61 |
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Reliable Navigator 可靠領航員 |
Naval |
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When entering the vast trackless seas, a keen sense of direction is key to seeing land again soon. 在廣闊無垠的海洋上航行,敏銳的方向辨別能力是能否重新回到陸地的關鍵 |
+1 Command at sea, +10% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) 海軍作戰統率力+1,行軍能力+10%,偵察視野+1 |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists >= explorers_guild Chance : 33 % |
62 |
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Shipwright 船舶工匠 |
Naval |
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Manufacturing and repairing naval vessels can be extremely costly and difficult without a specialist like this to oversee the work. 若無此等專家監督工作,無論建造抑或修補船舶都將代價高昂極為艱難 |
+1 Command at sea 海軍作戰統率力+1 |
When to test : NewAdmiralCreated Condition : SettlementBuildingExists >= merchants_wharf Chance : 8 % |
63 |
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Black Stallion 黝黑駿馬 |
Pet |
Transferable 可轉移 |
|
A dark swift menacing steed makes light of the tyranny of distance. 駿馬如黑夜精靈般逸興奔馳,猝然劃破遙遠的邪惡 |
+25% to Movement Points (gives armies the ability to forced march) 行軍能力+25% |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= knights_stables Attribute Chivalry < -4 Chance : 4 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= racing_track Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= racing_track Chance : 100 % |
64 |
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Guard Dog 悍勇鬥犬 |
Pet |
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More vigilant, intimidating and loyal than even the most cunning of watchmen. 其兇猛勇悍和無比忠誠令最稱職護衛亦自歎不如 |
+2 to personal security (improves the chances of detecting and foiling assassination attempts) 個人安全+2 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= castle IsGeneral TimeInRegion > 4 Chance : 8 % |
65 |
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Trusty Steed 神駿戰馬 |
Pet |
Transferable 可轉移 |
|
Noble warriors need a noble and trusty mount such as this fine animal. 高貴騎士需要與這匹同樣高貴忠實的駿馬相伴戰鬥 |
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry 行軍能力+5%,指揮騎兵統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= earls_stables Trait GoodCavalryGeneral >= 1 IsGeneral Chance : 15 % |
66 |
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Ark of the Covenant 神聖約櫃 |
Relic |
Transferable 可轉移 |
|
A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it. 摩西下令建造之聖櫃,內置石板鐫刻十誡,任何敢於觸摸者必遭天遣 |
+2 Dread, +1 Command 殘暴+2,統率力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Cairo not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc ark_of_the_covenant not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled ark_of_the_covenant not HasAncType Relic Chance : 10 % |
67 |
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Fragment of the Black Stone 隕石碎片 |
Relic |
Transferable 可轉移 |
|
The Black Stone fell from the sky during the time of Adam and is believed to have the power to cleanse worshippers of their sins. 亞當時代自天際跌落的隕石,據稱可洗淨信徒身上原罪 |
+3 Piety 虔誠+3 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc fragment_of_the_black_stone not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
68 |
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Hair from Mohammed's Beard 穆聖鬚髮 |
Relic |
Transferable 可轉移 |
|
A single strand of Prophet Mohammed's hair, kept in a silver and crystal bottle. 先知穆罕默德的一根毛髮,以飾銀水晶瓶盛放 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc hair_from_mohammeds_beard not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
69 |
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Holy Mantle 穆聖法袍 |
Relic |
Transferable 可轉移 |
|
A mantle that was once worn by the Prophet Mohammed. 先知穆罕默德曾使用過的長袍 |
+2 Piety 虔誠+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_mantle not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_mantle not HasAncType Relic Chance : 10 % |
70 |
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Holy Qur'an 古蘭聖經 |
Relic |
Transferable 可轉移 |
|
This is the oldest existing Qur'an, inscribed on deer skin. 現存最古老的古蘭經書,全書鐫刻於鹿皮上 |
+2 Piety 虔誠+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_quran not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_quran not HasAncType Relic Chance : 10 % |
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71 |
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Key to Holy Kaaba 克爾白之鑰 |
Relic |
Transferable 可轉移 |
|
A key to the door of the holiest place in Islam. 開啟伊斯蘭至高神聖殿堂克爾白天房之鑰匙 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc key_to_holy_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
72 |
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Lock of Kaaba 克爾白之鎖 |
Relic |
Transferable 可轉移 |
|
A lock from the door of the holiest place in Islam. 封閉伊斯蘭至高神聖殿堂克爾白天房之鎖 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc lock_of_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled lock_of_kaaba not HasAncType Relic Chance : 10 % |
73 |
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Mohammed's Footprint 穆聖足跡 |
Relic |
Transferable 可轉移 |
|
A footprint of the Prophet Mohammed, preserved in bronze. 以青銅儲存的先知穆罕默德之足跡 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc mohammeds_footprint not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled mohammeds_footprint not HasAncType Relic Chance : 10 % |
74 |
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Seal of Solomon 所羅門之戒 |
Relic |
Transferable 可轉移 |
|
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. 傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸 |
+1 Dread, -1 Piety, +2 Command when commanding cavalry 殘暴+1,虔誠-1,指揮騎兵統率力+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc seal_of_solomon not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled seal_of_solomon not HasAncType Relic Chance : 10 % |
75 |
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Soil of Mohammed's Grave 穆聖墓土 |
Relic |
Transferable 可轉移 |
|
This soil comes from the sacred grave of the Prophet Mohammed. 來自先知穆罕默德聖墓的泥土 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc soil_from_mohammeds_grave not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
76 |
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Standard of Mohammed 穆聖戰旗 |
Relic |
Transferable 可轉移 |
|
The Standard of Mohammed is born aloft by the faithful amidst the storm of battle. 血腥廝殺中,穆罕默德戰旗永遠在最忠實戰士手中獵獵飛舞 |
+1 Piety, +1 Command 虔誠+1,統率力+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc standard_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled standard_of_mohammed not HasAncType Relic Chance : 10 % |
77 |
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Sword of Mohammed 穆聖寶劍 |
Relic |
Transferable 可轉移 |
|
A sword belonging to the Prophet Mohammed, decorated in precious stones. 先知穆罕默德使用過的隨身佩劍,上飾多種名貴寶石 |
+1 Piety, +2 Command 虔誠+1,統率力+2 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc sword_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled sword_of_mohammed not HasAncType Relic Chance : 10 % |
78 |
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Tooth of Mohammed 穆聖之齒 |
Relic |
Transferable 可轉移 |
|
A tooth extracted from the Prophet Mohammed. 先知穆罕默德脫落之齒 |
+1 Piety 虔誠+1 |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc tooth_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled tooth_of_mohammed not HasAncType Relic Chance : 10 % |
79 |
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Martin Luther 馬丁 路德 |
Religion |
|
Unique 唯一 |
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times. 世人皆知的激進神學家,對當時教會而言,不免過於激進 |
+2 Piety, -2 from unrest (improves public order) 虔誠+2,城邑動亂-2 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= abbey IsGeneral Attribute Piety < 5 I_TurnNumber >= 210 I_TurnNumber <= 233 Chance : 15 % |
80 |
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Bodyguard 忠實護衛 |
Security |
Transferable 可轉移 |
|
Even the most able sword-arm can use someone to cover his back. 即便最為傑出劍客,有時亦需要有人掩護他的後背 |
+2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) 個人安全+2,人民擁戴-1 |
When to test : SufferAssassinationAttempt Condition : IsGeneral Trait HighPersonalSecurity < 1 Chance : 50 % |
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