menu
HomeHome / Divide et Impera / Markamannoz (Imperator Augustus) / Buildings / Religious Buildings
Markamannoz (Imperator Augustus) Markamannoz (Imperator Augustus) Buildings

Religious Buildings




Religious

Holy Tree
Grove of Austro
Shrine of Austro
Sanctuary of Austro
Grove of Fraujaz
Shrine of Fraujaz
Sanctuary of Fraujaz
Grove of Frijjo
Shrine of Frijjo
Sanctuary of Frijjo
Grove of Teiwaz
Shrine of Teiwaz
Sanctuary of Teiwaz
Oak of Teiwaz
Grove of Thunaraz
Shrine of Thunaraz
Sanctuary of Thunaraz
Grove of Wodanaz
Shrine of Wodanaz
Sanctuary of Wodanaz
Religious
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Holy Tree Religious Level 1
Holy Tree
The voices of the gods are always clear in the open air.
4 1050 +2 Germanic cultural influence (this_region)
+0.1% 1st and 2nd Class (this_building)
-2% provincial income (building upkeep) (regions_in_this_province)
2 Grove of Teiwaz Religious Level 2
Grove of Teiwaz
Teiwaz! War is his domain, blood his sustenance.
6 1500 +2 Germanic cultural influence (this_region)
+2 public order per turn (this_province)
+2% charge bonus for all units (local province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
3 Grove of Frijjo Religious Level 2
Grove of Frijjo
Protector of women in childbirth and blesser of marriages!
6 1950 +2 Germanic cultural influence (this_region)
75 wealth from entertainment (culture) (this_building)
+4 public order per turn (this_province)
+0.6% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
4 Grove of Wodanaz Religious Level 2
Grove of Wodanaz
Hail Wodanaz! Bringer of knowledge and wisdom!
6 3750 +2 Germanic cultural influence (this_region)
+2 public order per turn (this_province)
+2% research rate (this_faction)
+0.5% 1st and 2nd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
5 Grove of Fraujaz Religious Level 2
Grove of Fraujaz
Fraujaz! Bringer of fertility and lord of the marriage bed!
6 1800 +3 Germanic cultural influence (this_region)
+10% wealth from farming (agriculture) (regions_in_this_province)
+2 public order per turn (this_province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
6 Grove of Thunaraz Religious Level 2
Grove of Thunaraz
Thunaraz! Bringer of plenty and protector of the people!
6 1950 +2 Germanic cultural influence (this_region)
+5% wealth from industry (regions_in_this_province)
+3 public order per turn (this_province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
7 Grove of Austro Religious Level 2
Grove of Austro
Austro! As bright as the dawn; as beautiful as spring!
6 1650 +4 Germanic cultural influence (this_region)
+5% wealth from maritime commerce (regions_in_this_province)
+2 public order per turn (this_province)
+0.5% 1st and 2nd Class (this_building)
8 Shrine of Teiwaz Religious Level 3
Shrine of Teiwaz
All warriors should honour mighty Teiwaz.
10 2250 +2 Germanic cultural influence (this_region)
+3 public order per turn (this_province)
+5% charge bonus for all units (local province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
9 Shrine of Frijjo Religious Level 3
Shrine of Frijjo
Children are the blessings and joy of Frijjo.
10 3600 +2 Germanic cultural influence (this_region)
200 wealth from entertainment (culture) (this_building)
+8 public order per turn (this_province)
+0.8% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
10 Shrine of Wodanaz Religious Level 3
Shrine of Wodanaz
Inspiration comes to those who honour Wodanaz.
10 4800 +2 Germanic cultural influence (this_region)
+1 security against all agent actions (attribute bonus) (this_province)
+3 public order per turn (this_province)
+1 experience for new spies (this_province)
+4% research rate (this_faction)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
11 Shrine of Fraujaz Religious Level 3
Shrine of Fraujaz
Those who hope for strong sons honour Fraujaz.
10 3150 +4 Germanic cultural influence (this_region)
+20% wealth from farming (agriculture) (regions_in_this_province)
+3 public order per turn (this_province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
