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Phrourion Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Public Field Level 2

Phrourion

Vigilance against the enemy from without and within.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Public Field

Local Agora
Local Agora
(rom_HELLENIC_public_land_1)
Public Field Level 0
Outpost
Outpost
(rom_HELLENIC_public_Colony_1)
Public Field Level 1
Enclosed Settlement
Enclosed Settlement
(rom_HELLENIC_public_Colony_2)
Public Field Level 2
Colony
Colony
(rom_HELLENIC_public_Colony_3)
Public Field Level 3
Gymnasia
Gymnasia
(greek_town_centre_stadia_2)
Public Field Level 1
Palestrae
Palestrae
(greek_town_centre_stadia_3)
Public Field Level 2
Stadia
Stadia
(greek_town_centre_stadia_4)
Public Field Level 3
Phrourion
Phrourion
(rom_HELLENIC_public_guard_2)
Public Field Level 1
Mega Phrourion
Mega Phrourion
(rom_HELLENIC_public_guard_3)
Public Field Level 2
Healer
Healer
(rom_HELLENIC_public_medicus_2)
Public Field Level 1
Asklepieion
Asklepieion
(rom_HELLENIC_public_medicus_3)
Public Field Level 2
Mega Asklepieion
Mega Asklepieion
(rom_HELLENIC_public_medicus_4)
Public Field Level 3
Trader
Trader
(rom_HELLENIC_public_trader_2)
Public Field Level 1
Emporion
Emporion
(rom_HELLENIC_public_trader_3)
Public Field Level 2
Phrourion

Building Name

Phrourion

Level Name

rom_HELLENIC_public_guard_2

Building Chain

Public Field

Building Level

2

Create Time

6

Create Cost

2550

Require Technology

Organised Supply
Organised Supply

Effects

-2 growth per turn (this_province)
+2 security against all agent actions (attribute bonus) (this_province)
+4 public order per turn (this_province)
-5% upkeep for all land units (local armies)
+15 line of sight across borders (this_region)
+0.1% 1st and 2nd Class (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
rom_building_unit_mod_garrison_defence (local armies)
rom_building_unit_mod_garrison_morale (local armies)
Bonus to garrison morale and defense in this region. (this_building)
+15 line of sight across borders (this_region)

Provides Garrison Army

200 Greek Citizens
Greek Citizens
(GAR_Gre_Armed_Citizens)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_Greek)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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