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Markamannoz (Imperator Augustus) Markamannoz (Imperator Augustus) Buildings

Military Buildings




Military

Warrior Lodge
Meeting Ground
Proving Grounds
Hall of Champions
Horse Pens
Stables
Horse Ranch
Military
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Warrior Lodge Military Level 1
Warrior Lodge
An artistic eye can be useful and profitable.
4 1800 +0.1% 1st, 2nd and 3rd Class (this_building)
-4% provincial income (building upkeep) (regions_in_this_province)
2 Horse Pens Military Level 2
Horse Pens
The noble horse has much to teach us.
6 3300 -2 food (this_region)
+0.1% 1st and 2nd Class (this_building)
-4% provincial income (building upkeep) (regions_in_this_province)
3 Woodworker Military Level 2
Woodworker
The trees provide much for those who know their secrets.
6 3000 +0.3% 2nd Class Citizen (this_building)
4 Blacksmith Military Level 2
Blacksmith
Through his knowledge of the Otherworld he creates power from the earth itself.
6 3000 225 wealth from manufacturing (industry) (this_building)
-2 public order(squalor) (this_province)
5 Meeting Ground Military Level 2
Meeting Ground
Skilled metalsmiths make the deadliest weapons.
6 2550 +0.5% 1st, 2nd and 3rd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
6 Stables Military Level 3
Stables
A warrior cannot ride a sheep into battle!
10 4500 -3 food (this_region)
+1 experience rank(s) for cavalry recruits (this_province)
+0.2% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
7 Carpenter Military Level 3
Carpenter
The skill of the carpenter puts roofs over our heads.
10 5250 +0.5% 2nd Class Citizen (this_building)
8 Ironsmith Military Level 3
Ironsmith
Iron is to be honoured and respected.
10 4800 300 wealth from manufacturing (industry) (this_building)
-4 public order(squalor) (this_province)
9 Proving Grounds Military Level 3
Proving Grounds
A warrior needs a weapon he can rely on.
10 4050 +1 experience rank(s) for heavy infantry recruits (this_province)
+0.7% 1st, 2nd and 3rd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
10 Builder's Hall Military Level 4
Builder's Hall
Great engines of war are crafted from strong oaks.
16 9639 +1% 2nd Class Citizen (this_building)
11 Iron Workshop Military Level 4
Iron Workshop
The strength of iron makes fine weapons.
16 8820 375 wealth from manufacturing (industry) (this_building)
-10 public order(squalor) (this_province)
-10% land unit recruitment cost (this_province)
Commercial Stimulation Edict:
+16% wealth from industry buildings (this_province)
12 Hall of Champions Military Level 4
Hall of Champions
Fire destroys but it can also create.
16 7200 +2 experience rank(s) for heavy infantry recruits (this_province)
+1% 1st, 2nd and 3rd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Copper resource (this_building)
13 Horse Ranch Military Level 4
Horse Ranch
A well-trained horse is worth its weight in cattle.
16 8280 -4 food (this_region)
+2 experience rank(s) for cavalry recruits (this_province)
+0.3% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
Requires the Warhorse resource (this_building)
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