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Fortified Pergamon Ptolemaioi (Imperator Augustus)Ptolemaioi (Imperator Augustus) Ancient Capital Level 4

Fortified Pergamon

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Pergamon
Pergamon
(dei_main_city_PERGAMON_1)
Ancient Capital Level 0
Pergamon
Pergamon
(dei_main_city_PERGAMON_2)
Ancient Capital Level 1
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_3_fort)
Ancient Capital Level 2
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_3)
Ancient Capital Level 2
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_3_trade)
Ancient Capital Level 2
Fortified Pergamon
Fortified Pergamon
(dei_main_city_PERGAMON_4_fort)
Ancient Capital Level 3
Pergamon
Pergamon
(dei_main_city_PERGAMON_4)
Ancient Capital Level 3
Commercial Pergamon
Commercial Pergamon
(dei_main_city_PERGAMON_4_trade)
Ancient Capital Level 3
Fortified Pergamon

Building Name

Fortified Pergamon

Level Name

dei_main_city_PERGAMON_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marble
Marble

Require Technology

Improved Fortifications
Improved Fortifications

Effects

+8 artillery on walls (this_region)
-12 food (this_region)
+30% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-9 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+8 artillery on walls (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Native Militia
200 Native Militia
Native Militia
(GAR_Egy_Citizen_Militia)
Hoplite/Pike Infantry
100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
Greek Cavalry
(GAR_Egy_Garrisoned_Cavalry)
Missile Cavalry
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
Greek Spearmen
(GAR_Egy_Garrisoned_Spearmen)
Hoplite/Pike Infantry
175 Native Archers
175 Native Archers
175 Native Archers
175 Native Archers
Native Archers
(GAR_Egy_Local_Archers)
Missile Infantry
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
40 Lithobolos (Bastion)
Lithobolos (Bastion)
(Gre_Ballista_Bastion)
Field Artillery
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
40 Oxybeles (Bastion)
Oxybeles (Bastion)
(Gre_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Erin-mesh Uriki
Melee Infantry / Hoplite/Pike Infantry / (AOR_33_akkadian_elite_guards)
Erin-mesh Uriki
(Akkadian Elite Infantry)

These Akkadian infantrymen wear some armour, helmets and light thorakes, and all carry aspis shields to go with their long spears. The Erin-mesh Uriki are drawn from the citizen rolls of Akkadian cities, and are customarily employed as guardians of cities and temples, and as emergency militia during wartime.

200 1344 1344 34 9 13 82 18 20 60
2
256 Ephesoi Phalangitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_33_Ephesian_Pikemen)
Ephesoi Phalangitai
(Ephesian Pikemen)

Heavily armoured soldiers that have been thoroughly drilled in the art of the Macedonian phalanx.

256 995 995 32 9 10 45 12 20 35
3
300 Kares Pezoi
Melee Infantry / Melee Infantry / (AOR_33_Karian_Axemen)
Kares Pezoi
(Karian Axemen)

These lightly-armoured axemen can hack their way into the flanks and rear of enemies.

300 885 885 39 11 15 70 8 20 50
4
175 Mysoi Sphendonetai
Missile Infantry / Missile Infantry / (AOR_33_Mysian_Slingers)
Mysoi Sphendonetai
(Mysian Slingers)

Witty slingers, and all Greeks have wit, often scratch OUCH! onto their shots.

175 449 449 6 190 5 20 18 7 6 32 1 20 25
5
300 Phrygioi Pantodapoi
Melee Infantry / Spear Infantry / (AOR_33_Phrygian_Levies)
Phrygioi Pantodapoi
(Phrygian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 562 562 26 9 11 66 4 20 30
6
300 Machimoi Machairaphoroi
Melee Infantry / Melee Infantry / (Egy_Infantry)
Machimoi Machairaphoroi
(Egyptian Swordsmen)

Egyptians, trained for close combat, are hardy and loyal in service to a true Pharaoh.

300 610 610 24 10 10 65 6 20 45
7
175 Machimoi Sphendonetai
Missile Infantry / Missile Infantry / (Egy_Slingers)
Machimoi Sphendonetai
(Egyptian Slingers)

The sling is an ancient weapon; age has not made it less deadly.

175 644 644 5 165 5 20 20 7 6 41 6 20 35
8
200 Epistratoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (Gre_Militia_Hoplites)
Epistratoi Hoplitai
(Levy Hoplites)

Any honest citizen can take up the shield and answer to the name of hoplite.

200 575 575 24 9 11 56 4 20 40
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