.2% Foreigner Population (this_building)
10 gold talents (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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