Roman Republic (Macedonian Wars) Minor Settlement (Silk) Level 2
Roman Village (Silk)
Beyond the grandeur, the Roman world is one of villages, not great cities.Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.
Minor Settlement (Silk)
Building Name Roman Village (Silk) |
Level Name rom_ROMAN_city_minor_silk_2 |
Building Chain Minor Settlement (Silk) |
Building Level 2 |
Create Time 6 |
Create Cost 2550 |
Effects
-2 food (this_region)+3% wealth from all commerce (all regions)
450 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
25 textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
No Recruitable Units
Disqus |
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