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Royal Military Academy 皇家軍事學院
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Third Age 3.1 魔戒第三紀元 3.1
Defence score 防禦力
No. Card
兵種
Name
名稱
Attack score
攻擊力
Defence score
防禦力
Mobility score
機動力
Cost score
費用成本
Recruit score
招募補充
Popularity score
人氣指數
Average score
綜合得分
1
100
Orc Looters 66 64 62 98 0 0 58.43
Medium armored orcs equipped with axes, curved swords and wooden shields.
2
4
Balrogs 3 13 51 31 0 20 20.14
Creatures with immense power, in battle they make use of a flaming sword.
3
4
Balrogs 3 13 51 70 0 8 27.92
Creatures with immense power, in battle they make use of a flaming sword.
4
5
Olog-Hai 3 9 50 63 1 51 25.52
Super-heavy shock infantry, armed with heavy maces and wearing partial plate.
5
4
Balrogs 2 9 51 70 0 0 26.86
Creatures with immense power, in battle they make use of a flaming sword.
6
5
Cave Trolls 2 8 47 74 3 23 27.27
Super heavy shock infantry, wielding a deadly warhammer.
7
60
Guards of Khazad-dûm 2 8 51 83 1 38 29.38
Heavily armored elite wardens of Khazad-dûm sworn to restore Durin's legacy. REQUIRES KHAZAD-DÛM (MORIA)
8
5
Cave Trolls 2 8 49 69 0 2 25.90
Very strong trolls, and due to their size and strength they are formidable and fearsome opponents in battle.
9
5
Mountain Trolls 2 7 52 72 3 24 27.72
Very strong trolls used primarily for siege equipment, though due to their size and strength they are formidable and fearsome opponents in battle.
10
5
Snow Trolls 3 7 50 71 2 0 27.08
Fearsome creatures, wielding a deadly pickaxe.
11
60
Iron Guard 2 7 50 94 0 0 31.16
Veteran warriors armored in steel and equipped with longsword and buckler.
12
48
Mithlond Nobles 2 7 51 83 3 29 29.86
Heavily armed Telerin nobles and their retinues. REQUIRES MITHLOND
13
4
Nazgûl 3 7 90 81 0 31 36.49
The Nine, a most terrible force to behold, wearing hooded black cloaks and marching upon the Free Peoples on foot. Never able to be truly defeated, they are not easily harmed by any weapon, but the harm they bring is immeasurable. They will stop at nothing to find the One Ring.
14
60
Iron Guard 2 7 47 84 6 40 29.70
Veteran warriors armored in steel and equipped with longsword and buckler.
15
40
Smiths of Eregion 1 7 55 80 0 0 29.17
These are the elite smiths of the Gwaith-i-Mírdain. REQUIRES EREGION
16
48
Dismounted Dúnedain Knights 2 7 45 85 4 0 28.79
Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
17
30
Dwarven Noblemen 1 6 55 87 0 18 30.35
Elite warriors, heavily armed and armored, serving the general as bodyguards.
18
60
Dismounted Swan Knights 2 6 40 86 7 64 28.68
Well armoured, elite unit blessed with unwavering morale. REQUIRES DOL AMROTH
19
24
Dismounted Black Númenóreans 5 6 90 81 0 15 36.78
Brutal close combat warriors led by Nazgûl generals.
20
60
Barding Hird 2 6 45 96 0 0 30.03
Heavily armoured guards of Dale's nobility, equipped with halbers and partial plate armor.
21
60
Dragonslayers of Ered-Mithrin 2 6 51 86 9 47 31.16
Veteran warriors, heavily armored and armed with a great axe and a heavy iron shield. REQUIRES GREY MOUNTAINS
22
60
Barding Hird 2 6 41 88 6 8 29.07
Heavily armoured guards of Dale's nobility, equipped with halberds and partial plate armor.
23
48
Eldarinwë Swordsmen 2 6 51 86 4 32 30.33
Ancient warriors of sublime skill and unwavering will equipped with the best armour and swords elven craftsmanship has to offer.
24
60
Dismounted Serpent Guard 2 6 67 87 6 14 34.06
Elite Infantry with excellent armour and weapons.
25
60
Lôke-Flag Rim 1 6 63 87 6 41 32.99
Very heavily armoured elite infantry, equipped with maces and a heavy shield.
26
48
Silvan Heavy Swordsmen 2 6 51 86 5 26 30.49
Heavily armoured elite warriors, who will fight tirelessly to defeat anyone who would threaten their lands.