12 Shrine of Thunaraz Religious Level 3
Shrine of Thunaraz
Those who work the fields would do well to honour Thunaraz.
10 3150 +2 Germanic cultural influence (this_region)
+10% wealth from industry (regions_in_this_province)
+4 public order per turn (this_province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
13 Shrine of Austro Religious Level 3
Shrine of Austro
Those who honour Austro do not fear the harsh winter.
10 2400 +6 Germanic cultural influence (this_region)
+10% wealth from maritime commerce (regions_in_this_province)
+3 public order per turn (this_province)
+1 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions)
+0.7% 1st and 2nd Class (this_building)
+1 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions)
14 Sanctuary of Frijjo Religious Level 4
Sanctuary of Frijjo
Lady Frijjo, beauty of the gods and protector of the home!
16 9000 +2 Germanic cultural influence (this_region)
400 wealth from entertainment (culture) (this_building)
+16 public order per turn (this_province)
Bread and Games Edict:
+10% wealth generated by all commerce buildings (this_province)
+1.1% 1st and 2nd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Livestock resource (this_building)
15 Sanctuary of Wodanaz Religious Level 4
Sanctuary of Wodanaz
The knowledge of the gods will be revealed to the pure of heart.
16 7380 +2 Germanic cultural influence (this_region)
+2 security against all agent actions (attribute bonus) (this_province)
+4 public order per turn (this_province)
+2 experience for new spies (this_province)
+8% research rate (this_faction)
Bread and Games Edict:
+4 public order (this_province)
+1% 1st and 2nd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Livestock resource (this_building)
16 Sanctuary of Fraujaz Religious Level 4
Sanctuary of Fraujaz
The strength of Fraujaz is in the seed of those who worship him.
16 7020 +5 Germanic cultural influence (this_region)
+40% wealth from farming (agriculture) (regions_in_this_province)
+4 public order per turn (this_province)
Bread and Games Edict:
+3 growth per turn (this_province)
+1% 1st and 2nd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Livestock resource (this_building)
17 Sanctuary of Thunaraz Religious Level 4
Sanctuary of Thunaraz
Thunaraz rains his blessings on those who pay tribute to him.
16 7020 +2 Germanic cultural influence (this_region)
+20% wealth from industry (regions_in_this_province)
+6 public order per turn (this_province)
Bread and Games Edict:
+10% wealth generated by industrial buildings (this_province)
+1% 1st and 2nd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Livestock resource (this_building)
18 Sanctuary of Austro Religious Level 4
Sanctuary of Austro
Austro, bringer of spring and its wonder, is honoured by the wise.
16 4680 +8 Germanic cultural influence (this_region)
+20% wealth from maritime commerce (regions_in_this_province)
+4 public order per turn (this_province)
+2 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions)
Bread and Games Edict:
+2 ship building capacity (this_province)
+1% 1st and 2nd Class (this_building)
+2 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions)
Requires the Livestock resource (this_building)
19 Sanctuary of Teiwaz Religious Level 4
Sanctuary of Teiwaz
Teiwaz strengthens the hearts of the brave and true.
16 4500 +2 Germanic cultural influence (this_region)
+4 public order per turn (this_province)
+7% charge bonus for all units (local province)
Bread and Games Edict:
+2 unit recruitment capacity (this_province)
+1% 1st and 2nd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Livestock resource (this_building)
20 Oak of Teiwaz Religious Level 5
Oak of Teiwaz
The voices of the gods are always clear in the open air.
24 19440 +9% charge bonus for all units (local province)
Bread and Games Edict:
+3 unit recruitment capacity (this_province)
+1.5% 1st and 2nd Class (this_building)
-13% provincial income (building upkeep) (regions_in_this_province)
Requires the Trained Slaves resource (this_building)
Facebook