Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / Ranking 排名 / Missile infantry 遠程步兵 / Average score 綜合得分
Third Age 3.1 魔戒第三紀元 3.1
Average score 綜合得分
No. Card
兵種
Name
名稱
Attack score
攻擊力
Defence score
防禦力
Mobility score
機動力
Cost score
費用成本
Recruit score
招募補充
Popularity score
人氣指數
Average score
綜合得分
1
60
Balchoth Tribesmen 1 2 67 94 19 11 37.29
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
2
60
Muhad Tribesmen 1 4 74 92 12 10 36.99
Strong and fearsome warriors armed with javelins and a mace.
3
48
Sentinels of the Woodland Realms 2 4 79 97 0 0 36.85
Effective archers armed with bows and elven blades.
4
100
Snaga Skirmishers 1 2 62 95 16 17 35.78
Fast-moving, unarmoured javelin troops.
5
60
Haradrim Archers 1 2 64 95 11 5 35.12
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
6
60
Ithilien Rangers 2 4 69 98 0 0 35.02
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
7
60
Axethrowers 1 4 65 93 9 13 34.81
Impetuous warriors who hurl throwing axes before a charge.
8
60
Clan Hunters 1 2 64 95 9 5 34.67
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
9
60
Snaga Archers 1 2 62 96 10 15 34.53
Fast-moving, unarmoured archers with shortbows.
10
60
Ithilien Rangers 2 3 66 91 6 48 34.27
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles. REQUIRES AN ITHILIEN REGION
11
60
Scouts 1 2 61 95 10 4 34.27
Lightly armored and untrained orcs, best for scouting ahead, fast and armed lightly with crude bows.
12
60
Huntsmen 1 3 74 92 0 4 34.23
Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
13
48
Eldar Archers 3 5 66 95 0 0 34.17
Elite archers equipped with the finest armour and swords elven smiths can offer.
14
60
Corsair Archers 2 2 64 93 7 4 34.08
Effective light archers and fierce warriors in close combat. REQUIRES COASTAL REGION
15
60
Dismounted Variags 2 3 64 91 8 10 34.07
Dismounted Variags shower the enemy with arrows, weakening and breaking formations before the infantry move in.
16
60
Goblin Trackers 1 2 62 94 9 0 34.05
Lightly armored archers, good for ambushes, weak in melee.
17
60
Ranged Orc Looters 1 2 61 94 10 0 34.04
Medium armored and only equipped with bows and simple melee weapons.
18
48
Sentinels of the Woodland Realms 2 4 66 89 5 26 33.89
Effective archers armed with bows and elven blades.
19
60
Orc Archers 1 3 61 99 3 2 33.83
Medium armored and only equipped with bows and simple melee weapons.
20
60
Goblin Archers 1 2 62 94 7 1 33.78
Medium armoured archers.
21
48
Silvan Heavy Archers 3 5 64 95 0 0 33.77
Medium infantry armed with longbows and short two-handed curved blades.
22
60
Rivermen 1 3 56 94 12 4 33.73
Rough boatmen, equipped with javelins, axes and shields. REQUIRES NORTHERN RIVER REGION
23
48
Peasant Archers 1 1 68 97 0 2 33.72
A peasant archer is armed with a small bow and knife. Not to be relied upon.
24
60
Orc Archers 1 3 61 94 7 6 33.66
Medium armored and only equiped with bows and simple melee weapons.
25
60
Clan Crossbowmen 1 3 64 92 5 10 33.56
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
26
48
Bow Quendi 2 3 60 92 8 11 33.47
Light archers with minimal protection and a long sword.
27
48
Light Elven Archers 2 3 60 92 8 22 33.41
Swift light archers with minimal protection and a long sword.
28
60
Balchoth Tribesmen 1 2 67 92 1 4 33.39
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
29
60
Southron Archers 2 4 64 91 4 6 33.34
Effective medium archers, clad in wooden armor.
30
60
Woodsmen 2 2 56 95 9 4 33.28
Hardy folk from the forests, armed with a longbow and long knives.
31
60
Ithilien Rangers 3 4 66 91 0 6 33.22
Light archers with excellent morale and stamina. Best used in supporting or ambushing roles.
32
60
Uruk-Hai Archers 1 2 56 95 9 16 33.03
Medium archers armed with simple bows.
33
60
Balchoth Tribesmen 1 2 67 92 0 0 33.00
Made up from fierce Balchoth tribesmen, these excellent skirmishers hurl javelins at their foes, but can fight at close quarters if necessary.
34
48
Nórëtirno Warriors 2 4 60 97 0 0 32.88
Medium archers wearing chain-mail and armed with elven bows and swords.
35
60
Iron Crossbowmen 2 4 59 98 0 0 32.85
Dwarves armed with powerful crossbows and equipped with a small shield for protection while reloading.
36
60
Haradrim Archers 1 2 64 94 1 1 32.79
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
37
48
Hunters 1 2 61 94 4 2 32.77
Poorly trained and equipped archers.
