41 |
|
Harsh Judge |
Court |
Transferable 可轉移 |
|
"When I need to ensure that justice is done without any compromise at all, I can rely upon this man to see it done!" |
-1 from popularity (has a negative effect on public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= city_hall IsGeneral Trait StrategyDread > 0 Chance : 10 % |
42 |
|
Herald |
Court |
|
|
Nothing helps emphasise authority and importance than a booming voice to herald one's decisions and wishes. |
+1 Authority |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = citadel Attribute Command > 3 Chance : 33 % |
43 |
|
Intrepid Explorer |
Court |
Transferable 可轉移 |
|
An expert of blazing new trails through unfamiliar lands, and showing his master how to do the same. |
+15% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= explorers_guild IsGeneral Chance : 5 % |
44 |
|
Major of Bree |
court |
Transferable 可轉移 |
|
After the fall of Arthedain, Bree had become one of the most important cities in the north and thus required its own mayors. |
5% bonus on tax income |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Bree FactionType turks IsGeneral not FactionwideAncillaryExists major_bree Chance : 100 % |
45 |
|
Mentor |
Court |
|
|
Has always been by his young master's side - wise and trustworthy enough to help raise royalty. |
+1 Command |
When to test : CharacterComesOfAge Condition : IsGeneral FatherAttribute Authority >= 2 Chance : 15 % |
46 |
|
Torturer |
Court |
|
|
Only a depraved and insidious beast feels the need to have someone to carry on acts of torture while he is busy elsewhere. |
+3 Fear, +1 Authority, +1 to unrest (has a negative effect on public order), +3 to law (improves public order) |
When to test : ExterminatePopulation Condition : IsGeneral Trait StrategyDread > 1 Chance : 8 % |
47 |
|
Fine Armour |
custom_armour |
Transferable 可轉移 |
|
An impressive suit of armour, custom fitted to it's owner's frame. |
+3 to your general's hitpoints (how many hits your general can take before dying) |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= armourer Attribute Command > 4 not HasAncType custom_armour Chance : 3 % |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= c_armourer Attribute Command > 4 not HasAncType custom_armour Chance : 3 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished > armourer not HasAncType custom_armour Chance : 25 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished > c_armourer not HasAncType custom_armour Chance : 25 % |
48 |
|
Ornamental Armour |
custom_armour |
Transferable 可轉移 |
|
Though his lordship thinks he looks dashing in this ornate piece of foppery, he is a fool to wear it in battle. |
+1 Authority, +1 to your general's hitpoints (how many hits your general can take before dying) |
When to test : BecomesFactionLeader Condition : Attribute Command < 4 I_TurnNumber > 2 not HasAncType custom_armour Chance : 50 % |
49 |
|
Foreign Dignitary |
Diplomacy |
Transferable 可轉移 |
|
When one is accompanied by people of import from abroad, it only ever reinforces one's own need for respect. |
+1 Influence |
When to test : CharacterTurnEnd Condition : InEnemyLands AgentType = diplomat DistanceCapital > 30 Chance : 3 % |
50 |
|
Translator |
Diplomacy |
Transferable 可轉移 |
|
The most valuable companion a diplomat can have when entering lands where his own tongue is simply not recognised. |
+2 Influence |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= market AgentType = diplomat Chance : 15 % |
|
51 |
|
Actor |
Entertain |
Transferable 可轉移 |
|
Any lord who brings the dramatic arts with him is generally well received by the people. |
+1 to popularity (improves public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre IsGeneral Chance : 5 % |
52 |
|
Bard |
Entertain |
Transferable 可轉移 |
|
Minstrel, poet, and chronicler - A fitting companion for a patron of the arts. |
+1 Morale for all troops on the battlefield, +1 to popularity (improves public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= tavern IsGeneral Chance : 5 % |
53 |
|
Beguiling Bard |
Entertain |
Transferable 可轉移 |
|
Charming, entertaining and an excellent distraction. |
+1 to agent's skill, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= brothel AgentType = spy Chance : 5 % |
54 |
|
Dancer |
Entertain |
Transferable 可轉移 |
|
There is no finer way to distract a pack of men than with the swaying of the female form. |
+2 to agent's skill |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= brothel AgentType = spy Chance : 5 % |
55 |
|
Musician |
Entertain |
Transferable 可轉移 |
|
Loves the art of music enough to make sure that he can bring it with him, or at least those than can make it. |
+1 Morale for all troops on the battlefield, +2 to popularity (improves public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre IsGeneral Chance : 10 % |
56 |
|
Mother-in-Law |
Family |
|
|
Marrying the daughter of a vile malcontent is a move that this man often rues. |
-1 Authority, -1 Morale for all troops on the battlefield |
When to test : CharacterMarries Condition : Trait Gambling >= 1 Trait Drink >= 1 IsGeneral Chance : 50 % |
57 |
|
Nosy Mother |
Family |
|
|
When there are spies within your own home, there's always a sense of unease. |
-1 Authority, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : CharacterMarries Condition : Trait Girls >= 1 Chance : 50 % |
58 |
|
Crebain of Dunland |
follower |
Transferable 可轉移 |
|
There is no better view, then from above. The Crebain of Dunland are the perfects spies for Isengard. |
+15% line of sight |
When to test : CharacterTurnEnd Condition : EndedInSettlement TimeInRegion >= 4 SettlementName Dunland Chance : 3 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement TimeInRegion >= 4 SettlementName Dunland-Hills Chance : 5 % |
59 |
|
Dwarven Friend |
Follower |
|
|
More interested in treasure than nature, he shows you where to find the finest ores. |
+1 Mining |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= mines TimeInRegion > 5 not CultureType middle_eastern not CultureType eastern_european not CultureType southern_european not CultureType greek Chance : 2 % |
60 |
|
Elven Friend |
Follower |
|
|
He shows how to live in coexsistence with nature. |
+1 Farming |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementBuildingExists >= farms+2 TimeInRegion > 3 not CultureType middle_eastern not CultureType eastern_european not CultureType southern_european not CultureType greek Chance : 2 % |
|