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Iceni (Imperator Augustus) Iceni (Imperator Augustus) Buildings

Silk Resource Buildings




Silk Resource

Silk Road
Silk Trader
Silk Merchant
Silk Road Hub
Silk Imports
Silk Storehouse
Silk Factory
Silk Resource
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Silk Road Silk Resource Level 1
Silk Road
"We came by way of Antioch. Interesting food."
4 2025 180 wealth from local commerce (this_building)
10 textiles (this_building)
+0.1% 2nd Class Citizen (this_building)
2 Silk Imports Silk Resource Level 2
Silk Imports
Silk, religion, knowledge… the Silk Road's gifts are never mundane.
6 4275 225 wealth from local commerce (this_building)
20 textiles (this_building)
+0.3% 2nd Class Citizen (this_building)
+0.1% 3rd Class Citizen (this_building)
3 Silk Trader Silk Resource Level 2
Silk Trader
To acquire the finest goods, one must travel many leagues.
6 4275 425 wealth from local commerce (this_building)
10 textiles (this_building)
+0.3% 2nd Class Citizen (this_building)
+0.1% Foreigner Population (this_building)
4 Silk Storehouse Silk Resource Level 3
Silk Storehouse
Silk, religion, knowledge… the Silk Road's gifts are never mundane.
10 8775 +5% wealth from industry (regions_in_this_province)
320 wealth from local commerce (this_building)
-6 public order(squalor) (this_province)
30 textiles (this_building)
+0.5% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
5 Silk Merchant Silk Resource Level 3
Silk Merchant
As trade routes expand, luxuries become more commonplace.
10 8775 +8% wealth from all commerce (regions_in_this_province)
800 wealth from local commerce (this_building)
-6 public order(squalor) (this_province)
10 textiles (this_building)
+0.5% 2nd Class Citizen (this_building)
+0.2% Foreigner Population (this_building)
6 Silk Factory Silk Resource Level 4
Silk Factory
Silk, religion, knowledge… the Silk Road's gifts are never mundane.
16 16808 +0.5% empire maintenance (this_faction)
+8% wealth from industry (regions_in_this_province)
350 wealth from local commerce (this_building)
-8 public order(squalor) (this_province)
40 textiles (this_building)
+0.7% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
7 Silk Road Hub Silk Resource Level 4
Silk Road Hub
As trade routes expand, luxuries become more commonplace.
16 16808 +0.5% empire maintenance (this_faction)
+12% wealth from all commerce (regions_in_this_province)
1400 wealth from local commerce (this_building)
-8 public order(squalor) (this_province)
10 textiles (this_building)
+1% 2nd Class Citizen (this_building)
+0.3% Foreigner Population (this_building)
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