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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / Ranking 排名 / Heavy infantry 重步兵 / Cost score 費用成本
Third Age 3.1 魔戒第三紀元 3.1
Cost score 費用成本
No. Card
兵種
Name
名稱
Attack score
攻擊力
Defence score
防禦力
Mobility score
機動力
Cost score
費用成本
Recruit score
招募補充
Popularity score
人氣指數
Average score
綜合得分
1
60
Hobbitry-in-Arms 1 2 72 100 0 0 35.27
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
2
60
Gondor Militia 1 3 52 99 0 0 31.41
Strong militia units with solid shields and swords.
3
100
Goblin Infantry 2 3 63 99 0 0 33.62
Light front line infantry.
4
100
Orc Looters 66 64 62 98 0 0 58.43
Medium armored orcs equipped with axes, curved swords and wooden shields.
5
100
Orc Raiders 2 3 64 98 12 2 36.23
Medium armored orcs equipped with axes, curved swords and wooden shields.
6
100
Orc Raiders 2 3 64 98 0 0 33.77
Medium armored orcs equipped with axes, curved swords, and wooden shields.
7
60
Axemen of Lossarnach 2 4 56 98 0 0 32.35
Experienced warriors protected by a chain mail and armed with a tall two-handed axe. REQUIRES LOSSARNACH
8
100
Uruk-Hai Raiders 2 3 55 98 0 0 32.02
Medium infantry, armed with simple swords and shields.
9
4
Eorling Axemen 0 3 52 98 0 0 31.11
Medium infantry, armed with deadly axes.
10
60
Eorling Axemen 1 4 52 98 0 0 31.35
Medium infantry, armed with deadly axes.
11
60
Dale Swordsmen 2 4 52 98 0 0 31.48
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
12
60
Pelargir Marines 1 4 52 98 0 0 31.41
Well equipped infantry, armed with javelins, sword and shield. REQUIRES PELARGIR
13
60
Eorling Swordsmen 1 4 52 98 0 0 31.44
Well armed and equipped swordsmen.
14
60
Beornings 2 3 60 97 0 0 32.86
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
15
60
Dwarven Warriors 1 5 59 97 0 0 32.84
Hardy warriors armed with hand axes and equipped with wooden shields.
16
60
Axemen of Erebor 2 5 50 97 0 0 31.17
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
17
4
Gondor Infantry 0 5 48 96 0 0 30.23
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
18
60
Gondor Infantry 2 5 48 96 0 0 30.59
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
19
60
Barding Hird 2 6 45 96 0 0 30.03
Heavily armoured guards of Dale's nobility, equipped with halbers and partial plate armor.
20
60
Hobbitry-in-Arms 1 2 72 95 0 0 34.44
Hastely assembled Hobbit milita.
21
60
Hobbitry-in-Arms 1 2 72 95 1 0 34.67
Hastely assembled Hobbit milita. REQUIRES HOBBIT REGION
22
60
Iron Guard 2 7 50 94 0 0 31.16
Veteran warriors armored in steel and equipped with longsword and buckler.
23
60
Rhovanion Hunters 1 3 56 94 0 0 31.46
Made up of villagers and ordinary folk, these men are superior hunters and are excellent at ambushes.
24
60
Gondor Militia 1 3 52 94 17 21 33.87
Strong militia units with solid shields and swords.
25
100
Goblin Infantry 2 3 63 93 18 8 36.26
Light front line infantry.
26
60
Dalesmen 1 3 60 93 13 4 34.42
Tough farmers and settlers of Dale, armed with big two-handed axes.
27
60
Lumbermen 1 2 60 93 1 0 31.93
Unprofessional but hardy woodsmen with two-handed tree chopping axes. REQUIRES FOREST REGION
28
100
Orc Looters 1 3 64 93 16 0 35.84
Medium armored orcs equipped with axes, curved swords and wooden shields.
29
100
Orc Raiders 1 3 64 93 0 0 32.61
Medium armored orcs equipped with axes, curved swords, and wooden shields.
30
100
Orc Raiders 2 3 64 93 19 12 36.63
Medium armored orcs equipped with axes, curved swords, and wooden shields.
31
100
Orc Fellers 2 2 63 93 13 0 35.03
Merciless but undisciplined attack infantry, armed with large two-handed axes.
32
60
Axemen of Lossarnach 2 4 56 92 14 23 34.07
Experienced warriors protected by a chain mail and armed with a tall two-handed axe.REQUIRES LOSSARNACH
33
60
Dwarven Halberdmen 1 4 55 92 9 17 32.92
Warriors armed with halberds and axes. Able to form a defensive wall.
