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Bards' Grove Iceni (Imperator Augustus)Iceni (Imperator Augustus) City Centre Level 3

Bards' Grove

Many voices raised as one: the voice of the people.

Little is known for certain of the ways and practices of the ancient druids. Classical writers stated that these mysterious men refused to write their secrets down, preferring to pass their knowledge from generation to generation orally. The writer Diodorus Siculus was the first to discuss the idea that there were distinct roles within the druid system, and it was Strabo who divided these into three separate classes; those who studied moral philosophy were known as the 'druidai'; the diviners and specialists in the natural world were the 'o'vateis'; and the poets and singers were the 'bardoi'. The bardoi, or bards, were responsible for passing on history in poetry and song. History always included the brave deeds of warriors as well as knowledge of the gods and the natural world.

City Centre

Commons
Commons
(rom_BARBARIAN_commons_1)
City Centre Level 0
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
City Centre Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(rom_BARBARIAN_commons_administration_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(rom_BARBARIAN_commons_administration_3)
City Centre Level 2
Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
City Centre Level 3
Storage Pit
Storage Pit
(rom_BARBARIAN_commons_major_storage_2)
City Centre Level 1
Souterrain
Souterrain
(rom_BARBARIAN_commons_major_storage_3)
City Centre Level 2
Smokehouse
Smokehouse
(rom_BARBARIAN_commons_major_storage_4)
City Centre Level 3
Meeting Hall
Meeting Hall
(rom_BARBARIAN_commons_public_2)
City Centre Level 1
Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
City Centre Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_BARBARIAN_commons_slave_2)
City Centre Level 1
Slave Market
Slave Market
(rom_BARBARIAN_commons_slave_3)
City Centre Level 2
Central Slave Pens
Central Slave Pens
(rom_BARBARIAN_commons_slave_4)
City Centre Level 3
Farmer's Market
Farmer's Market
(rom_BARBARIAN_commons_trade_2)
City Centre Level 1
Public Market
Public Market
(rom_BARBARIAN_commons_trade_3)
City Centre Level 2
Great Fair
Great Fair
(rom_BARBARIAN_commons_trade_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_BARBARIAN_commons_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_BARBARIAN_commons_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_BARBARIAN_commons_horse_4)
City Centre Level 3
Wargames
Wargames
(rom_BARBARIAN_commons_military_2)
City Centre Level 1
Veteran's Hall
Veteran's Hall
(rom_BARBARIAN_commons_military_3)
City Centre Level 2
Chieftan's Gathering
Chieftan's Gathering
(rom_BARBARIAN_commons_military_4)
City Centre Level 3
Bards' Grove

Building Name

Bards' Grove

Level Name

rom_BARBARIAN_enclosure_research_3

Building Chain

City Centre

Building Level

3

Create Time

10

Create Cost

4050

Require Resource

Leather
Leather

Require Technology

Druidic Judgement
Druidic Judgement

Effects

90 wealth from entertainment (culture) (this_building)
+4% research rate (this_faction)
+0.1% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)

Provides Garrison Army

175 Britannic Slingers
175 Britannic Slingers
Britannic Slingers
(GAR_Bri_Local_Slingers)
Missile Infantry
200 Britannic Tribesmen
Britannic Tribesmen
(GAR_Bri_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Adgenios Druidos
Melee Infantry / Melee Infantry / (Bri_Druidic_Nobles)
Adgenios Druidos
(Brythonic Druidic Nobles)

Druids inspire by their magical presence, and are formidable warriors themselves.

200 1157 1157 42 11 17 78 12 20 75
2
200 Drwdae
Melee Infantry / Spear Infantry / (Bri_Drwdae)
Drwdae
(Britannic Druids)

The Drwdae (Droo-day) are not typically warriors; however, there are British warrior-druids. War is considered a fine profession, and even the best educated members of society sometimes engage in it. These particular Drwdae are warriors however, akin in many ways to the Carnutes of Gaul, insofar as they train a great deal and have the duty of protecting sacred places. They are extremely well motivated, disturbing to enemies, and inspiring to allies. Still, they are too few in number to fight alone and must be supported by others if they are to be effective on the battlefield.

200 1058 1058 34 9 15 83 12 20 70
3
200 Kluddargos
Melee Infantry / Melee Infantry / (Bri_Kluddargos)
Kluddargos
(Sword Masters)

Kluddargos (Klud-arr-gus) are British champions who use very specialized weapons. Their two-handed longswords have especially heavy blades and require years of practice to master. Able to afford such weapons, they can also afford high-quality armour, including very fine-quality chain shirts. Like other heroes and champions, they march to battle to inspire their fellow tribesmen, but their weapons also give them a tactical purpose: to annihilate enemy armour. Their swords are truly fierce and destructive: their great swings split helmets, smash shields, and collapse cuirasses into the body. The heads they collect will surely be from grotesquely mangled bodies, obliterated by the force of their blows, and the wielders of such weapons will often take satisfaction in finding their foes' bodies left in such a state.

200 1337 1337 56 13 19 55 12 20 65
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