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Massalia Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Ancient Capital Level 1

Massalia

Gateway to Gaul.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

Ancient Capital

Massalia
Massalia
(dei_main_city_MASSILIA_1)
Ancient Capital Level 0
Massalia
Massalia
(dei_main_city_MASSILIA_2)
Ancient Capital Level 1
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_3_fort)
Ancient Capital Level 2
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_3)
Ancient Capital Level 2
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_3_trade)
Ancient Capital Level 2
Fortified Massalia
Fortified Massalia
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia
Massalia
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia
Commercial Massalia
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Massalia

Building Name

Massalia

Level Name

dei_main_city_MASSILIA_1

Building Chain

Ancient Capital

Building Level

1

Create Time

4

Create Cost

2250

Effects

-2 food (this_region)
+5% wealth from all sources (regions_in_this_province)
507 wealth from subsistence (this_building)
100 wealth from maritime commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% research rate (this_faction)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.1% All Population Classes (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Greek Citizens
200 Greek Citizens
200 Greek Citizens
200 Greek Citizens
Greek Citizens
(GAR_Gre_Armed_Citizens)
Melee Infantry
200 Greek Militia
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Hoplite/Pike Infantry
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Lugoae Vocontae
Melee Infantry / Spear Infantry / (AOR_11_Celtic_Levies)
Lugoae Vocontae
(Celtic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
2
120 Vocontae Epos
Cavalry / Melee Cavalry / (AOR_11_Celtic_Light_Cavalry)
Vocontae Epos
(Vocontii Cavalry)

Vocontae Epos constitute the bulk of Vocontii cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
3
200 Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Militia_Hoplites)
Epistratoi Hoplitai
(Levy Hoplites)

Any honest citizen can take up the shield and answer to the name of hoplite.

200 575 575 24 9 11 56 4 20 40
4
175 Psiloi Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Slingers)
Psiloi Sphendonetai
(Greek Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 517 517 6 190 5 20 10 7 6 37 1 20 35
5
200 Massaloi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Massilian_Hoplites)
Massaloi Hoplitai
(Massilian Hoplites)

These Greek warriors are equipped in the traditional hoplite style, dedicated to their city state of Massilia.

200 999 999 27 9 15 66 12 20 50
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