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Fortified Alexandria (Occupied) RomRom Ancient Capital Level 4

Fortified Alexandria (Occupied)

Heir to Alexander, fortified and prepared.

Ancient Capital

Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_1)
Ancient Capital Level 0
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_2)
Ancient Capital Level 1
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_fort)
Ancient Capital Level 2
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_fort)
Ancient Capital Level 3
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Ancient Capital Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_trade)
Ancient Capital Level 3
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3)
Ancient Capital Level 2
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_fort)
Ancient Capital Level 3
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Ancient Capital Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_trade)
Ancient Capital Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_trade)
Ancient Capital Level 2
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_fort)
Ancient Capital Level 3
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Ancient Capital Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_trade)
Ancient Capital Level 3
Fortified Alexandria (Occupied)

Building Name

Fortified Alexandria (Occupied)

Level Name

dei_main_city_ALEXANDRIA_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmor
Marmor

Require Technology

Verbesserter Abfluss
Verbesserter Abfluss

Effects

+8 Artillerie an Mauern (this_region)
-12 Nahrung (this_region)
+30% Wohlstand aus allen Quellen (regions_in_this_province)
1182 Wohlstand durch Subsistenz (this_building)
+3 Wachstum pro Runde (this_province)
-9 öffentliche Ordnung (Verarmung) (this_province)
+2 Armee-Rekrutierungskapazität (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 Belagerungszeit (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+15 Sichtfeld über Grenzen hinweg (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 Armee-Rekrutierungskapazität (this_province)
+8 Artillerie an Mauern (this_region)
Macedonian Aristocracy: +6 Hellenic cultural influence (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Benutzt für Siedlungen, um das Vorhandensein von 15m-Mauern zu identifizieren (hellenisch/römisch/östlich) (this_region)
+15 Sichtfeld über Grenzen hinweg (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Nahkampfinfanterie
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Pikeninfanterie
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Geschossinfanterie
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Nahkampfkavallerie
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Nahkampfinfanterie
40 Römische Ballistenbastei
40 Römische Ballistenbastei
40 Römische Ballistenbastei
40 Römische Ballistenbastei
Römische Ballistenbastei
(Rom_Ballista_Bastion)
Feldartillerie
40 Römische Skorpionbastei
40 Römische Skorpionbastei
40 Römische Skorpionbastei
40 Römische Skorpionbastei
Römische Skorpionbastei
(Rom_Scorpion_Bastion)
Befestigte Artillerie

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Machimoi Toxotai
Geschossinfanterie / Geschossinfanterie / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
2
120 Machimoi Hippeis
Kavallerie / Nahkampfkavallerie / (AOR_17_Egyptian_Cavalry)
Machimoi Hippeis
(Egyptian Cavalry)

These spear-armed cavalrymen fight in close combat in service of the Pharaoh.

120 1530 1530 30 9 25 43 10 20 35
3
300 Machimoi
Nahkampfinfanterie / Speerinfanterie / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
4
175 Accensi
Geschossinfanterie / Geschossinfanterie / (Rom_Accensi_Mod)
Accensi
(Camillan Levy Slingers)

Slingers levied from among the poorest Romans - too poor to afford reasonable equipment.

175 342 342 5 165 5 20 12 7 6 26 1 20 35
5
175 Leves
Geschossinfanterie / Geschossinfanterie / (Rom_Leves)
Leves
Auch ein armer Mann kann einen Speer kunstvoll werfen.
175 374 374 14 85 7 5 15 7 6 45 1 20 35
6
300 Rorarii
Nahkampfinfanterie / Speerinfanterie / (Rom_Rorarii)
Rorarii
Die mit Speeren bewaffneten Rorarii gelangen schnell an jeden Krisenherd im Kampf.
300 505 505 21 9 10 75 4 20 45
7
300 Vigiles
Nahkampfinfanterie / Speerinfanterie / (Rom_Vigiles)
Vigiles
Diese mit Speeren bewaffneten Garnisonstruppen dienen auch als Stadtwache, Überfallkommando und Feuerwehr.
300 423 423 21 9 10 67 3 20 45
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