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Commercial Rhodos Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Ancient Capital Level 3

Commercial Rhodos

Strategic Hellenistic capital, focused on trade and wealth.

Ancient Capital

Rhodos
Rhodos
(dei_minor_city_RHODES_1)
Ancient Capital Level 0
Rhodos
Rhodos
(dei_minor_city_RHODES_2)
Ancient Capital Level 1
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_3_fort)
Ancient Capital Level 2
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_3)
Ancient Capital Level 2
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_3_trade)
Ancient Capital Level 2
Fortified Rhodos
Fortified Rhodos
(dei_minor_city_RHODES_4_fort)
Ancient Capital Level 3
Commercial Rhodos
Commercial Rhodos
(dei_minor_city_RHODES_4_trade)
Ancient Capital Level 3
Rhodos
Rhodos
(dei_minor_city_RHODES_4)
Ancient Capital Level 3
Commercial Rhodos

Building Name

Commercial Rhodos

Level Name

dei_minor_city_RHODES_3_trade

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6800

Require Technology

Architectural Advances
Architectural Advances

Effects

-4 food (this_region)
+12% wealth from all sources (regions_in_this_province)
420 wealth from subsistence (this_building)
450 wealth from maritime commerce (this_building)
+2 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+2% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Greek Militia
200 Greek Militia
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Rhodioi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_42_Rhodian_Slingers)
Rhodioi Sphendonetai
(Rhodian Slingers)

Few can match the deadly accuracy of the men of Rhodes.

175 741 741 8 215 8 20 21 7 6 36 1 20 30
2
200 Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Militia_Hoplites)
Epistratoi Hoplitai
(Levy Hoplites)

Any honest citizen can take up the shield and answer to the name of hoplite.

200 575 575 24 9 11 56 4 20 40
3
175 Psiloi Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Slingers)
Psiloi Sphendonetai
(Greek Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 517 517 6 190 5 20 10 7 6 37 1 20 35
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