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Barbarian Hamlet (Silk) Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Minor Settlement (Silk) Level 1

Barbarian Hamlet (Silk)

From tiny acorns great oaks grow.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.

Minor Settlement (Silk)

Barbarian Hamlet (Silk)
Barbarian Hamlet (Silk)
(rom_BARBARIAN_city_minor_silk_1)
Minor Settlement (Silk) Level 0
Barbarian Village (Silk)
Barbarian Village (Silk)
(rom_BARBARIAN_city_minor_silk_2)
Minor Settlement (Silk) Level 1
Barbarian Town (Silk)
Barbarian Town (Silk)
(rom_BARBARIAN_city_minor_silk_3)
Minor Settlement (Silk) Level 2
Barbarian Pagus (Silk)
Barbarian Pagus (Silk)
(rom_BARBARIAN_city_minor_silk_4)
Minor Settlement (Silk) Level 3
Barbarian Hamlet (Silk)

Building Name

Barbarian Hamlet (Silk)

Level Name

rom_BARBARIAN_city_minor_silk_1

Building Chain

Minor Settlement (Silk)

Building Level

1

Create Time

4

Create Cost

1650

Effects

+1% wealth from all commerce (all regions)
225 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
10 textiles (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)

Provides Garrison Army

200 Germanic Townsfolk
200 Germanic Townsfolk
200 Germanic Townsfolk
200 Germanic Townsfolk
Germanic Townsfolk
(GAR_Ger_Armed_Townsfolk)
Spear Infantry
300 Germanic Warriors
Germanic Warriors
(GAR_Ger_Garrisoned_Warriors)
Melee Infantry
175 Germanic Hunters
175 Germanic Hunters
175 Germanic Hunters
Germanic Hunters
(GAR_Ger_Local_Hunters)
Missile Infantry
200 Germanic Tribesmen
200 Germanic Tribesmen
200 Germanic Tribesmen
Germanic Tribesmen
(GAR_Ger_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Thanvare Madaen
Missile Infantry / Missile Infantry / (AOR_22_Mesopotamian_Archers)
Thanvare Madaen
(Mesopotamian Archers)

Weight of numbers brings its own quality to arrow fire from eastern archers.

175 376 376 9 165 5 15 18 7 6 22 1 20 25
2
300 Gund-i Madaen
Melee Infantry / Spear Infantry / (AOR_22_Mesopotamian_Levies)
Gund-i Madaen
(Mesopotamian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
3
300 Gund-i Nizagan
Melee Infantry / Spear Infantry / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
4
300 Tabargan Suguda
Melee Infantry / Melee Infantry / (AOR_26_Bac_Axemen)
Tabargan Suguda
(Sogdian Axemen)

Often hired to protect merchant caravans along the Silk Road, these soldiers wear native-style dress, and some are equipped with Scythian armour. They wield large poleaxes to fend off cavalry and infantry.

300 901 901 48 13 20 48 6 20 45
5
175 Zubindar-i Suguda
Missile Infantry / Missile Infantry / (AOR_26_Bac_Javelinmen)
Zubindar-i Suguda
(Sogdian Javelinmen)

These men risk their lives by closing with the enemy while carrying only the lightest of equipment. Most armies use poorly equipped levies as skirmishers, very often as javelinmen, since these troops require relatively little training and financial investment, relying mostly on widespread natural skills and scant gear.

175 349 349 14 85 8 5 21 7 8 37 1 20 45
6
300 Baktrioi Pantodapoi
Melee Infantry / Spear Infantry / (AOR_26_Baktrian_Levies)
Baktrioi Pantodapoi
(Baktrian Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 562 562 26 9 11 66 4 20 30
7
36 Elephantes Indikoi
Elephants / Elephant / (AOR_26_Indian_War_Elephants_Bactria)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
8
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
9
175 Slokhonz
Missile Infantry / Missile Infantry / (Ger_Club_Levy)
Slokhonz
(Club Levy)

Bludgeoning the foe to death is a remarkably effective argument in battle.

175 192 192 11 80 6 2 27 7 8 22 1 20 30
10
300 Gaisolitho Aljod
Melee Infantry / Spear Infantry / (Ger_Gaisolitho_Aljod)
Gaisolitho Aljod
(Celto-Germanic Ambushers)

Gaisolitho Aljod live on the borders between Celtic and Germanic territories. They are capable warriors who fight with long shields, javelins, and Celtic longspears.

300 468 468 30 9 15 70 1 20 45
11
300 Slaganz
Melee Infantry / Melee Infantry / (Ger_Sloxonez)
Slaganz
(Germanic Clubmen)

Although the club is a crude and primitive weapon, it is still widely used by many nations throughout the known world. A club is efficient against shields, and especially any unit in a shieldwall, the most common tactic of any Celtic army. Suebi clubmen use a light, one-handed club, so they can carry and throw javelins at the same time.

300 481 481 32 11 11 56 1 20 40
12
300 Gaisofulkho
Melee Infantry / Spear Infantry / (Ger_Spear_Levy)
Gaisofulkho
(Spear Levy)

A lack of experience does not mute the aggression of these spearman in the least.

300 419 419 27 9 11 59 1 20 45
13
256 Markamannoz Speutagardaz
Melee Infantry / Hoplite/Pike Infantry / (Ger_Speudogordoz)
Markamannoz Speutagardaz
(Markamannoz Pikemen)

The Markamannoz are a famous tribe, warlike but organised on the battlefield. Among the elites, they have famous spearmen, the Speutagardaz. They are skilled enough to form impressive shieldwalls with five meter long spears, a rather unusual feature. Speutagardaz use long spears with a short and narrow head. They are well equipped, probably having light axes, reinforced leather armor, and a leather and scale helmet, which is lighter and cheaper than the usual iron helmet, but highly protective.

256 628 628 27 9 10 43 6 20 50
14
175 Juguntha
Missile Infantry / Missile Infantry / (Ger_Youths)
Juguntha
(Germanic Youths)

Youth, inexperience, and ignorance of battle: all can armour the hearts of the young.

175 441 441 14 85 7 5 24 11 8 50 1 20 35
15
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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