27
60
Axemen of Erebor 2 5 50 97 0 0 31.17
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
28
60
Axemen of Erebor 2 5 47 89 6 32 30.21
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
29
30
Uruk-Hai Bodyguards 1 5 55 87 0 15 30.15
Savage and efficient heavy infantry with sword and shield.
30
80
Uruk-Hai Infantry 2 5 55 87 9 35 32.21
Heavy infantry with sword and shield, protected by heavy plate.
31
48
Woodland Warriors 2 5 63 89 8 0 33.86
Hardy warriors armed with deadly two-handed axes and protected by excellent armour.
32
48
Battle-ready Dúnedain 2 5 64 87 5 0 33.17
Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
33
60
Gondor Infantry 2 5 45 89 7 34 29.98
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
34
60
Gondor Infantry 2 5 48 96 0 0 30.59
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
35
60
Dale Swordmasters 2 5 48 88 3 5 29.77
Highly skilled veterans, armed with massive two-handed swords.
36
60
Dwarven Warriors 1 5 59 97 0 0 32.84
Hardy warriors armed with hand axes and equipped with wooden shields.
37
60
Dwarven Warriors 1 5 59 91 12 23 34.08
Hardy warriors armed with hand axes and equipped with wooden shields.
38
60
Dismounted Earls 2 5 40 86 3 9 27.63
Heavily armoured infantry, equipped with heavy iron shields and long swords. REQUIRES DALE OR ESGAROTH
39
30
Uruk Bodyguard 1 5 60 87 0 6 30.88
Strong Uruks dedicated to protecting the general. Hand-picked for loyalty and valour.
40
60
Arnor Men at Arms 2 5 48 89 12 0 31.67
Highly disciplined men who wield large shields, quality helmets and a sharp sword.
41
4
Gondor Infantry 0 5 48 96 0 0 30.23
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
42
60
Dwarven Axemen 2 5 59 91 9 11 33.49
Medium shock troops armed with two-handed axes.
43
30
Orc Bodyguards 1 5 59 87 0 3 30.73
Heavily armored bodyguards, armed with swords and shields.
44
80
Uruks 2 4 60 88 7 16 32.62
Heavily armored infantry, armed with swords and iron shields.
45
80
Uruk Halberds 2 4 56 89 7 11 32.22
Heavy infantry armed with halberds, potent against both charging cavalry and enemy foot soldiers.
46
60
Dismounted Éored Lancers 1 4 52 90 7 6 31.54
Heavy infantry armed with a spear and a heavy shield.
47
60
Dwarven Halberdmen 1 4 55 92 9 17 32.92
Warriors armed with halberds and axes. Able to form a defensive wall.
48
30
Berserkers 3 4 60 89 4 50 32.59
Brutal shock troops, wear nothing more than an armored helm and wield a massive two-handed sword.
49
60
Pelargir Marines 1 4 52 98 0 0 31.41
Well equipped infantry, armed with javelins, sword and shield. REQUIRES PELARGIR
50
60
Axemen 1 4 52 87 6 1 30.57
Placeholder
51
60
Dale Swordsmen 2 4 52 92 13 7 33.00
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
52
60
Dorwinion Retainers 2 4 56 90 0 8 30.77
Heavy Axemen in the service of the local lord.
53
60
Eorling Swordsmen 1 4 52 91 10 8 32.32
Well armed and equipped swordsmen.
54
60
Eorling Swordsmen 1 4 52 98 0 0 31.44
Well armed and equipped swordsmen.
55
80
Heavy Goblin Infantry 2 4 52 89 9 17 31.77
Heavily armored infantry, armed with swords and shields.
56
48
Lindon Longspears 2 4 63 91 6 0 33.52
Elven warriors from Lindon bearing long, two handed spears. REQUIRES LINDON REGION
57
48
Merchant Militia 1 4 40 91 9 0 29.60
Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
58
60
Pelargir Marines 1 4 52 91 12 23 32.61
Well equipped infantry, armed with javelins, sword and shield.REQUIRES PELARGIR
59
60
Dale Swordsmen 2 4 52 98 0 0 31.48
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
60
60
Dunlending Veterans 1 4 52 90 11 0 32.05
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
61
60
Dunlending Bodyguards 1 4 52 90 0 0 29.80
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
62
60
Clan Guard 1 4 63 89 12 11 34.39
These formidable troops are armed with six foot long halberds and are protected by lamellar armour.
