Rom Fraktion
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Public Field Level 1 Ager Publicus Open ground is an opportunity for the wise. |
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2 | 1800 |
+1 Wachstum pro Runde (this_province) +2 öffentliche Ordnung pro Runde (this_province) +0.1% 2nd Class Citizen (this_building) |
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2 |
Public Field Level 2 Municipium A small outpost for your citizens to establish their presence. |
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6 | 3300 |
+0.5% Korruption (this_faction) -4 Nahrung (this_region) +1 öffentliche Ordnung pro Runde (this_province) +0.5% 3rd Class Citizen (this_building) -0.5% Foreigner Population (this_building) +1% 1st and 2nd Class (this_building) |
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3 |
Public Field Level 2 Auditorium Mühsame geometrische Entwürfe führen zu tadelloser Akustik. |
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6 | 3600 |
-1 Nahrung (this_region) 120 Wohlstand durch Unterhaltung (Kultur) (this_building) +3 öffentliche Ordnung pro Runde (this_province) +0.4% Foreigner Population (this_building) |
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4 |
Public Field Level 2 Trader Commerce is the heart of any empire. |
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6 | 2550 |
+10% Wohlstand aus allem Handel (regions_in_this_province) 60 Wohlstand durch lokalen Handel (this_building) +2 Wachstum pro Runde (this_province) -4 öffentliche Ordnung (Verarmung) (this_province) +4% Zolleinkommen durch Handelsabkommen (this_faction) +0.3% 2nd Class Citizen (this_building) +0.2% Foreigner Population (this_building) |
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5 |
Public Field Level 2 Medicus Herbs, knowledge and guidance from the gods. |
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6 | 2550 |
+2 Wachstum pro Runde (this_province) +4 öffentliche Ordnung pro Runde (sanitäre Anlagen) (this_province) +4% Einheitenverstärkung (regions_in_this_province) +0.3% 2nd Class Citizen (this_building) +0.2% 3rd Class Citizen (this_building) |
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6 |
Public Field Level 2 Stationis Vigilum Vigilance against the enemy from without and within. |
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6 | 2550 |
-2 Wachstum pro Runde (this_province) +2 Schutz vor allen Agentenaktionen (Attribut-Bonus) (this_province) +4 öffentliche Ordnung pro Runde (this_province) -5% Unterhalt für alle Landeinheiten (lokale Armeen) +15 Sichtfeld über Grenzen hinweg (this_region) +0.1% 1st and 2nd Class (this_building) -5% provincial income (building upkeep) (regions_in_this_province) rom_building_unit_mod_garrison_defence (lokale Armeen) rom_building_unit_mod_garrison_morale (lokale Armeen) Bonus to garrison morale and defense in this region. (this_building) +15 Sichtfeld über Grenzen hinweg (this_region) |
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7 |
Public Field Level 3 Large Market The exchange of goods and ideas benefits all. |
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10 | 4050 |
+0.5% Korruption (this_faction) +20% Wohlstand aus allem Handel (regions_in_this_province) 120 Wohlstand durch lokalen Handel (this_building) +4 Wachstum pro Runde (this_province) -6 öffentliche Ordnung (Verarmung) (this_province) +6% Zolleinkommen durch Handelsabkommen (this_faction) +0.5% 2nd Class Citizen (this_building) +0.4% Foreigner Population (this_building) |
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8 |
Public Field Level 3 Valetudinarium A spiritual and intellectual center of health and wisdom. |
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10 | 4050 |
+0.5% Korruption (this_faction) +4 Wachstum pro Runde (this_province) +6 öffentliche Ordnung pro Runde (sanitäre Anlagen) (this_province) +6% Einheitenverstärkung (regions_in_this_province) +0.5% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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9 |
Public Field Level 3 Praesidium Urbis A larger presence of our troops will deter our foe. |
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10 | 4050 |
+0.5% Korruption (this_faction) -4 Wachstum pro Runde (this_province) +4 Schutz vor allen Agentenaktionen (Attribut-Bonus) (this_province) +6 öffentliche Ordnung pro Runde (this_province) +1 Belagerungszeit (this_region) -8% Unterhalt für alle Landeinheiten (lokale Armeen) +15 Sichtfeld über Grenzen hinweg (this_region) +0.2% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) rom_building_unit_mod_garrison_defence (lokale Armeen) rom_building_unit_mod_garrison_morale (lokale Armeen) Bonus to garrison morale and defense in this region. (this_building) +15 Sichtfeld über Grenzen hinweg (this_region) |
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10 |
Public Field Level 3 Colonia (Small) A larger symbol of your culture's prevalence in the region |
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10 | 5400 |
+1% Korruption (this_faction) -8 Nahrung (this_region) +2 öffentliche Ordnung pro Runde (this_province) +1% 3rd Class Citizen (this_building) -1% Foreigner Population (this_building) +2% 1st and 2nd Class (this_building) |
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11 |
Public Field Level 3 Theater In den meisten Läden kauft man Waren, doch das Theater bietet Emotionen. |
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10 | 7800 |
-2 Nahrung (this_region) 250 Wohlstand durch Unterhaltung (Kultur) (this_building) +5 öffentliche Ordnung pro Runde (this_province) +0.7% Foreigner Population (this_building) |
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12 |
Public Field Level 4 Fortified Garrison The glory of Roma shall be spread to the farthest reaches of the world. |
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16 | 16200 |
+1% Korruption (this_faction) -6 Wachstum pro Runde (this_province) +8 Schutz vor allen Agentenaktionen (Attribut-Bonus) (this_province) +8 öffentliche Ordnung pro Runde (this_province) +2 Belagerungszeit (this_region) -12% Unterhalt für alle Landeinheiten (lokale Armeen) +15 Sichtfeld über Grenzen hinweg (this_region) +0.3% 1st and 2nd Class (this_building) -12% provincial income (building upkeep) (regions_in_this_province) rom_building_unit_mod_garrison_defence (lokale Armeen) rom_building_unit_mod_garrison_morale (lokale Armeen) Bonus to garrison morale and defense in this region. (this_building) +15 Sichtfeld über Grenzen hinweg (this_region) |
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13 |
Public Field Level 4 Colonia (Large) Supplanting local customs and cultures, this community spreads your prestige. |
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16 | 14400 |
+1.5% Korruption (this_faction) -12 Nahrung (this_region) +3 öffentliche Ordnung pro Runde (this_province) +1.5% 3rd Class Citizen (this_building) -1.5% Foreigner Population (this_building) +3% 1st and 2nd Class (this_building) |
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14 |
Public Field Level 4 Stadion Ein zufriedenes Volk gibt Herrschern Sicherheit, und ein Stadion gibt dem Volk Zufriedenheit. |
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16 | 13158 |
-3 Nahrung (this_region) 400 Wohlstand durch Unterhaltung (Kultur) (this_building) +7 öffentliche Ordnung pro Runde (this_province) +1% Foreigner Population (this_building) |
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