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Master Leatherworker Markamannoz (Imperator Augustus)Markamannoz (Imperator Augustus) Leather Resource Level 4

Master Leatherworker

If they don’t have it, you don’t want it.

Most Greeks lived off the land, even in the 'city-states'. They lived and worked in largely self-sufficient homesteads growing barley, olives and figs, and herding sheep and goats. Life for a Greek farmer was harsh: good agricultural land was scarce, and rich landlords bought the best plots. The climate did not help much either: regular and rigorous ploughing was the only method of retaining the soil’s moisture following autumn's rains. This life bred hardy individuals, and freemen were often the best fighters in hoplite armies. Not only were they strong physical specimens, but they were well-motivated to defend their farmlands!

Leather Resource

Local Trappers
Local Trappers
(dei_resource_chain_minor_hides_1)
Leather Resource Level 0
Cured Hides
Cured Hides
(dei_resource_chain_minor_hides_2_trade)
Leather Resource Level 1
Leatherworker
Leatherworker
(dei_resource_chain_minor_hides_3_trade)
Leather Resource Level 2
Master Leatherworker
Master Leatherworker
(dei_resource_chain_minor_hides_4_trade)
Leather Resource Level 3
Trapping Expeditions
Trapping Expeditions
(dei_resource_chain_minor_hides_2_mine)
Leather Resource Level 1
Hides Storehouse
Hides Storehouse
(dei_resource_chain_minor_hides_3_mine)
Leather Resource Level 2
Leather Factory
Leather Factory
(dei_resource_chain_minor_hides_4_mine)
Leather Resource Level 3
Master Leatherworker

Building Name

Master Leatherworker

Level Name

dei_resource_chain_minor_hides_4_trade

Building Chain

Leather Resource

Building Level

4

Create Time

16

Create Cost

16808

Require Technology

Multilingual
Multilingual

Effects

+0.5% empire maintenance (this_faction)
+8% wealth from all commerce (regions_in_this_province)
1250 wealth from local commerce (this_building)
-8 public order(squalor) (this_province)
10 leather (this_building)
+1% 2nd Class Citizen (this_building)
+0.3% Foreigner Population (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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