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Roman Town (Trained Slaves) Roman Republic (Macedonian Wars)Roman Republic (Macedonian Wars) Minor Settlement (Trained Slaves) Level 4

Roman Town (Trained Slaves)

Wherever there is a town, there is the Roman world.

Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.

Minor Settlement (Trained Slaves)

Roman Hamlet (Trained Slaves)
Roman Hamlet (Trained Slaves)
(rom_ROMAN_city_minor_slave_1)
Minor Settlement (Trained Slaves) Level 0
Roman Village (Trained Slaves)
Roman Village (Trained Slaves)
(rom_ROMAN_city_minor_slave_2)
Minor Settlement (Trained Slaves) Level 1
Roman Small Town (Trained Slaves)
Roman Small Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_3)
Minor Settlement (Trained Slaves) Level 2
Roman Town (Trained Slaves)
Roman Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_4)
Minor Settlement (Trained Slaves) Level 3
Roman Town (Trained Slaves)

Building Name

Roman Town (Trained Slaves)

Level Name

rom_ROMAN_city_minor_slave_4

Building Chain

Minor Settlement (Trained Slaves)

Building Level

4

Create Time

16

Create Cost

6660

Require Resource

Marble
Marble

Require Technology

Improved Plumbing
Improved Plumbing

Effects

-10 food (this_region)
254 wealth from local commerce (this_building)
+5 growth per turn (this_province)
-10 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+60% wealth generated by slaves (this_province)
-40% slave unrest (all provinces)
Commercial Stimulation Edict:
+15% wealth generated by slaves (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 trained slaves (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia_Roman)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers_Roman)
Missile Infantry
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Melee Cavalry
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Erin-mesh Uriki
Melee Infantry / Hoplite/Pike Infantry / (AOR_33_akkadian_elite_guards)
Erin-mesh Uriki
(Akkadian Elite Infantry)

These Akkadian infantrymen wear some armour, helmets and light thorakes, and all carry aspis shields to go with their long spears. The Erin-mesh Uriki are drawn from the citizen rolls of Akkadian cities, and are customarily employed as guardians of cities and temples, and as emergency militia during wartime.

200 1344 1344 34 9 13 82 18 20 60
2
300 Kares Pezoi
Melee Infantry / Melee Infantry / (AOR_33_Karian_Axemen)
Kares Pezoi
(Karian Axemen)

These lightly-armoured axemen can hack their way into the flanks and rear of enemies.

300 885 885 39 11 15 70 8 20 50
3
175 Mysoi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_33_Mysian_Slingers)
Mysoi Sphendonetai
(Mysian Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 449 449 6 190 5 20 18 7 6 32 1 20 25
4
300 Phrygioi Pantodapoi
Melee Infantry / Spear Infantry / (AOR_33_Phrygian_Levies)
Phrygioi Pantodapoi
(Phrygian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 562 562 26 9 11 66 4 20 30
5
200 Cordinau Orca
Melee Infantry / Melee Infantry / (AOR_38_Scordisci_Elite_Infantry)
Cordinau Orca
(Scordisci Elite Swordsmen)

The Scordisci are Celtic warriors who live near Macedonia. They are famous for their use of sheering curved swords that can cause an opponent terrible gashes, and are known to use the skulls of their enemies as drinking cups. Like the Solduros of the Gauls, in the East the Scordisci have the Cordinau Orca (Kor-dee-now Urk-ah; Battle Boars), the guardians of their chief, and fearsome, strong warriors. The Scordisci are a rather extroverted Celtic people; they are so cosmopolitan that their enemies think them Thracians or Illyrians.

200 1206 1206 40 11 11 78 14 20 50
6
175 Thrakioi Peltastai
Missile Infantry / Missile Infantry / (AOR_38_Thracian_Peltasts)
Thrakioi Peltastai
(Thracian Peltasts)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 449 449 15 90 9 5 24 10 10 44 1 20 30
7
300 Thrakioi Pezoi
Melee Infantry / Melee Infantry / (AOR_38_Thracian_Warriors)
Thrakioi Pezoi
(Thracian Warriors)

A Thracian likes to think of himself unequalled by other men. Perhaps he is right.

300 836 836 48 13 19 58 4 20 40
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