City Centre
Public Forum (rom_ROMAN_forum_1) City Centre Level 0
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Supply Pit (rom_ROMAN_forum_storage_2) City Centre Level 1
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Supply Warehouse (rom_ROMAN_forum_storage_3) City Centre Level 2
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Supply Complex (rom_ROMAN_forum_storage_4) City Centre Level 3
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Warhorse Pens (rom_ROMAN_forum_horse_2) City Centre Level 1
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Warhorse Breeder (rom_ROMAN_forum_horse_3) City Centre Level 2
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Warhorse Ranch (rom_ROMAN_forum_horse_4) City Centre Level 3
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Amphitheatre (rom_ROMAN_forum_entertainment_2) City Centre Level 1
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Gladiator School (rom_ROMAN_forum_entertainment_3) City Centre Level 2
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Circus (rom_ROMAN_forum_entertainment_4) City Centre Level 3
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Cattle Trader (rom_ROMAN_forum_food_2) City Centre Level 1
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Slaughterhouse (rom_ROMAN_forum_food_3) City Centre Level 2
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Forum Boarium (rom_ROMAN_forum_food_4) City Centre Level 3
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Delicatessen (rom_ROMAN_forum_public_2) City Centre Level 1
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Taberna (rom_ROMAN_forum_public_3) City Centre Level 2
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Forum Cuppedinis (rom_ROMAN_forum_public_4) City Centre Level 3
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Library (rom_ROMAN_forum_research_2) City Centre Level 1
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Archives (rom_ROMAN_forum_research_3) City Centre Level 2
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Scriptorium (rom_ROMAN_forum_research_4) City Centre Level 3
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Slave Trader (rom_ROMAN_forum_slave_2) City Centre Level 1
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Graecostadium (rom_ROMAN_forum_slave_3) City Centre Level 2
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Central Slave Complex (rom_ROMAN_forum_slave_4) City Centre Level 3
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Wine Trader (rom_ROMAN_forum_trade_2) City Centre Level 1
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Wine Shop (rom_ROMAN_forum_trade_3) City Centre Level 2
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Forum Vinarium (rom_ROMAN_forum_trade_4) City Centre Level 3
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Building Name Warhorse Breeder |
Level Name rom_ROMAN_forum_horse_3 |
Building Chain City Centre |
Building Level 3 |
Create Time 10 |
Create Cost 6900 |
Require Resource Warhorse |
Require Technology
Common Weights & Measures
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Effects
-2 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
250 wealth from local commerce (this_building)
-4% cavalry unit recruitment cost (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level II horses (+10% cavalry speed) upon recruitment (this_province)
+0.5% 1st Class Citizen (this_building)
3 Warhorse (this_building)
-9% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Provides Garrison Army
200
Greek Militia
(GAR_Gre_Citizen_Militia_Roman)
Hoplite/Pike Infantry
175
175
Greek Archers
(GAR_Gre_Local_Archers_Roman)
Missile Infantry
Recruitable Units
No Recruitable Units