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HomeHome / Divide et Impera / Markamannoz (Imperator Augustus) / Buildings / Sanctuary of Teiwaz
Sanctuary of Teiwaz Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Religious Level 4

Sanctuary of Teiwaz

Teiwaz strengthens the hearts of the brave and true.

Teiwaz or Tyr was the god of war, and the original sky-father deity until Wodanaz discovered the runes of power. Married to Zisa, Teiwaz was the only god brave enough to try and tie down the huge wolf, Fenrir. He bound the wolf with Gleipnir, the Fooler, an unbreakable rope crafted by dwarves but had his sword hand bitten off in the struggle. He is destined to fall at Ragnarok, the last great battle of the gods, killed by the hound of Hellheim, Garm. He demanded courage and honour from his followers, and warriors would swear their allegiance to leaders by Teiwaz. The Germans believed he held so much sway over the outcome of battles that they sacrificed many spoils to him, including prisoners. Arguments would be put to him to be decided in trials by combat. The Hermunduri tribe are known to have made human sacrifice to him and Tuesday is a distant echo of his name.

Religious

Holy Tree
Holy Tree
(rom_BARBARIAN_religious_germanic_1)
Religious Level 0
Grove of Austro
Grove of Austro
(rom_BARBARIAN_religious_germanic_Austro_2)
Religious Level 1
Shrine of Austro
Shrine of Austro
(rom_BARBARIAN_religious_germanic_Austro_3)
Religious Level 2
Sanctuary of Austro
Sanctuary of Austro
(rom_BARBARIAN_religious_germanic_Austro_4)
Religious Level 3
Grove of Fraujaz
Grove of Fraujaz
(rom_BARBARIAN_religious_germanic_Fraujaz_2)
Religious Level 1
Shrine of Fraujaz
Shrine of Fraujaz
(rom_BARBARIAN_religious_germanic_Fraujaz_3)
Religious Level 2
Sanctuary of Fraujaz
Sanctuary of Fraujaz
(rom_BARBARIAN_religious_germanic_Fraujaz_4)
Religious Level 3
Grove of Frijjo
Grove of Frijjo
(rom_BARBARIAN_religious_germanic_Frijjo_2)
Religious Level 1
Shrine of Frijjo
Shrine of Frijjo
(rom_BARBARIAN_religious_germanic_Frijjo_3)
Religious Level 2
Sanctuary of Frijjo
Sanctuary of Frijjo
(rom_BARBARIAN_religious_germanic_Frijjo_4)
Religious Level 3
Grove of Teiwaz
Grove of Teiwaz
(rom_BARBARIAN_religious_germanic_Teiwaz_2)
Religious Level 1
Shrine of Teiwaz
Shrine of Teiwaz
(rom_BARBARIAN_religious_germanic_Teiwaz_3)
Religious Level 2
Sanctuary of Teiwaz
Sanctuary of Teiwaz
(rom_BARBARIAN_religious_germanic_Teiwaz_4)
Religious Level 3
Oak of Teiwaz
Oak of Teiwaz
(rom_BARBARIAN_religious_germanic_5)
Religious Level 4
Grove of Thunaraz
Grove of Thunaraz
(rom_BARBARIAN_religious_germanic_Thunaraz_2)
Religious Level 1
Shrine of Thunaraz
Shrine of Thunaraz
(rom_BARBARIAN_religious_germanic_Thunaraz_3)
Religious Level 2
Sanctuary of Thunaraz
Sanctuary of Thunaraz
(rom_BARBARIAN_religious_germanic_Thunaraz_4)
Religious Level 3
Grove of Wodanaz
Grove of Wodanaz
(rom_BARBARIAN_religious_germanic_Wodanaz_2)
Religious Level 1
Shrine of Wodanaz
Shrine of Wodanaz
(rom_BARBARIAN_religious_germanic_Wodanaz_3)
Religious Level 2
Sanctuary of Wodanaz
Sanctuary of Wodanaz
(rom_BARBARIAN_religious_germanic_Wodanaz_4)
Religious Level 3
Sanctuary of Teiwaz

Building Name

Sanctuary of Teiwaz

Level Name

rom_BARBARIAN_religious_germanic_Teiwaz_4

Building Chain

Religious

Building Level

4

Create Time

16

Create Cost

4500

Require Resource

Livestock

Require Technology

Trimarcisia
Trimarcisia

Effects

+2 Germanic cultural influence (this_region)
+4 public order per turn (this_province)
+7% charge bonus for all units (local province)
Bread and Games Edict:
+2 unit recruitment capacity (this_province)
+1% 1st and 2nd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Livestock resource (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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