63
60
Eorling Axemen 1 4 52 98 0 0 31.35
Medium infantry, armed with deadly axes.
64
60
Rhudaur Axemen 1 4 52 91 1 0 30.21
Furious human warriors, wielding axes and javelins.
65
80
Heavy Goblin Halberd 2 4 49 90 13 8 32.02
Heavily armored infantry wielding halberds.
66
60
Riddermark Axemen 2 4 52 91 10 3 32.29
Heavy shock infantry, wielding powerful axes. REQUIRES A NATIVE PROVINCE.
67
60
Axemen of Lossarnach 2 4 56 92 14 23 34.07
Experienced warriors protected by a chain mail and armed with a tall two-handed axe.REQUIRES LOSSARNACH
68
60
Eorling Axemen 1 4 52 92 13 10 32.84
Medium infantry, armed with deadly axes.
69
60
Axemen of Lossarnach 2 4 56 98 0 0 32.35
Experienced warriors protected by a chain mail and armed with a tall two-handed axe. REQUIRES LOSSARNACH
70
60
Clan Warriors 1 4 67 91 12 11 35.58
Disciplined swordsmen wearing light armour and an open helmet, and armed with two curved swords.
71
100
Orc Marauders 2 4 58 91 9 0 33.16
Strong and sturdy heavy infantry to rely on.
72
60
Beornings 2 3 60 89 1 12 31.33
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
73
60
Heavy Axemen 2 3 56 90 1 3 31.03
Hardy warriors armed with deadly two-handed axes and protected by chanmail.
74
60
Beornings 2 3 60 97 0 0 32.86
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
75
4
Eorling Axemen 0 3 52 98 0 0 31.11
Medium infantry, armed with deadly axes.
76
100
Uruk-Hai Raiders 2 3 55 98 0 0 32.02
Medium infantry, armed with simple swords and shields.
77
100
Uruk-Hai Raiders 2 3 55 92 15 17 33.92
Medium infantry, armed with simple swords and shields.
78
60
Rhovanion Hunters 1 3 56 94 0 0 31.46
Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
79
60
Gondor Militia 1 3 52 94 17 21 33.87
Strong militia units with solid shields and swords.
80
60
Gondor Militia 1 3 52 99 0 0 31.41
Strong militia units with solid shields and swords.
81
100
Orc Looters 1 3 64 93 16 0 35.84
Medium armored orcs equipped with axes, curved swords and wooden shields.
82
100
Orc Raiders 2 3 64 98 12 2 36.23
Medium armored orcs equipped with axes, curved swords and wooden shields.
83
100
Goblin Infantry 2 3 63 99 0 0 33.62
Light front line infantry.
84
100
Orc Raiders 2 3 64 98 0 0 33.77
Medium armored orcs equipped with axes, curved swords, and wooden shields.
85
100
Orc Raiders 1 3 64 93 0 0 32.61
Medium armored orcs equipped with axes, curved swords, and wooden shields.
86
100
Orc Raiders 2 3 64 93 19 12 36.63
Medium armored orcs equipped with axes, curved swords, and wooden shields.
87
100
Goblin Infantry 2 3 63 93 18 8 36.26
Light front line infantry.
88
100
Orc Maulers 2 3 62 92 13 6 34.72
Medium shock infantry, well-armed but lacking heavy armour and morale.
89
100
Orc Halberdiers 2 3 60 92 13 0 34.29
Heavily armoured halberdiers that can form a spear wall, strong against cavalry and armoured units.
90
60
Dalesmen 1 3 60 93 13 4 34.42
Tough farmers and settlers of Dale, armed with big two-handed axes.
91
100
Uruk Reavers 2 3 60 91 9 9 33.28
Heavy shock infantry armed with big two-handed axes.
92
60
Hobbitry-in-Arms 1 2 72 95 0 0 34.44
Hastely assembled Hobbit milita.
93
60
Hobbitry-in-Arms 1 2 72 95 1 0 34.67
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
94
100
Orc Fellers 2 2 63 93 13 0 35.03
Merciless but undisciplined attack infantry, armed with large two-handed axes.
95
60
Hobbitry-in-Arms 1 2 72 100 0 0 35.27
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
96
60
Lumbermen 1 2 60 93 1 0 31.93
Unprofessional but hardy woodsmen with two-handed tree chopping axes. REQUIRES FOREST REGION
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