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Roman Hamlet (Limestone) Roman Republic (Macedonian Wars)Roman Republic (Macedonian Wars) Minor Settlement (Limestone) Level 1

Roman Hamlet (Limestone)

Communities thrive and grow on common ground and interests.

Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.

Minor Settlement (Limestone)

Roman Hamlet (Limestone)
Roman Hamlet (Limestone)
(rom_ROMAN_city_minor_limestone_1)
Minor Settlement (Limestone) Level 0
Roman Village (Limestone)
Roman Village (Limestone)
(rom_ROMAN_city_minor_limestone_2)
Minor Settlement (Limestone) Level 1
Roman Small Town (Limestone)
Roman Small Town (Limestone)
(rom_ROMAN_city_minor_limestone_3)
Minor Settlement (Limestone) Level 2
Roman Town (Limestone)
Roman Town (Limestone)
(rom_ROMAN_city_minor_limestone_4)
Minor Settlement (Limestone) Level 3
Roman Hamlet (Limestone)

Building Name

Roman Hamlet (Limestone)

Level Name

rom_ROMAN_city_minor_limestone_1

Building Chain

Minor Settlement (Limestone)

Building Level

1

Create Time

4

Create Cost

1500

Effects

No Effect

Provides Garrison Army

200 Greek Citizens
200 Greek Citizens
200 Greek Citizens
200 Greek Citizens
Greek Citizens
(GAR_Gre_Armed_Citizens_Roman)
Melee Infantry
200 Greek Militia
200 Greek Militia
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia_Roman)
Hoplite/Pike Infantry
175 Greek Archers
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers_Roman)
Missile Infantry
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Melee Infantry

Recruitable Units

No Recruitable Units
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