Religious | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Holy Tree The voices of the gods are always clear in the open air. |
|||||
4 | 1050 |
+2 Germanic cultural influence (this_region) +0.1% 1st and 2nd Class (this_building) -2% provincial income (building upkeep) (regions_in_this_province) |
||||
2 |
Religious Level 2 Grove of Austro Austro! As bright as the dawn; as beautiful as spring! |
|||||
6 | 1650 |
+4 Germanic cultural influence (this_region) +5% wealth from maritime commerce (regions_in_this_province) +2 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) |
||||
3 |
Religious Level 2 Grove of Wodanaz Hail Wodanaz! Bringer of knowledge and wisdom! |
|||||
6 | 3750 |
+2 Germanic cultural influence (this_region) +2 public order per turn (this_province) +2% research rate (this_faction) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
||||
4 |
Religious Level 2 Grove of Thunaraz Thunaraz! Bringer of plenty and protector of the people! |
|||||
6 | 1950 |
+2 Germanic cultural influence (this_region) +5% wealth from industry (regions_in_this_province) +3 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
||||
5 |
Religious Level 2 Grove of Teiwaz Teiwaz! War is his domain, blood his sustenance. |
|||||
6 | 1500 |
+2 Germanic cultural influence (this_region) +2 public order per turn (this_province) +2% charge bonus for all units (local province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
||||
6 |
Religious Level 2 Grove of Frijjo Protector of women in childbirth and blesser of marriages! |
|||||
6 | 1950 |
+2 Germanic cultural influence (this_region) 75 wealth from entertainment (culture) (this_building) +4 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
||||
7 |
Religious Level 2 Grove of Fraujaz Fraujaz! Bringer of fertility and lord of the marriage bed! |
|||||
6 | 1800 |
+3 Germanic cultural influence (this_region) +10% wealth from farming (agriculture) (regions_in_this_province) +2 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
||||
8 |
Religious Level 3 Shrine of Wodanaz Inspiration comes to those who honour Wodanaz. |
|||||
10 | 4800 |
+2 Germanic cultural influence (this_region) +1 security against all agent actions (attribute bonus) (this_province) +2 public order per turn (this_province) +1 experience for new spies (this_province) +4% research rate (this_faction) Bread and Games Edict: +2 public order (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
||||
9 |
Religious Level 3 Shrine of Thunaraz Those who work the fields would do well to honour Thunaraz. |
|||||
10 | 3150 |
+2 Germanic cultural influence (this_region) +10% wealth from industry (regions_in_this_province) +4 public order per turn (this_province) Bread and Games Edict: +5% wealth generated by industrial buildings (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
||||
10 |
Religious Level 3 Shrine of Teiwaz All warriors should honour mighty Teiwaz. |
|||||
10 | 2250 |
+2 Germanic cultural influence (this_region) +2 security against zealous agent actions (zeal bonus) (this_province) +2 public order per turn (this_province) +5% charge bonus for all units (local province) Bread and Games Edict: +1 unit recruitment capacity (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
||||
11 |
Religious Level 3 Shrine of Frijjo Children are the blessings and joy of Frijjo. |
|||||
10 | 3750 |
+2 Germanic cultural influence (this_region) 150 wealth from entertainment (culture) (this_building) +8 public order per turn (this_province) Bread and Games Edict: +5% wealth generated by all commerce buildings (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
||||
12 |
Religious Level 3 Shrine of Fraujaz Those who hope for strong sons honour Fraujaz. |
|||||
10 | 3150 |
+4 Germanic cultural influence (this_region) +20% wealth from farming (agriculture) (regions_in_this_province) +2 public order per turn (this_province) Bread and Games Edict: +1 growth per turn (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
||||
13 |
Religious Level 3 Shrine of Austro Those who honour Austro do not fear the harsh winter. |
|||||
10 | 2550 |
+6 Germanic cultural influence (this_region) +10% wealth from maritime commerce (regions_in_this_province) +2 public order per turn (this_province) +1 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions) Bread and Games Edict: +1 ship building capacity (this_province) +0.7% 1st and 2nd Class (this_building) +1 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions) |
|
|
|