34
100
Uruk-Hai Raiders 2 3 55 92 15 17 33.92
Medium infantry, armed with simple swords and shields.
35
60
Eorling Axemen 1 4 52 92 13 10 32.84
Medium infantry, armed with deadly axes.
36
100
Orc Halberdiers 2 3 60 92 13 0 34.29
Heavily armoured halberdiers that can form a spear wall, strong against cavalry and armoured units.
37
100
Orc Maulers 2 3 62 92 13 6 34.72
Medium shock infantry, well-armed but lacking heavy armour and morale.
38
60
Dale Swordsmen 2 4 52 92 13 7 33.00
Clad in padded armor and armed with longswords and shields, these swordsmen are the backbone of Dale's army.
39
48
Merchant Militia 1 4 40 91 9 0 29.60
Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
40
60
Riddermark Axemen 2 4 52 91 10 3 32.29
Heavy shock infantry, wielding powerful axes. REQUIRES A NATIVE PROVINCE.
41
100
Orc Marauders 2 4 58 91 9 0 33.16
Strong and sturdy heavy infantry to rely on.
42
60
Pelargir Marines 1 4 52 91 12 23 32.61
Well equipped infantry, armed with javelins, sword and shield.REQUIRES PELARGIR
43
60
Eorling Swordsmen 1 4 52 91 10 8 32.32
Well armed and equipped swordsmen.
44
60
Dwarven Axemen 2 5 59 91 9 11 33.49
Medium shock troops armed with two-handed axes.
45
60
Clan Warriors 1 4 67 91 12 11 35.58
Disciplined swordsmen wearing light armour and an open helmet, and armed with two curved swords.
46
60
Dwarven Warriors 1 5 59 91 12 23 34.08
Hardy warriors armed with hand axes and equipped with wooden shields.
47
100
Uruk Reavers 2 3 60 91 9 9 33.28
Heavy shock infantry armed with big two-handed axes.
48
60
Rhudaur Axemen 1 4 52 91 1 0 30.21
Furious human warriors, wielding axes and javelins.
49
48
Lindon Longspears 2 4 63 91 6 0 33.52
Elven warriors from Lindon bearing long, two handed spears. REQUIRES LINDON REGION
50
60
Dismounted Éored Lancers 1 4 52 90 7 6 31.54
Heavy infantry armed with a spear and a heavy shield.
51
80
Heavy Goblin Halberd 2 4 49 90 13 8 32.02
Heavily armored infantry wielding halberds.
52
60
Heavy Axemen 2 3 56 90 1 3 31.03
Hardy warriors armed with deadly two-handed axes and protected by chanmail.
53
60
Dorwinion Retainers 2 4 56 90 0 8 30.77
Heavy Axemen in the service of the local lord.
54
60
Dunlending Veterans 1 4 52 90 11 0 32.05
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
55
60
Dunlending Bodyguards 1 4 52 90 0 0 29.80
Battle hardened heavy infantry wielding powerful axes. REQUIRES DUNLAND REGION
56
48
Woodland Warriors 2 5 63 89 8 0 33.86
Hardy warriors armed with deadly two-handed axes and protected by excellent armour.
57
60
Arnor Men at Arms 2 5 48 89 12 0 31.67
Highly disciplined men who wield large shields, quality helmets and a sharp sword.
58
60
Clan Guard 1 4 63 89 12 11 34.39
These formidable troops are armed with six foot long halberds and are protected by lamellar armour.
59
80
Uruk Halberds 2 4 56 89 7 11 32.22
Heavy infantry armed with halberds, potent against both charging cavalry and enemy foot soldiers.
60
30
Berserkers 3 4 60 89 4 50 32.59
Brutal shock troops, wear nothing more than an armored helm and wield a massive two-handed sword.
61
80
Heavy Goblin Infantry 2 4 52 89 9 17 31.77
Heavily armored infantry, armed with swords and shields.
62
60
Axemen of Erebor 2 5 47 89 6 32 30.21
Impetuous warriors, heavily armored and armed with a two-handed battleaxe. REQUIRES EREBOR
63
60
Gondor Infantry 2 5 45 89 7 34 29.98
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
64
60
Beornings 2 3 60 89 1 12 31.33
Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
65
60
Dale Swordmasters 2 5 48 88 3 5 29.77
Highly skilled veterans, armed with massive two-handed swords.
66
60
Barding Hird 2 6 41 88 6 8 29.07
Heavily armoured guards of Dale's nobility, equipped with halberds and partial plate armor.