38
60
Clan Hunters 1 2 64 93 1 1 32.69
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
39
60
Haradrim Archers 1 2 64 94 0 0 32.58
Lightly armored warriors from the desert, armed with a bow and a simple scimitar.
40
48
Nórëtirno Warriors 2 4 60 90 5 0 32.56
Medium archers wearing chain-mail and armed with elven bows and swords.
41
60
Variag Archers 2 3 64 92 0 0 32.55
Variag Archers shower the enemy with arrows, weakening and breaking formations before the infantry move in.
42
60
Clan Hunters 1 2 64 93 0 0 32.47
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
43
60
Iron Crossbowmen 2 4 55 91 6 20 32.33
Dwarves armed with powerful crossbows and equipped with a small shield for protection while reloading.
44
60
Lôke-Nar Rim 2 5 60 89 3 22 32.25
Lôke-Nar Rim are elite missile troops equipped with composite bow, sabre and golden steel plates.
45
60
Eorling Archers 1 2 53 94 8 6 32.23
Medium archers with a healthy tendency towards melee.
46
48
Dúnedain Rangers 2 4 59 91 2 17 32.13
Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
47
60
Longbowmen 2 2 56 99 0 0 32.11
Trained and deadly longbowmen, being totally unarmoured means they need to stay out of melee.
48
60
Orc Archers 1 2 61 94 0 0 32.01
Medium armored and only equiped with bows and simple melee weapons.
49
60
Uruk Archers 2 4 56 92 4 12 32.01
Heavily armored archers, equipped with long bows and short swords.
50
60
Archer Militia 1 2 49 95 10 0 31.92
Poorly trained Breelanders armed with short-bows.
51
60
Archer Militia 1 2 49 94 10 12 31.85
Militia units equipped with simple bows and a short sword.
52
60
Longbowmen 2 2 53 93 7 5 31.84
Trained and deadly longbowmen, being totally unarmoured means they need to stay out of melee.
53
60
Arnorian Archers 2 3 49 93 10 0 31.77
Good light archers, armed with quality bows, swords and shields.
54
60
Woodland Hunters 2 2 56 93 2 0 31.64
Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION
55
60
Blackroot Vale Archers 2 3 49 92 9 16 31.51
Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
56
60
Archer Militia 1 2 52 99 0 0 31.43
Poorly trained Breelanders armed with short-bows.
57
60
Blackroot Vale Archers 2 3 52 98 0 0 31.40
Skilled and hardy bowmen from Blackrot Vale loyal to Gondor. REQUIRES ERECH OR CALEMBEL
58
60
Athala Rangers 2 3 52 91 3 7 30.96
Highly skilled archers, deadly with sword and arrows. RECRUITABLE FROM EAST-MIRKWOOD TO DORWINION
59
60
Hobbit Archers 1 2 53 95 1 16 30.91
Militia archers from Shire-land. REQUIRES HOBBIT REGION
60
60
Bandobras Archers 2 3 53 93 1 0 30.77
Potent and versatile hobbit warriors. REQUIRES HOBBIT REGION
61
60
Hobbit Archers 1 2 53 95 0 0 30.67
Militia archers from Shire-land.
62
60
Gondor Archers 2 4 48 97 0 0 30.64
Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
63
60
Uruk-Hai Crossbow 2 4 52 89 4 20 30.60
Well protected heavy crossbowmen with considerable stopping power.
64
60
Bandobras Archers 2 3 53 93 0 0 30.54
Potent and versatile hobbit warriors.
65
60
Heavy Goblin Archers 1 3 49 92 4 11 30.39
Heavy archer unit, clad in plate armour and wielding a sturdy bow.
66
60
Peasant Archers 1 2 52 93 0 3 29.96
In times of war peasants are forced from their farms to protect their homeland.
67
48
Eldarinwë Archers 3 5 50 85 1 28 29.39
Elite archers equipped with the finest armour and swords elven smiths can offer.
68
60
Arnorian Heavy Archers 2 4 45 90 3 0 29.21
Highly disciplined and skilled archers, able to defend themselves in melee.
69
48
Silvan Heavy Archers 3 5 48 86 1 42 29.18
Medium infantry armed with longbows and short two-handed curved blades.
70
60
Helmingas 2 4 45 91 1 8 28.90
Heavy archer unit armed with a bow and axe. REQUIRES HELMS-DEEP.
71
30
Sindar Archers 2 5 48 87 0 22 28.89
Trained and hardened archers protected by well crafted armour. Armed with bows and willing to die for their general.
72
60
Bardian Marksmen 3 4 45 90 1 30 28.88
Very well trained archers, armed with longbows and short swords, protected with heavy lamellar armor.
73
60
Gondor Archers 2 4 41 90 2 21 28.50
Professional heavy archers, armed with a longbow and a sword for close combat. Wearing full plate armour.
74
48
Bardian Marksmen 2 4 45 87 0 13 27.97
Very well trained archers, armed with longbows and short swords, protected with heavy lamellar armor.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net