Rom Fraktion
Minor Settlement (Salt) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement (Salt) Level 1 Roman Hamlet (Salt) Gemeinschaften leben von Gemeinsamkeiten und gleichen Interessen. |
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4 | 2250 |
+10% Wohlstand durch Seehandel (regions_in_this_province) 168 Wohlstand durch Seehandel (this_building) +2 Wachstum pro Runde (this_province) +1 Armee-Rekrutierungskapazität (this_province) +10 Sichtfeld über Grenzen hinweg (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 10 salt (this_building) +1 Armee-Rekrutierungskapazität (this_province) +10 Sichtfeld über Grenzen hinweg (this_region) |
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2 |
Minor Settlement (Salt) Level 2 Roman Village (Salt) Unter all seiner Herrlichkeit besteht das römische Reich aus Dörfern und nicht aus großen Städten. |
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6 | 3450 |
-2 Nahrung (this_region) +15% Wohlstand durch Seehandel (regions_in_this_province) 254 Wohlstand durch Seehandel (this_building) +3 Wachstum pro Runde (this_province) +2 öffentliche Ordnung pro Runde (this_province) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 25 salt (this_building) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) |
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3 |
Minor Settlement (Salt) Level 3 Roman Small Town (Salt) Kleine Städte bringen ehrgeizige Männer hervor. |
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10 | 4950 |
-4 Nahrung (this_region) +25% Wohlstand durch Seehandel (regions_in_this_province) 381 Wohlstand durch Seehandel (this_building) +4 Wachstum pro Runde (this_province) +4 öffentliche Ordnung pro Runde (this_province) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 60 salt (this_building) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) |
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4 |
Minor Settlement (Salt) Level 4 Roman Town (Salt) Wo eine Stadt ist, ist die römische Welt. |
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16 | 8460 |
-6 Nahrung (this_region) +35% Wohlstand durch Seehandel (regions_in_this_province) 507 Wohlstand durch Seehandel (this_building) +5 Wachstum pro Runde (this_province) +8 öffentliche Ordnung pro Runde (this_province) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Erntesteuererlass: +10% Steuersatz (this_province) +10 Sichtfeld über Grenzen hinweg (this_region) +1% 1st, 2nd and 3rd Class (this_building) 120 salt (this_building) +1 Armee-Rekrutierungskapazität (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 Sichtfeld über Grenzen hinweg (this_region) |
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