67
80
Uruks 2 4 60 88 7 16 32.62
Heavily armored infantry, armed with swords and iron shields.
68
30
Orc Bodyguards 1 5 59 87 0 3 30.73
Heavily armored bodyguards, armed with swords and shields.
69
80
Uruk-Hai Infantry 2 5 55 87 9 35 32.21
Heavy infantry with sword and shield, protected by heavy plate.
70
48
Battle-ready Dúnedain 2 5 64 87 5 0 33.17
Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
71
60
Dismounted Serpent Guard 2 6 67 87 6 14 34.06
Elite Infantry with excellent armour and weapons.
72
30
Dwarven Noblemen 1 6 55 87 0 18 30.35
Elite warriors, heavily armed and armored, serving the general as bodyguards.
73
30
Uruk Bodyguard 1 5 60 87 0 6 30.88
Strong Uruks dedicated to protecting the general. Hand-picked for loyalty and valour.
74
30
Uruk-Hai Bodyguards 1 5 55 87 0 15 30.15
Savage and efficient heavy infantry with sword and shield.
75
60
Axemen 1 4 52 87 6 1 30.57
Placeholder
76
60
Lôke-Flag Rim 1 6 63 87 6 41 32.99
Very heavily armoured elite infantry, equipped with maces and a heavy shield.
77
48
Silvan Heavy Swordsmen 2 6 51 86 5 26 30.49
Heavily armoured elite warriors, who will fight tirelessly to defeat anyone who would threaten their lands.
78
60
Dismounted Earls 2 5 40 86 3 9 27.63
Heavily armoured infantry, equipped with heavy iron shields and long swords. REQUIRES DALE OR ESGAROTH
79
60
Dragonslayers of Ered-Mithrin 2 6 51 86 9 47 31.16
Veteran warriors, heavily armored and armed with a great axe and a heavy iron shield. REQUIRES GREY MOUNTAINS
80
60
Dismounted Swan Knights 2 6 40 86 7 64 28.68
Well armoured, elite unit blessed with unwavering morale. REQUIRES DOL AMROTH
81
48
Eldarinwë Swordsmen 2 6 51 86 4 32 30.33
Ancient warriors of sublime skill and unwavering will equipped with the best armour and swords elven craftsmanship has to offer.
82
48
Dismounted Dúnedain Knights 2 7 45 85 4 0 28.79
Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
83
60
Iron Guard 2 7 47 84 6 40 29.70
Veteran warriors armored in steel and equipped with longsword and buckler.
84
48
Mithlond Nobles 2 7 51 83 3 29 29.86
Heavily armed Telerin nobles and their retinues. REQUIRES MITHLOND
85
60
Guards of Khazad-dûm 2 8 51 83 1 38 29.38
Heavily armored elite wardens of Khazad-dûm sworn to restore Durin's legacy. REQUIRES KHAZAD-DÛM (MORIA)
86
4
Nazgûl 3 7 90 81 0 31 36.49
The Nine, a most terrible force to behold, wearing hooded black cloaks and marching upon the Free Peoples on foot. Never able to be truly defeated, they are not easily harmed by any weapon, but the harm they bring is immeasurable. They will stop at nothing to find the One Ring.
87
24
Dismounted Black Númenóreans 5 6 90 81 0 15 36.78
Brutal close combat warriors led by Nazgûl generals.
88
40
Smiths of Eregion 1 7 55 80 0 0 29.17
These are the elite smiths of the Gwaith-i-Mírdain. REQUIRES EREGION
89
5
Cave Trolls 2 8 47 74 3 23 27.27
Super heavy shock infantry, wielding a deadly warhammer.
90
5
Mountain Trolls 2 7 52 72 3 24 27.72
Very strong trolls used primarily for siege equipment, though due to their size and strength they are formidable and fearsome opponents in battle.
91
5
Snow Trolls 3 7 50 71 2 0 27.08
Fearsome creatures, wielding a deadly pickaxe.
92
4
Balrogs 3 13 51 70 0 8 27.92
Creatures with immense power, in battle they make use of a flaming sword.
93
4
Balrogs 2 9 51 70 0 0 26.86
Creatures with immense power, in battle they make use of a flaming sword.
94
5
Cave Trolls 2 8 49 69 0 2 25.90
Very strong trolls, and due to their size and strength they are formidable and fearsome opponents in battle.
95
5
Olog-Hai 3 9 50 63 1 51 25.52
Super-heavy shock infantry, armed with heavy maces and wearing partial plate.
96
4
Balrogs 3 13 51 31 0 20 20.14
Creatures with immense power, in battle they make use of a flaming sword.
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