Religious | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Holy Tree The voices of the gods are always clear in the open air. |
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4 | 1050 |
+2 Germanic cultural influence (this_region) +0.1% 1st and 2nd Class (this_building) -2% provincial income (building upkeep) (regions_in_this_province) |
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2 |
Religious Level 2 Grove of Teiwaz Teiwaz! War is his domain, blood his sustenance. |
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6 | 1500 |
+2 Germanic cultural influence (this_region) +2 public order per turn (this_province) +2% charge bonus for all units (local province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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3 |
Religious Level 2 Grove of Frijjo Protector of women in childbirth and blesser of marriages! |
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6 | 1950 |
+2 Germanic cultural influence (this_region) 75 wealth from entertainment (culture) (this_building) +4 public order per turn (this_province) +0.6% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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4 |
Religious Level 2 Grove of Wodanaz Hail Wodanaz! Bringer of knowledge and wisdom! |
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6 | 3750 |
+2 Germanic cultural influence (this_region) +2 public order per turn (this_province) +2% research rate (this_faction) +0.5% 1st and 2nd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) |
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5 |
Religious Level 2 Grove of Fraujaz Fraujaz! Bringer of fertility and lord of the marriage bed! |
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6 | 1800 |
+3 Germanic cultural influence (this_region) +10% wealth from farming (agriculture) (regions_in_this_province) +2 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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6 |
Religious Level 2 Grove of Thunaraz Thunaraz! Bringer of plenty and protector of the people! |
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6 | 1950 |
+2 Germanic cultural influence (this_region) +5% wealth from industry (regions_in_this_province) +3 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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7 |
Religious Level 2 Grove of Austro Austro! As bright as the dawn; as beautiful as spring! |
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6 | 1650 |
+4 Germanic cultural influence (this_region) +5% wealth from maritime commerce (regions_in_this_province) +2 public order per turn (this_province) +0.5% 1st and 2nd Class (this_building) |
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8 |
Religious Level 3 Shrine of Teiwaz All warriors should honour mighty Teiwaz. |
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10 | 2250 |
+2 Germanic cultural influence (this_region) +3 public order per turn (this_province) +5% charge bonus for all units (local province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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9 |
Religious Level 3 Shrine of Frijjo Children are the blessings and joy of Frijjo. |
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10 | 3600 |
+2 Germanic cultural influence (this_region) 200 wealth from entertainment (culture) (this_building) +8 public order per turn (this_province) +0.8% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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10 |
Religious Level 3 Shrine of Wodanaz Inspiration comes to those who honour Wodanaz. |
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10 | 4800 |
+2 Germanic cultural influence (this_region) +1 security against all agent actions (attribute bonus) (this_province) +3 public order per turn (this_province) +1 experience for new spies (this_province) +4% research rate (this_faction) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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11 |
Religious Level 3 Shrine of Fraujaz Those who hope for strong sons honour Fraujaz. |
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10 | 3150 |
+4 Germanic cultural influence (this_region) +20% wealth from farming (agriculture) (regions_in_this_province) +3 public order per turn (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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12 |
Religious Level 3 Shrine of Thunaraz Those who work the fields would do well to honour Thunaraz. |
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10 | 3150 |
+2 Germanic cultural influence (this_region) +10% wealth from industry (regions_in_this_province) +4 public order per turn (this_province) +0.7% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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13 |
Religious Level 3 Shrine of Austro Those who honour Austro do not fear the harsh winter. |
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10 | 2400 |
+6 Germanic cultural influence (this_region) +10% wealth from maritime commerce (regions_in_this_province) +3 public order per turn (this_province) +1 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions) +0.7% 1st and 2nd Class (this_building) +1 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions) |
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14 |
Religious Level 4 Sanctuary of Frijjo Lady Frijjo, beauty of the gods and protector of the home! |
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16 | 9000 |
+2 Germanic cultural influence (this_region) 400 wealth from entertainment (culture) (this_building) +16 public order per turn (this_province) Bread and Games Edict: +10% wealth generated by all commerce buildings (this_province) +1.1% 1st and 2nd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Livestock resource (this_building) |
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15 |
Religious Level 4 Sanctuary of Wodanaz The knowledge of the gods will be revealed to the pure of heart. |
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16 | 7380 |
+2 Germanic cultural influence (this_region) +2 security against all agent actions (attribute bonus) (this_province) +4 public order per turn (this_province) +2 experience for new spies (this_province) +8% research rate (this_faction) Bread and Games Edict: +4 public order (this_province) +1% 1st and 2nd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Livestock resource (this_building) |
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16 |
Religious Level 4 Sanctuary of Fraujaz The strength of Fraujaz is in the seed of those who worship him. |
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16 | 7020 |
+5 Germanic cultural influence (this_region) +40% wealth from farming (agriculture) (regions_in_this_province) +4 public order per turn (this_province) Bread and Games Edict: +3 growth per turn (this_province) +1% 1st and 2nd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Livestock resource (this_building) |
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17 |
Religious Level 4 Sanctuary of Thunaraz Thunaraz rains his blessings on those who pay tribute to him. |
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16 | 7020 |
+2 Germanic cultural influence (this_region) +20% wealth from industry (regions_in_this_province) +6 public order per turn (this_province) Bread and Games Edict: +10% wealth generated by industrial buildings (this_province) +1% 1st and 2nd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Livestock resource (this_building) |
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18 |
Religious Level 4 Sanctuary of Austro Austro, bringer of spring and its wonder, is honoured by the wise. |
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16 | 4680 |
+8 Germanic cultural influence (this_region) +20% wealth from maritime commerce (regions_in_this_province) +4 public order per turn (this_province) +2 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions) Bread and Games Edict: +2 ship building capacity (this_province) +1% 1st and 2nd Class (this_building) +2 fleet recruitment capacity (this_buildings_province_to_adjacent_sea_regions) Requires the Livestock resource (this_building) |
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19 |
Religious Level 4 Sanctuary of Teiwaz Teiwaz strengthens the hearts of the brave and true. |
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16 | 4500 |
+2 Germanic cultural influence (this_region) +4 public order per turn (this_province) +7% charge bonus for all units (local province) Bread and Games Edict: +2 unit recruitment capacity (this_province) +1% 1st and 2nd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Livestock resource (this_building) |
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20 |
Religious Level 5 Oak of Teiwaz The voices of the gods are always clear in the open air. |
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24 | 19440 |
+9% charge bonus for all units (local province) Bread and Games Edict: +3 unit recruitment capacity (this_province) +1.5% 1st and 2nd Class (this_building) -13% provincial income (building upkeep) (regions_in_this_province) Requires the Trained Slaves resource (this_building) |
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