Roma (Caesar in Gaul) Ancient Capital Level 3
Fortified Alexandria (Occupied)
Heir to Alexander, fortified and prepared.Ancient Capital
Building Name Fortified Alexandria (Occupied) |
Level Name dei_main_city_ALEXANDRIA_3_fort |
Building Chain Ancient Capital |
Building Level 3 |
Create Time 10 |
Create Cost 6800 |
Require Technology Trade Concession: Olives |
Effects
+4 artillery on walls (this_region)-7 food (this_region)
+10% wealth from all sources (regions_in_this_province)
844 wealth from subsistence (this_building)
+2 growth per turn (this_province)
-3 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+4 artillery on walls (this_region)
Macedonian Aristocracy: +6 Hellenic cultural influence (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
(GAR_Gre_Armed_Citizens_Foreign)
Melee Infantry
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
(GAR_Gre_Citizen_Militia_Foreign)
Hoplite/Pike Infantry
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
(GAR_Gre_Local_Archers_Foreign)
Missile Infantry
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Melee Cavalry
(GAR_Ita_Garrisoned_Horsemen)
Melee Cavalry
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Melee Infantry
(GAR_Ita_Garrisoned_Swordsmen)
Melee Infantry
Ballista (Bastion)
(Rom_Ballista_Bastion)
Field Artillery
(Rom_Ballista_Bastion)
Field Artillery
Scorpio (Bastion)
(Rom_Scorpion_Bastion)
Fixed Artillery
(Rom_Scorpion_Bastion)
Fixed Artillery
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (AOR_17_Egyptian_Archers) Machimoi Toxotai (Egyptian Archers) All men serve the Pharaoh to the limits of their ability, even humble bowmen. |
|||||||||||||||||
175 | 389 | 389 | 9 | 165 | 5 | 15 | 18 | 7 | 6 | 22 | 1 | 20 | 25 | |||||
2 |
Cavalry / Melee Cavalry / (AOR_17_Egyptian_Cavalry) Machimoi Hippeis (Egyptian Cavalry) These spear-armed cavalrymen fight in close combat in service of the Pharaoh. |
|||||||||||||||||
120 | 1530 | 1530 | 30 | 9 | 25 | 43 | 10 | 20 | 35 | |||||||||
3 |
Melee Infantry / Spear Infantry / (AOR_17_Egyptian_Levies) Machimoi (Egyptian Levies) Levies are plentiful, and can stand in battle when properly commanded. |
|||||||||||||||||
300 | 562 | 562 | 26 | 9 | 11 | 66 | 4 | 20 | 30 |
Disqus |
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