menu
HomeHome / Divide et Impera / Massalia (Hannibal at the Gates) / Buildings / Commercial Massalia
Commercial Massalia Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Ancient Capital Level 4

Commercial Massalia

Gateway to Gaul, focused on trade and wealth.

Ancient Capital

Massalia
Massalia
(dei_main_city_MASSILIA_1)
Ancient Capital Level 0
Massalia
Massalia
(dei_main_city_MASSILIA_2)
Ancient Capital Level 1
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_3_fort)
Ancient Capital Level 2
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_3)
Ancient Capital Level 2
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_3_trade)
Ancient Capital Level 2
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Commercial Massalia

Building Name

Commercial Massalia

Level Name

dei_main_city_MASSILIA_4_trade

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marble
Marble

Require Technology

City Planning
City Planning

Effects

+6 artillery on walls (this_region)
-10 food (this_region)
+60% wealth from all sources (regions_in_this_province)
2025 wealth from subsistence (this_building)
450 wealth from maritime commerce (this_building)
+5 growth per turn (this_province)
-10 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+5% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 army recruitment capacity (this_province)
+6 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

100 Greek Cavalry
100 Greek Cavalry
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Melee Cavalry
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers)
Missile Infantry
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Gre_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Gre_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Lugoae Vocontae
Melee Infantry / Spear Infantry / (AOR_11_Celtic_Levies)
Lugoae Vocontae
(Celtic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
2
120 Vocontae Epos
Cavalry / Melee Cavalry / (AOR_11_Celtic_Light_Cavalry)
Vocontae Epos
(Vocontii Cavalry)

Vocontae Epos constitute the bulk of Vocontii cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
3
200 Massaloi Thorakitai Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_11_Massalian_Thorax_Hoplites)
Massaloi Thorakitai Hoplitai
(Massilian Thorax Hoplites)

These Massilian warriors are equipped in the traditional hoplite style, sporting heavy chainmail cuirasses.

200 1117 1117 30 9 13 70 14 20 40
4
200 Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Militia_Hoplites)
Epistratoi Hoplitai
(Levy Hoplites)

Any honest citizen can take up the shield and answer to the name of hoplite.

200 575 575 24 9 11 56 4 20 40
5
175 Psiloi Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Slingers)
Psiloi Sphendonetai
(Greek Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 517 517 6 190 5 20 10 7 6 37 1 20 35
6
200 Massaloi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Massilian_Hoplites)
Massaloi Hoplitai
(Massilian Hoplites)

These Greek warriors are equipped in the traditional hoplite style, dedicated to their city state of Massilia.

200 999 999 27 9 15 66 12 20 50
Disqus
Facebook