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Iceni (Imperator Augustus) Iceni (Imperator Augustus) Buildings

Minor Settlement (Warhorse) Buildings




Minor Settlement (Warhorse)

Barbarian Hamlet (Warhorse)
Barbarian Village (Warhorse)
Barbarian Town (Warhorse)
Barbarian Pagus (Warhorse)
Minor Settlement (Warhorse)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Barbarian Hamlet (Warhorse) Minor Settlement (Warhorse) Level 1
Barbarian Hamlet (Warhorse)
From tiny acorns great oaks grow.
4 1875 +4% wealth from agriculture (regions_in_this_province)
128 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 Warhorse (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
2 Barbarian Village (Warhorse) Minor Settlement (Warhorse) Level 2
Barbarian Village (Warhorse)
The village is the heart of the people.
6 3225 -2 food (this_region)
+8% wealth from agriculture (regions_in_this_province)
212 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 Warhorse (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
3 Barbarian Town (Warhorse) Minor Settlement (Warhorse) Level 3
Barbarian Town (Warhorse)
Many hungry mouths are filled in a town.
10 4425 -4 food (this_region)
+12% wealth from agriculture (regions_in_this_province)
296 wealth from local commerce (this_building)
+4 growth per turn (this_province)
-4 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 Warhorse (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
4 Barbarian Pagus (Warhorse) Minor Settlement (Warhorse) Level 4
Barbarian Pagus (Warhorse)
Riches grow when people work together.
16 6390 -6 food (this_region)
+16% wealth from agriculture (regions_in_this_province)
381 wealth from local commerce (this_building)
+5 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Commercial Stimulation Edict:
+8% wealth from industry buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 Warhorse (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
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