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Great Fair Iceni (Imperator Augustus)Iceni (Imperator Augustus) City Centre Level 4

Great Fair

Goods from the furthest reaches come to many shores.

Long before the Romans began their advance northwards the tribes of Gaul, Germania and Britannia were trading goods with the Mediterranean world. The Roman writer Strabo commented that trade with far-off Britannia was far more profitable than the revenue that could be collected should the place ever become a Roman province. The complex timber trackways discovered all over Europe also hint at trade links between tribes. As well as land transport, many tribes developed river vessels and used the Danube, Rhine, Rhones, Seine, Loire and Po rivers to transport their goods. It is also known that there were trade links between the tribes of Britannia and those of Northern Gaul, so they must have possessed ocean-going vessels, though remains of these have yet to be discovered.

City Centre

Commons
Commons
(rom_BARBARIAN_commons_1)
City Centre Level 0
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
City Centre Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
City Centre Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
City Centre Level 3
Chieftain's Hold
Chieftain's Hold
(rom_BARBARIAN_commons_administration_2)
City Centre Level 1
Warlord's Hold
Warlord's Hold
(rom_BARBARIAN_commons_administration_3)
City Centre Level 2
Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
City Centre Level 3
Storage Pit
Storage Pit
(rom_BARBARIAN_commons_major_storage_2)
City Centre Level 1
Souterrain
Souterrain
(rom_BARBARIAN_commons_major_storage_3)
City Centre Level 2
Smokehouse
Smokehouse
(rom_BARBARIAN_commons_major_storage_4)
City Centre Level 3
Meeting Hall
Meeting Hall
(rom_BARBARIAN_commons_public_2)
City Centre Level 1
Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
City Centre Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
City Centre Level 3
Slave Trader
Slave Trader
(rom_BARBARIAN_commons_slave_2)
City Centre Level 1
Slave Market
Slave Market
(rom_BARBARIAN_commons_slave_3)
City Centre Level 2
Central Slave Pens
Central Slave Pens
(rom_BARBARIAN_commons_slave_4)
City Centre Level 3
Farmer's Market
Farmer's Market
(rom_BARBARIAN_commons_trade_2)
City Centre Level 1
Public Market
Public Market
(rom_BARBARIAN_commons_trade_3)
City Centre Level 2
Great Fair
Great Fair
(rom_BARBARIAN_commons_trade_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_BARBARIAN_commons_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_BARBARIAN_commons_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_BARBARIAN_commons_horse_4)
City Centre Level 3
Wargames
Wargames
(rom_BARBARIAN_commons_military_2)
City Centre Level 1
Veteran's Hall
Veteran's Hall
(rom_BARBARIAN_commons_military_3)
City Centre Level 2
Chieftan's Gathering
Chieftan's Gathering
(rom_BARBARIAN_commons_military_4)
City Centre Level 3
Great Fair

Building Name

Great Fair

Level Name

rom_BARBARIAN_commons_trade_4

Building Chain

City Centre

Building Level

4

Create Time

16

Create Cost

9720

Require Resource

Salt

Require Technology

Intensified Production
Intensified Production

Effects

+25% wealth from agriculture (regions_in_this_province)
+10% wealth from industry (regions_in_this_province)
500 wealth from local commerce (this_building)
-10 public order(squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Commercial Stimulation Edict:
+10% wealth from all commerce buildings (this_province)
+1% 2nd Class Citizen (this_building)
Requires the Salt resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)

Provides Garrison Army

300 Britannic  Warriors
Britannic Warriors
(GAR_Bri_Garrisoned_Warriors)
Melee Infantry
175 Britannic Slingers
175 Britannic Slingers
Britannic Slingers
(GAR_Bri_Local_Slingers)
Missile Infantry
200 Britannic Tribesmen
Britannic Tribesmen
(GAR_Bri_Tribesmen)
Spear Infantry

Recruitable Units

No Recruitable Units
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